I can also attest that this does still happen, but for the reord it happens less frequently now than it did before FDEV tried to fix it last time. I think what's happening is that some of the input to the FSS is passing through to the ship itself because I have noted on several occasions that the ship is in a different orientation if I hit exit when it starts happening. So I think the ship starts spinning in response to the FSS mouse or stick movement. I have my input into the FSS fairly low so when it happens everything moves around quite slowly, if you have the input high, such as with a mouse, then the behaviour becomes more extreme, and that is why I think it affects some people more than others.