Patch Notes Fleet Carriers Update - Patch 4 Patch Notes

Unfortunately, no mention of what bugs FC operators probably the most. The fact that a singular FC in a system (typical in the black) always parks on the dark side of a locked planet. So, you have discovered this beautiful ELW and you park your FC there only to find you are on the dark side and can't adjust the position to the bright side. Why is the number one position about a planet always the worst visually? Just awful when it comes to customer focus.

A 7 billion dollar Fleet Carrier can't adjust its position in orbit? Ridiculously un-realistic. Put in proximity rules sure but, allow a FC to the ability to position itself for goodness sake.
Strangely enough I have found that taking my FC to orbit an ELW; in this case Nanomam 1, I have on the first try got the daylit side, 2nd visit I got the night side, 3rd and final time I'm back on the day side again, but this time just on the daylight side of the terminator line. The view dosen't change so I'm guessing you are in geo-stationary orbit but the planet which in this case is NOT tidally locked, is NOT rotating at all (ED: But in reality we know that all the planets 🌏 are just 2D maps stretched onto a sphere and NOT a true 3D representation!). So I'm guessing it is either RND or whatever is next available from the game code for: ''Next FC Please! Now if you'd like to just park up here and do enjoy your stay!'' o7 🛰
 
Nope. Not everyone. Have a look into my sig if you don't believe me...

Everyone wants to believe in what everyone believes is the only truth behind your statement. 😁

I assume that you are aware of "everyone" is a figure of speech? You surely can't have missed that there are quite a lot of people that are complaining of the difficulties getting tritium?

Before the patch I had found a good double hotspot that worked with laser mining. After it didn't. I really have no interest in jumping around with any of my mining ships, or doing ssd for that matter, just to maybe getting some tritium. Then I rather, which I'm doing btw, put my time in exploring. Did it before, pre fc, and will continue doing it, fc or not.

In the end tritium is currently broken. It doesn't matter if you maybe can do "workarounds" to get it. It is broken. FD for some reason wanted to fix something that wasn't broken to begin with and unfortunately screwed it up. Hopefully it will be fixed sooner rahter than later.
 
(...) Before the patch I had found a good double hotspot that worked with laser mining. After it didn't. I really have no interest in jumping around with any of my mining ships, or doing ssd for that matter, just to maybe getting some tritium (...)

OK, no surprise there..

You won't find any reasonable amount of Tritium for laser mining after the patch.
This part of game is broken. End of story.

And as suspected, you are an example of a late ED "pandemic" : SSDphobia ;)
It doesn't matter if you have interest in SSD mining, or not.
It's they only way, at least until patch drops.
And there is no "maybe" or "some".
Those words are there because you need excuses.
SSD mining simply works. Unless you look in wrong places - like Tri overlaps.

BTW: How much Tri were you able to laser mine per hour in a single/double hotspot when it actually worked?
No "records", just honest usual ton/hour rate.
 
1st ...it's only 65000ly reserve, so need supply somewhere in range. Also that will add expenses, instead straight go to target - need to return to base, which eventually faster then mining though.
I do like mining. But it is 120 man * hours for 65000ly. 3 full working weeks.
Also ...there are no tritium in bubble any more cheap, So I still need spend full working day mining painite, then wait price to sell, then load up expensive trit.

....and all that just because expensive toy. I do like it, but not so much to mine 3 weeks for 1 recharge. Eventually it's going to be parked or decommissioned, once it gets clear current situation is final.

Well, expensive is relative...
If the state of tritium mining doesn't improve, I certainly prefer to spend 1 hour of my time buying 5kT it in a station (even for 40k/T) than spend 20h mining for (maybe) same quantity, using SSD.

Credits are only useful in ED, so why not use them to do what you love in the game ?
 
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FA-OFF near impossible to do and keep for long on mouse.
Rubbish.
I play with keyboard + mouse, and my FA-off is just fine.

There are exactly two reasons to play this game with a fancy HOTAS: immersion and VR. If you don't care about those, using a mouse & keyboard is not a handicap of any kind.
 
Rubbish.
I play with keyboard + mouse, and my FA-off is just fine.

There are exactly two reasons to play this game with a fancy HOTAS: immersion and VR. If you don't care about those, using a mouse & keyboard is not a handicap of any kind.
Can you keep another ship targeted and use weapons 1/2 meanwhile? Because i can't. Once I did flip 180, need to do fa-on to keep shooting, otherwise each button press do crazy things.
 
Well, expensive is relative...
If the state of tritium mining doesn't improve, I certainly prefer to spend 1 hour of my time buying maybe 5kT it in a station (even for 40k/T) than spend maybe 20h mining the same quantity using SSD.

Credits are only useful in the game, so why not use it to enjoy your gameplay ?

Absolutely right.
Math behind this is very simple.
You can mine 250t Painite per hour in any bigger ship that can handle 4 mining lasers
and sell it at 980k/t what gives you yield worth
245.000.000 per hour

for 245mil you can buy about 6.200t Tritium at 39k/t.

We have to add time for selling Painite and buying Tritium of course.

