Excellent. Everyone who rage quit and uninstalled over paint jobs not applying to FCs can now reinstall.
Did all the exploiters who mined a single asteroid all night using the SLF/relog exploit have their credits reset?
Yes, and they also have to attend an online seminar to learn "How to be a good consumer 101"
Afterwards they have to stand in a corner while the devs stand around them in a circle shouting "Shame!"
I take it you used this exploit then?
Frontier have reset players before for using exploits on several occasions. Its only fair that it also happens this time and Im hoping that Frontier did or will in this regard.
But If Frontier are happy to just give a pass to cheating then good luck to them. What a solid product this will become.
I take it you're vegan then?
Makes as much sense..
Did i defend the exploit? nope.. I'm simply taking a side against punishing peeps.
I really don't understand people asking for punishment in a game.. it boggles my mind..
I take it you're vegan then?
Makes as much sense..
Did i defend the exploit? nope.. I'm simply taking a side against punishing peeps.
I really don't understand people asking for punishment in a game.. it boggles my mind..
Am I the first one to realize that Brewer Corp Manufacturing Facility that used to be parked next to Jaques Station is gone?
I thought it was maybe moved, but I do not see anything in the Nav panel. The system still shows on the map as it does have Carrier Services, the NPC to buy a carrier is there. Just the factory is... gone?
And still haven't fixed the skins for the fleet carriers yetGreetings Commanders,
Today's patch brings a number of changes, primarily focusing on stability and Fleet Carrier fixes. These are due to go live at 10:00 UTC with 15 minutes of downtime expected.
Fleet Carriers
Background Simulation
- Setting a price for a commodity in the market management screen is now much faster.
- Players can now use "-" when entering ship IDs.
- Fixed an issue that placed Fleet Carriers in the barycentre when jumping to a binary system, even if space was present around the primary star.
- Fixed an issue which could cause Fleet Carrier landing pads to be displaced.
- Removed superpower faction logos from Fleet Carriers.
- Fixed a bug which prevented SRVs from being restocked at Fleet Carriers.
- Fixed the timing so that when transferring a ship to a carrier the "Incoming Message" audio now plays at the same time as the message arrives rather than immediately upon requesting the transfer.
- Fixed a problem with stolen mission cargo getting stuck after being sold to a Fleet Carrier.
- Fixed an issue positioning Fleet Carriers near stellar bodies with highly eccentric orbits.
- Fixed some issues with bookmarking Fleet Carriers.
- Fixed an issue with Limpets sometimes not being restockable at a Fleet Carrier.
- Fixed an issue with Fleet Carrier shipyards incorrectly interacting with Powerplay control system effects.
- Fixed an issue causing ship inventory numbers to be displayed incorrectly after selling items to a Fleet Carrier.
Mining
- Adjusted the way Retreat and Expansion conflicts are resolved: The Retreat state will now be overridden if another faction attempts to expand into the retreating faction's star system by challenging them. The resulting conflict will still evict either the expanding or the previously retreating faction as normal
Galaxy Map
- Surface and sub-surface deposits on asteroids will no longer immediately respawn when re-entering the instance or switching to a ship launched fighter.
Installations
- Fixed an issue which stopped Squadron Bookmarks appearing.
Commodities
- Fixed an issue with combat bonds not being correctly awarded for scenario objectives when over four players contributed.
Stability Changes
- Galactic average prices were updated.
ARX
- Fixed an Orange Sidewinder connection issue when dropping into an instance with a Starport and Carrier Vendor.
- Fixed a crash when entering the Commodity Market on a Fleet Carrier.
- Fixed a crash when entering Holo-Me customisation at a Fleet Carrier.
- Fixed a crash when purchasing a Fleet Carrier and immediately viewing it in the galaxy map.
Thanks for all of your feedback. Let us know how you find the changes and if any further issues arise!
- Fixed a bug which meant that selected Fleet Carrier paint jobs would be removed when entering an instance.
o7
Mine's fixed. Is yours not fixed?And still haven't fixed the skins for the fleet carriers yet
Allowing cheating to go unaddressed in game only punishes those who play the game fairly.
If Frontier want their game to be seen as a professional product then they should act on the exploits with patches (which they do) and also roll back the players who knowingly used these exploits (which they have done plenty of times before).
disappears after a while as if by magicMine's fixed. Is yours not fixed?