Finding it difficult and finding it fun are two different things.This is basically how I feel as well. I don't mind the gunplay either but in recent times I have found myself noticing the switching animations a lot which makes me think that plays into it when you see people complain about the design. This game reminds me a lot of the way things played in RAGE and I really liked that game. In RAGE, a lot of the enemies had armour and it would really DR everything up to a point, and then got destroyed. There were guns in that game, notably the basic assault rifle, that were really, really bad. The only reason you would use it would be to use up the armour before switching out to something that did more damage but for which ammo was more precious. So I don't really have problems with the design.
I haven't found it too difficult either. I would argue it's way, way harder to take down even a Master-ranked comparable ship in the base game when you're in a non-meta unengineered ship than it is to take out several enemies on-foot at once by yourself with just the g3 suit and the starter gear.
My main gripe so far with the on-foot stuff is not being able to do download missions without being put in the position that I need to murderlize the entire settlement just to do it. Elite is a very RP game and violence is personally unappealing to my Elite RP. I haven't done the thing where you run in the security room, hit the alarms off, and then run out before the SEC guy shoots you yet. I've been meaning to, but the one time I remember making an attempt, I got burned by an e-breach halfway through. I haven't gotten back to it yet because Elite takes a lot of time and I've been doing other stuff in it.
A difficult game can be fun, when the combat mechanics and progression make sense.
If you could choose to play RAGE or a different FPS, say Borderlands, Warzone, Warframe, Halo, CP2077, ETC. what would you prefer?
What the EDO FPS advocates seem to miss is that in the FPS arena, there are potent competitors to be compared to.
You can be an FDEV champion, (I think EDH despite some of its quirky features is amazing for example), but I would never say EDO FPS gameplay is competitively fun with so many other FPS offerings that are out there.
It's not because EDO is hard. It's because the mechanics and progression aren't as fun as other FPS games.
Fun is subjective is the obvious counter argument.
However, the total number of reviews (only 6300 on Steam for a game that has sold hundreds of thousands of copies) , and the mostly negative average feedback do represent quantitative evidence about how the reviewing owners find the product unfun.
I've posted thousands of times on the forum. Obviously I'm invested in the game, and the conversation available here. It is unfortunate that folks will look at evidence like the total number of players online at any given time in Steam, or the average review - and try to batch disqualify the evidence rather than try to interpret it.