You need about 12 minutes per batch.
Last time I had to sell in 230t batches to avoid price drop:
(some intervals are larger then 12 minutes, because I was wasting time on some forum probably)


1596067450264.png

6 x 232t of Painite, at 215k per batch (average from table) is 1.290 billion worth - you can mine in in 5 hours.
I will count 6.
plus one hour for selling

For that you can buy 1.290.000.000 / 39.000 = 33.000 ton of Tritium.

Then you buy Tritium. Type 9 can handle 752t at once:
Interval is the same - 10 minutes minimal, let's assume 12.

1596067544246.png


Well, we can't fit 33.000 Tritium in any FC, so we have to assume we buy half now, half later. FCs have modules that take capacity anyway.
This brings us to 6/2 = 3 hours of mining Painite, and 30 minutes to sell it. Plus jumping, we round it to 4h.

The worst part is buying Tri : 3h painite mining is worth
645 milions
645 / 33 mil per 752t Tritium, batch = 19
We round to 20.
20 rounds x 12 minutes = 240 min = 4h

All in all we have 4+3 = 7h of gameplay to get 16.500t of fuel for FC.

If we had tried to mine it, it would take : 16.500t / 200t/h /current SSD mining hourly yield = 82,5 hours.

7h vs 82.5h

Better choice is obvious.
 
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Don't forget 980k is not everyday. I waited 2 days and sold for 750k eventually.
7h vs 82.5h
Yeh, it should be 7 hrs in Void, without market tricks, then it is acceptable as source I think.
 
Don't forget 980k is not everyday. I waited 2 days and sold for 750k eventually.

Sorry for being lucky. I was selling twice since the patch.
I got slot in sale system at first try, and price was 980k.

Anyway, going from 7 to 9 hours doesn't really matter. Mining is still at least 82,5h

GN,
 
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Sorry for being lucky. I was selling twice since the patch.
I got slot in sale system at first try, and price was 980k.

Anyway, going from 7 to 9 hours doesn't really matter. Mining is still at least 82,5h
That what I keep saying :D It must be 8 hours for 65000ly. I measure in LY, not tonns, because it is question to adjust.
 
Can you keep another ship targeted and use weapons 1/2 meanwhile? Because i can't. Once I did flip 180, need to do fa-on to keep shooting, otherwise each button press do crazy things.
Absolutely. Up until fairly recently I actually had a not-entirely-terrible joystick, when that died I went back to keyboard & mouse... And found I can track a target better with a mouse than I ever could with a joystick, flight assist on or off.
The key is relative mouse and sensible sensitivity. There's a reason competitive FPS players always use a mouse for accurate aiming, and the same holds true here.
If clicking mouse buttons screws up your aim, either you're using the wrong mouse (or mousepad) for you, or your sensitivity is way too high.

To be fair, I actually emulate relative mouse with an autohotkey script tied to the fa-off bind, but that's only because Frontier still hasn't given us a bind to toggle relative mouse...
 
Absolutely. Up until fairly recently I actually had a not-entirely-terrible joystick, when that died I went back to keyboard & mouse... And found I can track a target better with a mouse than I ever could with a joystick, flight assist on or off.
The key is relative mouse and sensible sensitivity. There's a reason competitive FPS players always use a mouse for accurate aiming, and the same holds true here.
If clicking mouse buttons screws up your aim, either you're using the wrong mouse (or mousepad) for you, or your sensitivity is way too high.

To be fair, I actually emulate relative mouse with an autohotkey script tied to the fa-off bind, but that's only because Frontier still hasn't given us a bind to toggle relative mouse...
Oh found video ... ye, i have button set which do "center mouse", I think i didn't like to fly with relative on at 1st place. Something like cruise have to move mouse out of mousepad ...but ye, for the fight that could be useful.
 
Something like cruise have to move mouse out of mousepad ...but ye, for the fight that could be useful.
Exactly. Relative mouse is horrible in supercruise/FA-on, but pretty much required for FA-off. Hence the irritation that there's no keybind to toggle it, and the need for the autohotkey hack.
 
That is not exact true. You just map everything u see unmapped. I do "task based exploring". For example I have theory about rogue planets. Best way to start are nebulas - remnants of star explosions. So to check theory I need to visit many nebulas with huge distance to travel. I don't care how many systems I will map on the go. I need to do "task".
Then it will be new task, different something. So I can't fly slow forever. And still I feel having FC could be usefull. Not so much but still, why not. Just to swap "todo".

P.S. I truly hate people when see 100% mapped/scanned system by the same exact guy. Because, I feel you should live place where others can put their names for Etheternity.
That would be me, and that would be the guy who got there before me... )
 
That what I keep saying :D It must be 8 hours for 65000ly. I measure in LY, not tonns, because it is question to adjust.

Problem with that is balancing for the majority not racing their FC around the galaxy.

Sounds like you want to be able to mine ~2,000-2,5000t/hour of tritium to suit your playstyle.

Gotta agree with others when they say you're trying to use your FC like a JumpConda.

How is FDev meant to allow you to mine those quantities without creating a ridiculous new credit meta for everyone else?
 
You won't find any reasonable amount of Tritium for laser mining after the patch.
This part of game is broken. End of story.

And it was exactly that I commented on in the first place before you went all high and mighty and started to whine about why no one watched your yt-video. As I also mentioned it is fairly easy to interpret the patch notice in the op as that this problem would have been fixed.
 
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