I reread all the posts from yesterday ... It's nice to see that there are adults and head-thinking players. I would venture to suggest that all these are people who are already over 30, who have families, children, work, home, car, etc. Who have neither the time nor the desire to try to outperform the young who have a train of time or streamers who can play for half a day. I hope, dear developers, you will all the same return the prices for fossils of the popular group to those stated at the beginning ... even at a price of 600k per 1 ton of painite, this is already a serious blow to the pocket of miners ... I hope you will also increase the total payments for other types of activities, one-time is not so important. I am very glad that for all this time 6 years this is a lot of overs for games ... the game is alive and developing. The game constantly has something to do, save stations, provide superpowers, discover engineers, make wild jumps on aircraft carriers to some goal, crush thargoids ... But in every barrel of honey there is a fly in the ointment: There are people who constantly want everyone to be like them , to express oneself at the expense of others ... The elite is not a sport or an army in the literal sense of this expression ... this is not necessary here ...
From suggestions:
1) Raise the price of painite to the declared price (600,000), even if at 3 stations and not at all ...
2) More often hold events of war between superpowers, tripartite conflicts (Empire and Federation against Thargoids),
3) Raise payments for conflict zones, in case of victory, double vouchers. In case of a loss, reduce it by half.
4) Make pirates stronger on mining belts and increase the reward for them
5) Make missions to patrol the area for a reward (like I haven't met such) For example, the same mining point on the rings.
Okay, for now I will finish ... work awaits ... but I can come up with 30-50 mission ideas ... which will become alternatives to the rest of the methods.