I haven't read all 71 pages but i'll give you my 2 pence on Open play.
When I first learnt about solo and open play modes in ED I was horrified at the thought of it in a similar way to the OP is explaining. However once I was past the horror actually I realised it was a excellent way of getting around the griefing issue. I've played Eve extensively, I have a 2003 character which I played nearly constantly through to 2011. I've run a corp, an alliance, lived in null sec etc. The one thing that gives eve a bad taste is the griefing and the shear joy people go to, to make other players gaming experience a misery. From undocking with cargo (Jita) hauler or freighter, mining asteroid belts, doing missions with your pimped out Golem, you are at risk of being ganked. Sometimes you just want to go play the game without having your gameplay disturbed. ED has an answer to it and that is what solo play is for.
I understand what the OP is saying but now we have a choice. If you want that type of game where you have interaction with other players then you play open. Personally I play open all the time, but if I find my life is being made a misery by certain players I have the choice to play solo and still enjoy the game.