Bravo and o7. Totally salute Frontier finally tackling this issue. Good luck!Greetings Commanders!
Game balance has been at the heart of many discussions around Elite Dangerous, for a long time, and rightly so. At its core, Elite Dangerous is about blazing your own trail and we want all Commanders to feel fairly rewarded for whichever path they choose.
To this end, we have taken a close look at the current state of the game and where we would like it to be. Using our data combined with your feedback, we have created a plan of incremental changes we hope will bring the key gameplay mechanics more in line with each other.
On this point (and I think you may have already spotted this), I'm not an AX pilot but I am completely aware that one of the most skill based and risky things a pilot can do in this galaxy (short of Speedbowling) is to take on one (or more) of the various sub-types of Thargoid Interceptor (they're basically Elite's equivalent of a "boss fight"). So I hope you'll also be increasing the rewards for AX combat as I understand they're disproportionately low at the moment.Our goal is to have rewards better match the level of skill, effort, and risk each method requires. This means we'll see increased credit rates in some activities and reductions in others.