LOL - ehh, no they don't actually orbit they just sit there. The game is not that realistic...
I'm pretty sure it is that realistic.
LOL - ehh, no they don't actually orbit they just sit there. The game is not that realistic...
Yeah, I know... typed before thinking.[QUOTE = "Kestrel71, Post: 8618102, Member: 57835"]
1. There is somewhere on the order of 12,000 fleet carriers in the game so your limit would require they be spread over 36,000 systems.
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12,000 / 3 = 4000 Systems
Yet they are totally reproducible.
I have recorded some runs specifically for "unbelievers" .
And since when we define facts by voting?
Source: https://youtu.be/-P9JzNa5NoU
Where did I ever claim that facts are decided by voting?
The sheer number of people reporting exactly the same behaviours across a variety of materials, the fact that detailed analysis of the yields of hotspots (...)
(...) there is a problem.
For example in the next sentence after writing this question
Indirectly of course.
Completely wrong. I'm discovering and mapping dozens of system along my exploration path, and if interesting things show up (like a recently found cluster of G stars), I spend time thoroughly exploring them as well. I scout all around a potential carrier waypoint to find a system with tritium-bearing ring(s), and have always found one so far. All this means exploradata cred in the bank, last leg of my journey >24M, my current leg looks to pay a lot more as I have found quite a few virgin systems and mapped the hell outta them. Mining has also filled my hold with over 1000T of LTD and around twice that in various other money minerals, plus over 3000T tritium in reserve. So please, try some more to downplay how others can do what you apparently cannot -- you will fail miserably yet again.I guess they all want to start exploring from the very opposite end of Galaxy
And scan only systems their FC drops in![]()
You have cause and effect backwards. People would be mining Tritium because it's valuable - to players, not to NPCs. If people start mining water instead that won't make it valuable in-game. The NPC sale price of Tritium shouldn't change.So tritium miners should get paid for no better reason than they chose to waste time mining an abundant resource with little value for the time investment instead of things that actually have value? So if everyone decides to mine water then the price of water should rocket up to 900K+ credits? Tritium miners chose to mine something with a poor return for their time.
Completely wrong. I'm discovering and mapping dozens of system along my exploration path, and if interesting things show up (like a recently found cluster of G stars), I spend time thoroughly exploring them as well. I scout all around a potential carrier waypoint to find a system with tritium-bearing ring(s), and have always found one so far. All this means exploradata cred in the bank, last leg of my journey >24M, my current leg looks to pay a lot more as I have found quite a few virgin systems and mapped the hell outta them. Mining has also filled my hold with over 1000T of LTD and around twice that in various other money minerals, plus over 3000T tritium in reserve. So please, try some more to downplay how others can do what you apparently cannot -- you will fail miserably yet again.
That's not to say there are no issues with mining. But the real issues are far form making the game unplayable.
Sure, there are SEVERAL problems with mining.
It's just that "I am stuck in deep space because I can't mine Tritium" is a false one.
You can.
Funny fact : you can mine more in a a single hotspot NOW by using SSD launchers, then you could do by laser mining in the same spot BEFORE the patch.
Unless you were lucky enough to find a Tri overlap in the deep - this rate is not to be achieved now AFAIK.
I have been scanning rings for the whole beta and found ONE such overlap, it has no real impact on gameplay for explorers.
When you are running on empty you mine in any Tritium hotspot you find nearby.
Actually after the patch Tri SSDs are plenty even in non-Tri hotspots. LTD, VO, you are fre to choose.
None since I crossed into Elysian Shore region.PS. any new crystal shards found?
I got one in beta and will fly there now to check if it's still there.
Maybe they will rename it a feature, like the ships that disappear in SC whenever your speed is low.
Ouch. Then you must be doing something fundamentally wrong. Please don't tell me now you are an experienced miner...
Instead of focussing on silly statistics and hurling numbers around, you rather should learn how to mine properly.
You mean "Battlestar"?Hopefully we have a fully functionalBattlestationer patch this time around.![]()
So when you say Full Tank, are you meaning the 1000 ton tank, so a rate of 200 to 250 tons an hour? Or are you talking about what many others seem to be talking about when they say "Tank" and are meaning 25,000 tons?You seems to forget that not everyone want to be experienced miners.
Doing some easy laser mining to fill up a tank in 4-5 hours, I would be OK with that.
Having to spend hours doing SSD/Core mining, not so much.
Tritium should be fairly easy to get in the void, because it let you moves your carrier, not make money like LTD.
LTD/VO/Painite are one thing, but tritium is a necessity (for carrier owners at least)
(...) I spent 2.5 hours mining a double tritium spot, and only managed to gather 15 units of tritium (...)
So when you say Full Tank, are you meaning the 1000 ton tank, so a rate of 200 to 250 tons an hour? Or are you talking about what many others seem to be talking about when they say "Tank" and are meaning 25,000 tons?