As a reminder, the Fleet Carriers Update Beta 2 will be going live today at 11:00 (UTC), for PC, PlayStation 4 and Xbox One Commanders.
- Fixed a crash that occurred if you were in an instance with an arriving Fleet Carrier.
When you set a jump a Signal source appears in the destination system. Fly to that and watch it arrive, you have 15m to get thereGreat news!
Wait... you can get in the same instance as an arriving Fleet Carrier!?
Surely a carrier can arrive anywhere in an almost inquantifiable vastness of space around the target body. How would you even identify the point of arrival in order to be there first?
I just assumed they were their own self-contained instance that appeared on the system and could be dropped in on from frameshift only after arrival.
That's pretty cool!
When you set a jump a Signal source appears in the destination system. Fly to that and watch it arrive, you have 15m to get there
Fixed a bug which caused Landing Gear/Cargo Hatch to visibly clip into the cockpit.
Wait... you can get in the same instance as an arriving Fleet Carrier!?
please find a way to add this to the station menu. it's currently very hidden in the comms panel. most people won't find it. make it easy to find so people can check out cqc.CQC matchmaking
Great changes but please make mats tradable. This will create some form of player economy. I want to sell raw mats or manufactured mats.
And so is your wife?I am Flimley