As well as discussing the topic at hand, of course, this thread is meant to help alleviate some of the off-topic discussions in other threads.
Feel free to share your relevant opinions, perspectives, and preferences here, though please try to avoid discussing the validity of those of others.
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For me personally and in addition to what we currently have implemented in the game, I'd like being able to target worlds as "unresolved signal sources" or the like from the navigation panel in previously unexplored systems after the honk and before using the FSS to resolve them for more immersive first-person exploration gameplay. Ideally though, I think also having targetable "unresolved signal sources" (AKA "black bodies") show up on the system map for a bit more perspective and selective engagement would be great. I'd be fine with this needing a size one module upgrade for this added functionality, especially seeing as how I happen to have a few extra of them since the past couple of updates anyway.
Naturally some would prefer if the full functionality of the ADS were restored while others are happy with how the FSS and DSS work as they are (current bugs not withstanding) and don't want other alternative options implemented in the game as they think they might be detrimental for one reason or another.
Cheers.
Do you know what the #1 biggest improvement I'd like to see?
Being able to pull up the information about a targeted body in the cockpit, on one of my side panels.
I'm very much enjoying being able to discover a system simply by flying through it, passing close enough to its bodies for it to automatically resolve, but I'd prefer to pull up information about a planet in the cockpit, rather than entering the FSS or the damned-awful system map. I'm glad we've got the FSS, it's great at determining if I think a system is worth exploring (when it's working correctly), without giving me unwanted information, but I'd love to be able to explore a system from the cockpit entirely.
edit:
A close second is this:
I kind of like the FSS - but I would very much like it if you didn't need to drop your throttle to zero to use it. This would allow for proper multicrew functionality - one guy flys the ship, another is detecting planets/sources etc.
I'd even be willing to use Supercruise Assist if it meant I could use the FSS on the move.