Games that should be remade.

F117A Stealth Fighter by Microprose.

Somehow that game has a simple but interesting premise: You need to evade radars in different ways depending on their type (Pulse vs. Doppler). The game had simple flight characteristics but it had that certain charm that games today seem to be lacking.

[video=youtube;l76JwxdghPw]https://www.youtube.com/watch?v=l76JwxdghPw[/video]
 
Oh yes Toumal I recall this, a great game and it was with this my love of stealth games (Deus Ex, The Thief series ect) really came from. Running and evading was never so much fun! :)
 
oh yes, I absolutley loved those flight sims, flying over cities at night in F117 blew me away at the time (even though those city lights were just yellow pixels ).
 
Yeah I heard about Mike back then, was pretty sad.

I guess by "remake" I sorta mean something very similar but not identical. A real LOM/Doomdark's for 2015 in a similiar vein to Grimrock and Dungeon Master. Doomdark's was the first game I played on my first real PC - I got a spectrum emulator and played it back in 1995 I think. :p

This would probably be a really easy game to make as well.

One of the things to do on my 'if I wind the lottery and don't need to work' list is to have a go at a version of LoM/DDR. I *loved* (*love*) those games. it also didn't help that my physics (and astronomy) teacher at school was Alan Davis, who wrote 'Runestone' (a text adventure with LoM 'landscaping-esque' graphics) for the speccy (and did a programming column on making adventure games in Micro Adventurer).

F117A Stealth Fighter by Microprose.

Somehow that game has a simple but interesting premise: You need to evade radars in different ways depending on their type (Pulse vs. Doppler). The game had simple flight characteristics but it had that certain charm that games today seem to be lacking.

And I spent ages trying to rack up points in F19 Stealth Fighter to get the CMoH. Stealth was pretty much flying at 190 knots, nose up, on the verge of stalling, racking up points by cannon strafing every supply depot from Eastern Germany to the Baltic States. :) I blame the 'Frisbees over Dreamland' chapter in Clancy's 'Red Storm Rising' for my obsession with that game.
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Remakes? I'll have Falcon 5 please! Even if it's just a remake of Falcon 4 with bugs fixed and nicer graphics (yes, I know we've got BMS et al...)
 
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Peculiar choices. I always felt that Battlezone 1 was a much richer and less "dumbed down" game, especially since the whole base building was deeper IMHO.

[video=youtube;MRIxWJk894s]https://www.youtube.com/watch?v=MRIxWJk894s[/video]

Second, why Earthsiege 1+2 but not Starsiege? I admit I'm biased because I programmed a bot AI for Starsiege, but still, I found it to be an amazing game with both campaigns to be engrossing and excellently done:

[video=youtube;5uPM1GLHQA0]https://www.youtube.com/watch?v=5uPM1GLHQA0[/video]
 
Peculiar choices. <snipped for brevity>

Battlezone 2 was the first game I got after a massive (for the time) system upgrade, and the way you could throw a scout around just amazed me (BZ2 was used in PC shops as a tech demo at the time). The first was more involved and I have more hours logged in it, but the second is still one of my favorite ever game simply because of it's timing.

I liked the earthsiege games because the control system felt and behaved like a walking tank (joystick for legs hat for turret, with ATT), I always thought mechwarrior played more like a slow FPS hence my preference. What I didn't like about starsiege was the change in feel (to be more like mechwarrior). Having said that I also liked heavy gear 1+2 which are robot FPS's.

Personal choice, difficult to quantify. But it's immersion that usually makes or breaks for me.
 
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rootsrat

Volunteer Moderator
I tell you what I'd love a nice pimped up remake of: Silent Hill 1, the original PSX version. It was one of the most scary games I've ever played!
 
I want Carrier Command remade.

I have "Carrier Command Gaea Mission", and it's... alright... especially as I bought it on sale. But it's not as great as it could be, I think.
 
I never been much into Descent although I played the hell out of Terminal Velocity.

But there are games that I loved and absolutely require a remake due to that fact that there's still nothing like them. For instance X-Com: Apocalypse. Yeah, not most popular X-Com title yet it had features no other X-Com game had and was quite unique in that regard. Loved it. Then there's Pax Imperia: Eminent domain. Again not the most original 4X but there's no game that match it's versatility till this day. Spent a lot of time playing that one. Surely Crusader series (No Regret, No Remorse) require mention. Also there's a Coktel Vision's games like Gobliiins and The Bizarre Adventures of Woodruff and the Schnibble. Those were a great fun and I can mention a lot of other worthy games. Point is not every remake is actually good. Quite often remakes actually quite horrible and at times I feel that it's better to leave old games be and not insult their well deserved fame by making horrible remakes.
 
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Minonian

Banned
Lesse.

Fallout 1-2 with richer enivroment, added missons, even in first and third person i don't really care! Bethesda made a superb job with the 3 and new vegas altrought i can't talk about the 4rth until i get a new video card.
Descent freespace 1-2 I can imagine a new episode to this too.
Master of orion based on the second episode butr definetly forget the third!
It's a shame interplay and microscope are gone, and i don't have the slightest ide what happend with the licenses.

Transport tycoon there is an open source version of it, but its just not the same.
At least thanks to god we got homeworld remastered. its a shame it never got a third episode.
 
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X-Wing and TIE Fighter, with a semi dynamic career engine! Why are those !!!@??!! at Lucas Arts not making anymore Space Star Wars games?

I blew the dust off X-Wing Alliance last week, having stumbled across a guide to getting it working on modern systems (with enhanced graphics, too). Still a great game!
 
Indiana Jones and the Fate of Atlantis really needs the same special edition treatment that so many of Lucasarts' other adventures have received in recent years.
 
Mercenary

[video=youtube_share;syvpUN2Ogwc]https://youtu.be/syvpUN2Ogwc[/video]

[video=youtube_share;wgm7relJAwQ]https://youtu.be/wgm7relJAwQ[/video]
 
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