I think you're misunderstanding me.
I literally don't care what anyone else has mate... that's kinda central to my original sentiment.
You may not.
Your sentiment however points to that being the issue.
There is a steep learning curve to Elite Dangerous. There are those who 'get' Elite and enjoy themselves. (By 'get' I mean those who take the time to explore the game and learn how to make it fun for them.)
Then there are those who fall behind. (Those who for whatever reason can't get into it, or have difficulty with certain mechanics.)
In the case of your original sentiment, it's one I've seen time and again following the nerf of a cash cow. You question why you can't have said cash cow.
The reason you're given is "it's not in the spirit of the game."
Why do you need a cash cow to have fun?
Your OP makes the point of saying that people should have access to all the content.
In this case, all the content is locked behind virtual currency.
You want access to all the content and you want it without investing time into it. I believe the words you used were...
A lot of people actively don't think players should experience "all the content" of a game they paid for unless they spend thousands of hours in return.
Or as you put it, "Suffer or go away."
In order for you to have fun, you need access to all the content you paid for. As it's gated behind virtual currency, you need a cash cow to supply that currency and in turn, unlock all the content so you can have fun.
You want it all. You want it all now.
And you're not the only one to think this.
Elite does not support this mindset. Or at least, it wasn't meant to.
There is a saying in private security. "You cannot stop a determined individual." Someone will always seek to get ahead.
The balance of rewards is a tricky things. Solutions are not always obvious. And even the most obvious ones may have an unforeseen wrinkle somewhere.
So there will always be those who play the game for the experience as was intended by Frontier which was to sell the experience of flying a ship in space in a setting of their choosing.
And then there are those who are driven to complete the experience as fast as possible to 'experience it all'. And because there is no real 'end' to Elite. This mindset is not supported. It is only alluded to in the form of 'psedo' endgame content as determined by the players when there is no real endgame at all.
Everyone wants to get to the end to know how it all concludes.
Elite has no conclusion yet so rushing to get there and unlock everything is pointless. Because it doesn't exist.
My final point?
The endgame is whatever you want it to be. If you have no endgame other then unlocking everything? What will you do next after you achieve it?
Most will move on to other things because they have no answer to that question. They expect Frontier to answer it for them.
I however have a different answer. And it's why I'm still here.