Game loses something by not forcing Open play

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Enjoyable is going to mean many different things to many different people...
Like "game" seems to mean different things too. A "game" is supposed to subject you to rules, and I still don't understand how people can consider having more control over a game "enjoyable".

If they want control, they can play Space Engine.
 
Under the terms I set out describing what I mean by fairness, earlier in this thread, (not much earlier, just read back a bit more, you can do it!), it would, under that rationale, be abuse. Using a game mechanic to garner an advantage outside the arena in which the other player can also have an effect. Unfair. Unless, of course, the other player makes the same choice.

ED is not a competitive game. We are not fighting over resources,sectors, or stations. At best we are fighting over cargo. And in a Eagle or Viper there's not much of it.
 
Using a game mechanic to garner an advantage outside the arena in which the other player can also have an effect. Unfair. Unless, of course, the other player makes the same choice.
Woulnd't everyone, then? I think people already do this so its not unfair, b/c eveyrone can do this just the same.
makes perfect sense to me, its like the old saying "don't bring a knife to a gunfight".

If I'm going to go into Open mode I sure as heck am not going to do it in my starter Sidewinder. Eagle at the least, Viper if I can afford it. Not going to go in "unarmed" its just silly to me.
Its not like its a big advantage that "someone went into Solo and got their Eagle now there are here to pew-pew us". some people even start with Eagles, and if you don't its only a 1-2 week gameplay to get a Eagle? What I am saying is there isn't really much asymetry introduced by buying an Eagle/Viper in Solo and then bringing it into Open. You're still only one player with one ship, not like you are brining the Death Star into a battle.
 
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;)

Yes, but surely even if you never meet these players you will need to feel reassured that they're not gaining an unfair advantage over you by playing in easy mode? ;)

Fly to a Anarchy system in a Eagle and pick a fight with a 3 wing Sindwinder Elite. ED is far from easy,for me at least.
 
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Guys. Notice how the OP hasn't posted anything in this thread since the original post? It's a bait thread, a troll for reaction. Don't feed the troll. Have you also noticed how a lot of these, 'post and forget' threads are cropping up? Don't feed the troll. Ok, some of them may be concerns of new players, but a lot of these posts concern topics and arguments that really only could come from someone who has been on the forum for a while, so please... Don't feed the troll.
I dont know if its true. I try to avoid posting second time in the same thread. Even when i am the OP.
 
stop telling us how to play i love solo and occasionally i like to run in open. it's up to me and that's why i like it.

have you stoped to think that im not loosing by having the choice im avoiding pvp heads that i don't want to play with lol
 
I dont know if its true. I try to avoid posting second time in the same thread. Even when i am the OP.

lmao, and here I am feeding the troll. I know, I know. But seriously, it is a pattern. Look through some of these threads with contentious titles or subjects and you will see.
 
Let everyone have choice, I dont want to cancel solo mode, just that the two should have separate saves.

Why should it though? I have yet to see a valid reason for it.
Besides, the decision has already been made by FD. This is how the game will release (pretty much) so pointless arguing about it anyway.
 
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Sargon

Banned
But the fact that solo and open are tied together means you can play in complete safety, get your uber ship, then jump into open.

Really feels like the game is losing some of its potential by having a 100% safe mode.

Reality hits this statement in the face. The fact that anyone can go Solo and build a behemoth to later bring back into Open Mode makes this a moot subject.
Had this capacity been reserved only for a select few, then your premise would have substance. The fact that anyone can build an uber-ship 'offline' inevitably projects the game into what will eventually be a galaxy of populated mega-ships testing their metal on one another... with a far more extensive offline community zipping around is smaller ships.

The actions of the griefers will generate the disparity in capacities. In other words, online PvPers will get what they're creating and their greatest fears manifested. Namely a scarce population of like minded griefers equipped to the teeth.
 
All would be ok it it wouldnt be possible to make money solo and then raid on open play...

I'm dumbfounded as to why more people don't recognize this as an issue. Why should people be able to gain all of the reward with no risk and then choose hop over to open mode and participate, or attack some poor soul who is toiling away trying to make a living?

