News Gamescom 2016: Day Three - Complete

Seeing the details of 2.2 and then foolishly watch the Star Citizen 3.0 stream, I felt pretty depressed about Elite Dangerous near future

Why? Because Elite is a game that you can actualy play right now? Because they are making real progress LIVE in a game, not a TECH DEMO (a realy good one, loved it). I know the TECH DEMO of SC is great i loved it, but yet still 2 planets 2 station one mission...

From all the points here , Elite is following it's schedule a little off the time but true. Don't spect BIG features that they didn't spoke about. Like people specting 2.2 to be the ATMO landing or space legs... this are MAJOR upgrades, and TAKE TIME to create.. when they are getting closer we will know... (also don't you think it's strange all those details to stations... 2.3 being the Comander creator, MAYBE multi crew... 2.4 unlabeled.... ) just remember 3.0 is a MAJOR update , as much as the 2.0 give us planets to land...

Also on the SC, scripted events were played by PLAYERS in the ship combat and surface battle... this was obvious in the last interaction... so why not bots if it was ready?!
 
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So you don't find things like instantaneous replacement of 160-ton engine in your Cutter immersion-breaking?
Insta-transport is probably the best thing that will come in 2.2. Less flying through empty space, more actual game.

Oh dear, the fact that you clearly can't see the difference between the two is too hilarious for words. Basically, instantaneous transport of ships has just totally negated the size of the whole galaxy, & probably negated the need for about 60% of the ships currently available in the game. Being able bave ships transported to your location is fine, having it done instantaneously is immersion breaking and potentially game breaking.
 
Oh dear, the fact that you clearly can't see the difference between the two is too hilarious for words. Basically, instantaneous transport of ships has just totally negated the size of the whole galaxy, & probably negated the need for about 60% of the ships currently available in the game. Being able bave ships transported to your location is fine, having it done instantaneously is immersion breaking and potentially game breaking.

yeah imagine having a CORVETE in the buble , then you get an ASP and go to jackes. get there and transfer the CORVETE to Jackes by 10M-50M cost.... Now you have a        G corvete in a Explorers station , this would take more than 200 hours to be done by normal game , because the CORVETE has a small jump and big fuel consumption.

Now this guy in the BATTLE READY CORVETTE can attack anyone he wants because he has the most powerfull ship in an Explorers area.

YEs you can say that now anyone can have their big ass BATTLE ship in jaques too.. but think about it... does it MAKE ANY SENSE at all for GAME PLAY ?
 
Oh dear, the fact that you clearly can't see the difference between the two is too hilarious for words. Basically, instantaneous transport of ships has just totally negated the size of the whole galaxy, & probably negated the need for about 60% of the ships currently available in the game. Being able bave ships transported to your location is fine, having it done instantaneously is immersion breaking and potentially game breaking.

I fail to see how it "negated the size of the whole galaxy". Remember, you still need to fly to your destination, you can't just hop from system A to system B. Not to mention that you need a functioning shipyard. And I fail to see why using a long-range Asp for actual travels and simply paying to instant-deliver my Corvette to my location when I feel urge to shoot some NPCs, or Cutter if I want to trade, or Beluga if I want to be a bus driver is bad. How exactly it would break the game if I pay money and instantly get the ship I need?
 
How about this - summoning your ship to your location would be cheap, but very sub-optimal in terms of time. But instead of the ship being auto-flown to your location, you can alternatively offer a reward for another Cmdr to fly it to you. Pay a lot more, for it to be delivered sooner. It provides quicker access for the ship owner, and some mission variety for the piloting Cmdr.
 
I fail to see how it "negated the size of the whole galaxy". Remember, you still need to fly to your destination, you can't just hop from system A to system B. Not to mention that you need a functioning shipyard. And I fail to see why using a long-range Asp for actual travels and simply paying to instant-deliver my Corvette to my location when I feel urge to shoot some NPCs, or Cutter if I want to trade, or Beluga if I want to be a bus driver is bad. How exactly it would break the game if I pay money and instantly get the ship I need?

Nope, you just aren't getting it. You must be part of that "I must have everything *NOW*, & to hell with immersion and gameplay" generation/crowd. Sadly, I get the sense that the devs are trying to appease people like you with decisions like this. Could you really not wait 30-90 minutes for your ship to arrive at your destination? Would it really destroy your gameplay experience so much? Better the cost be lower, but that there be a delay, than this "instant gratification for the grinder crowd" nonsense.
 
Nope, you just aren't getting it. You must be part of that "I must have everything *NOW*, & to hell with immersion and gameplay" generation/crowd. Sadly, I get the sense that the devs are trying to appease people like you with decisions like this. Could you really not wait 30-90 minutes for your ship to arrive at your destination? Would it really destroy your gameplay experience so much? Better the cost be lower, but that there be a delay, than this "instant gratification for the grinder crowd" nonsense.


Yeah those grinders are a pain... Why the hell you cant wait till tomorrow for your ship arrive ? Hell do you even buy on the net? Things tdon't POP at you home the moment you buy it..
 
Nope, you just aren't getting it. You must be part of that "I must have everything *NOW*, & to hell with immersion and gameplay" generation/crowd. Sadly, I get the sense that the devs are trying to appease people like you with decisions like this. Could you really not wait 30-90 minutes for your ship to arrive at your destination? Would it really destroy your gameplay experience so much? Better the cost be lower, but that there be a delay, than this "instant gratification for the grinder crowd" nonsense.

Simply waiting 90 minutes instead of, you know, play the damn game? What "gameplay experience" are we talking about? Waiting is not a gameplay experience. What about those who don't have these "30 to 90 minutes"? There are many who simply don't have much time to play. Instant transfer would allow them to waste less time on travel between locations.

