I don't necessarily have an issue with people taking on this role at CGs. It certainly adds to the peril and fun of getting the commodities through. However it needs to be done in the spirit of the game. The antagonists needs to present themselves as some sort of role play to fit with what is going on at the CG and then they need to converse with other pilots in a manner that isn't offensive. The positive that I see from this individual is that he broadcasts his intentions which is great. There is nothing worse than a mystery plane coming out of the sun killing you dead and never saying a word, that just makes no sense in this situation. As for negatives, this guy seems hell bent on offending people verbally and using bad language which is certainly not in the spirit of the game. He isn't english is seems so there may be forgiveness needed as he may not completely understand that how he is dealing with things is in poor taste.
In summary:
I actually think that antagonists at CGs makes the game more interesting. Makes support teams for the trade ship viable and increases the peril and adrenelin which in turn makes people work as a team, can only be good. But there needs to be some basic rules of engagement such as communicating with targets to offer explanation of intent/terms and support this with non offensive language over coms. Those things given I like the idea of CG antagony.
I believe that he does understand what bad language is. When I did a local broadcast, explaining why I had reported him, the response, although not offensive, indicated that he knew what I had done and why.
I certainly do not object to Players having a difference of opinion as to whether a CG should happen or not. I even do not have a problem with other Players trying to use tactics (such as 'suicide ramming') to try and dissuade me from working on a CG (that does not work on me, as I have 4 pips to SYS, and travel at around 85, so the only consequence is an exploding 'suicide rammer'). I do object to people using questionable language, especially where it is possible younger Players may well be involved (my two godsons play, and they are both under 15 years old).
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