I'm fine with people being able to play solo if they choose, but why should they be able to take their gains to the open world?

Keep solo separate and let the private groups play with other private groups. Open should be a commitment. If one wants to play on open, they will have to play on open and earn their stay.
 
I'm dumbfounded as to why more people don't recognize this as an issue. Why should people be able to gain all of the reward with no risk and then choose hop over to open mode and participate, or attack some poor soul who is toiling away trying to make a living?

I'm fine with people being able to play solo if they choose, but why should they be able to take their gains to the open world?

Keep solo separate and let the private groups play with other private groups. Open should be a commitment. If one wants to play on open, they will have to play on open and earn their stay.

So how do you feel about someone who goes off on their own in open - where they are unmolested by other players - and then brings their gains back to the populated part of open to pick on some poor soul?

Have you actually been off the beaten track in open and seen anyone?
 
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I'm fine with people being able to play solo if they choose, but why should they be able to take their gains to the open world?

Because having taken away offline mode, and so forced us to take all the downsides of an always-online game, you now want to say we can never decide to pop on and see if we might like it?
An always-online game we aren't allowed to go online in?
 
Ahhh, well this is a new and untouched subject.......

I see the old 'a ship/commander tooled up in solo shouldn't be able to come into open and own me' argument cropping up again, well guess what, you are never going to know how, where and why that ship and it's upgrades were obtained. If some of you choose to live under the unbrella of fear regarding where that commander who kicked your butt got his shinies, that is up to you, but it is no reason to discard of Solo Online.

Personally, as an open player, I'm just going to carry on playing and enjoying the game and not worry myself with such nonsense.
 
I'm dumbfounded as to why more people don't recognize this as an issue. Why should people be able to gain all of the reward with no risk and then choose hop over to open mode and participate, or attack some poor soul who is toiling away trying to make a living?

I'm fine with people being able to play solo if they choose, but why should they be able to take their gains to the open world?

Keep solo separate and let the private groups play with other private groups. Open should be a commitment. If one wants to play on open, they will have to play on open and earn their stay.

Once again. You can also gain just as much money/ships in systems well away from the nearest player. How is this different from Solo?
 
I had a post yesterday asking why use open play, and it turns out the only reason is to gank or be ganked.

But the fact you can advance in the game running solo only, imho, really makes the game lose something.

A lot of the fun of Eve is the fact that the risk is always there, and the level of risk is reflected in the level of reward.

But in ED, you can go do everything with no risk. (Interdiction by NPC's isn't a risk, its easy to avoid).

I really wish you could only advance in Open play, or that Open money/ships/reputation were separate from Solo money/ships/reputation.

Yes, I know some don't want to have to deal with other players, great, there is a solo mode.

But the fact that solo and open are tied together means you can play in complete safety, get your uber ship, then jump into open.

Really feels like the game is losing some of its potential by having a 100% safe mode.

Go play Eve then. I will carry on enjoying Elite. In solo mode. I suspect a great many others will do likewise. Open, Online PVP in Elite is anathema to me. The only point of having it on is indeed to gank people, or leave yourself open to being ganked. It may strike you as odd, but some people have no pressing urge to gank strangers and really detest when strangers attack them while they are having fun doing something.

People very rarely attack someone stronger than them in open PVP in MMOs (either individuals or groups). If you do not initiate aggression yourself, nearly every PVP encounter will be completely unfair with you never standing a chance. Only a minority of people find that situation fun (the sadists and the masochists basically) as demonstrated by there always being more PVE than PVP servers for MMORPGs.

If you find it lonely in open play, it is because so many people have no desire, ever, to expose themselves to it. Imagine there was no open play and you had to play solo, would that lessen your enjoyment of the game perhaps? Maybe even to the point you would stop playing. If solo mode were taken away from me, I would be demanding a refund. I would still not be playing open play.

That is why there is solo mode, so FD can have money off people like me.
 
So how do you feel about someone who goes off on their own in open - where they are unmolested by other players - and then brings their gains back to the populated part of open to pick on some poor soul?


Perfectly fine. That's exactly how the game should be played, and I thought it was the whole point of having such a large universe - people could go and find their own quiet corner of space if they so chose.
 
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