You want to experience "size of the whole galaxy"? I'm fine with that. Just don't use ship transfer service. It's that simple.
 
Simply waiting 90 minutes instead of, you know, play the damn game? What "gameplay experience" are we talking about? Waiting is not a gameplay experience. What about those who don't have these "30 to 90 minutes"? There are many who simply don't have much time to play. Instant transfer would allow them to waste less time on travel between locations.

You want to experience "size of the whole galaxy"? I'm fine with that. Just don't use ship transfer service. It's that simple.

Question , what would be holding you up from playing? you already have a ship at your disposal while the other one arrives...? Oh yous you might be one of those "TRADER"s that fly shieldless ships and when want to do something else want to have a CORVETE or a VULTURE at your disposal 24/7... Why not Multirole?!

Nevermind , i just went looking for your latest post, youre just a hater :)
 
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I disagree. I suggest a transfer time of a few minutes:

50LY: 30 seconds
100LY: 1 minute
200LY: 2 minutes
etc.

The transfer from Jaques would thus take 220 minutes, or 3.6 hours. I think that's reasonable - it's faster than flying there yourself, yes, but that's where the money cost comes in too.

This makes it still rather quick to get a ship to your location without completely breaking the immersion and turning it into an instant teleport. You could show the ETA in a message and maybe even have the ship dock at the station so you can SEE your ship being brought in.

I think it's a mistake looking at it as transfer at all, there's no such thing as instant transport in the elite universe otherwise why even bother with freighters, but there is instant (almost) communication so it should be looked on more as a brokerage deal. I send a message to a broker in say, Love Station, sell my Anaconda and forward a credit note to jaques Station that I can cash in for a similarly equipped Anaconda there, minus fees of course. Problem solved. There's no instant transport involved, I agree that is immersion breaking, just a business deal between parties that results in me having an Anaconda in Jaques Station instead of Love Station.
 
I think it's a mistake looking at it as transfer at all, there's no such thing as instant transport in the elite universe otherwise why even bother with freighters, but there is instant (almost) communication so it should be looked on more as a brokerage deal. I send a message to a broker in say, Love Station, sell my Anaconda and forward a credit note to jaques Station that I can cash in for a similarly equipped Anaconda there, minus fees of course. Problem solved. There's no instant transport involved, I agree that is immersion breaking, just a business deal between parties that results in me having an Anaconda in Jaques Station instead of Love Station.

Yeah because every station have all ships available! Not a chance!
 
Yeah because every station have all ships available! Not a chance!

Yes that is an issue of course, they don't all have them available, and maybe there should only be instant "transport" or brokerage sell/rebuy of ships that the particular station has in it's shipyard and for the others a time delay, I was only making suggestion, no need for the sarcasm, a constructive suggestion would have been more useful.
 
Simply waiting 90 minutes instead of, you know, play the damn game? What "gameplay experience" are we talking about? Waiting is not a gameplay experience. What about those who don't have these "30 to 90 minutes"? There are many who simply don't have much time to play. Instant transfer would allow them to waste less time on travel between locations.

You want to experience "size of the whole galaxy"? I'm fine with that. Just don't use ship transfer service. It's that simple.


So, you're saying you can't keep playing until your other ship arrives? Like was said in another thread on this subject-when you order stuff online, do you put your entire life on hold until it arrives? I sure hope not. Same here. As for the gameplay experience, non-instantaneous transport forces the player to think and plan ahead. If they see in GalNet that a CG might be starting in a few days, but their current ship isn't up to the task, then they can get their other ship transported so that it will arrive in time for the CG. The way it is currently being planned is just an Immersion breaking "instant gratification" button for the same grinders who got upset that it took them more than a week to get class 5 Engineer upgrades. Really pathetic if you ask me.

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Question , what would be holding you up from playing? you already have a ship at your disposal while the other one arrives...? Oh yous you might be one of those "TRADER"s that fly shieldless ships and when want to do something else want to have a CORVETE or a VULTURE at your disposal 24/7... Why not Multirole?!

Nevermind , i just went looking for your latest post, youre just a hater :)

Yep, someone else to add to my ignore list ;).

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Question , what would be holding you up from playing? you already have a ship at your disposal while the other one arrives...? Oh yous you might be one of those "TRADER"s that fly shieldless ships and when want to do something else want to have a CORVETE or a VULTURE at your disposal 24/7... Why not Multirole?!

Nevermind , i just went looking for your latest post, youre just a hater :)

Yep, another one to add to my ignore list. Instant Gratification grinders really need to go play CoD. The slower pace of the E: D universe is clearly not their thing.
 
Yes that is an issue of course, they don't all have them available, and maybe there should only be instant "transport" or brokerage sell/rebuy of ships that the particular station has in it's shipyard and for the others a time delay, I was only making suggestion, no need for the sarcasm, a constructive suggestion would have been more useful.

Sadly, many ED players see any possibly unrealistic but totally justified gameplay-wise QoL improvement as "immersion breaking".

I actually like the idea with brokerage deal. We have what is basically 3D printer that prints fighters; why can't shipyard be the same? Moreover, it already is - there are no huge parkings all around Shinrarta.
Limited selection is not a problem either. Shipyard can print and sell only those ships it has licenses for. When you request transfer, you basically order other station to access your ship's mainframe, retrieve all the data and send it to you. The process cannot be reversed, and it makes ship mainframe inoperable (this is a form of DRM to prevent someone from buying a ship and then make countless copies of it), so it can be only scrapped for printing resources.
You then take the data to the local shipyard and ask to reprint your ship.
 
In regards to imagining there's a form of 3D printing going on, that would simply create a duplicate copy, not destroy the original.

There isn't really anything preventing an object, no matter how complex, from being 'locked' just because its dimensions have been scanned (which would probably happen many times for security scans, anyway).
 
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