Our goal is to have rewards better match the level of skill, effort, and risk each method requires.
Please make sure you take
Fun factor into consideration.
For example, mining might be rewarding, but is also boring as hell... especially laser mining, but core mining too (to a lesser extent tho)
That's why i always considered mining rewards having to be very big to be able to compensate for the Zzzz factor.
I know Fun Factor is rather hard to quantify - but i do think it's the main reason only a small percentage of the player base is a multi-billionaire - the vast majority cant stand mining and/or cant stand hunting for stations that can offer them a decent price (this is another issue) worthy of their effort.
These approximate maximum prices offered by markets for the following commodities will be introduced:
- Painite - 600,000
- Low Temperature Diamonds - 700,000
- Void Opals - 1,300,000
To recognise and reward the extra effort and skill needed for core mining, the majority of minerals extracted this way will see an increase in price, barring Void Opals mentioned above.
There is a huge gap between Void Opal prices and LTD. And LTD can be Core Mined too.
Not sure the current ratio of LTD asteroids in a Void Opal Hotspot, but before all the ... changes... that happened immediately after Carriers launch that lead me to stop mining all together - those LTD asteroids happened a lot in a Void Opal hotspot
So either consider an increase in the number of fragments dropped by LTD cores (80-100% more fragments than those released Void Opal cores) or even consider removing LTD as a core mining resource