Gank of theYear?! These guys are driving people out of Open and ruining the game for everyone

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I play in open and I like it, if I didn't I would go PG or solo.

As for the crime and punishment thing, what about this : If you kill a clean Cmdr who has report crimes on and not in an anarchy system their re-buy is added to yours (they still pay re-buy for their ship too) keeps it simple and murder soon gets expensive.
 
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Star Wars bets it can blow an entire planet up faster though.

In starwars the planets were only destroyed by the death star, and even, they took a while to recharge that massive weapon to shoot :) in the last film they even had to recharge from a sun! LOL!
 
Isn't it a mighty HUGE galaxy even within the human space bubble?

Where are these gankers, and if they hang around specific places in the bubble, then simply avoid those places. I have never been ganked, but then I rarely see other CMDRs out there. As others noted, Open is simply vastly NPC with a few CMDRs sprinkled in. Hang out in your own undiscovered neck of the bubble and its all roses and pansies with the icing of good profits, discovery, etc...

Though indeed, should share video link for all to see, need some Monday morning entertainment.

~S~
wind
 
Let's consider my Python with biggest A shield and 2 x mod boosters as an example. When that can be rendered shieldless from an alpha strike from 1 x NPC, and taken down to 73% of reinforced hull, justbfrom the first volley from 1 ship. I don't believe a T9 however you equip it would survive for the time it takes to dpool the FSD against players who premeditatively go after weaker prey, in wings, with their combat oriented modified killing machines.

You've just designed yourself a nice little experiment for the next time you're on, enjoy.
 
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I play in open and I like it, if I didn't I would go PG or solo.

As for the crime and punishment thing, what about this : If you kill a clean Cmdr who has report crimes on and not in an anarchy system their re-buy is added to yours (they still pay re-buy for their ship too) keeps it simple and murder soon gets expensive.

I'd suggest even in an anarchy system a penalty should be applied. The same... Or scaled... But still something...
 
I play in open and I like it, if I didn't I would go PG or solo.

As for the crime and punishment thing, what about this : If you kill a clean Cmdr who has report crimes on and not in an anarchy system their re-buy is added to yours (they still pay re-buy for their ship too) keeps it simple and murder soon gets expensive.

Having different rules for CMDR and NPC crime is poor form - a correct crime/punishment system doesn't need to resorting to this as a plaster because it would cover punishments off properly against anyone.

It also contravenes the current system that your crime is only applicable in systems lead by the faction your bounty is in. Perhaps this is part of what needs to be adjusted - as bounties build up, you lose right/resources all around.

In any case I can see you are trying to be productive. This is the wrong thread for that ;)
 
Here, a video that highlights just how bad people's situational awareness and highwaking skills are (and also how ineffective the crime + punishment system currently is)
Also if you'd like to chat with those responsible, here's a discord link to their server! https://discord.gg/B4vRUhB




[video=youtube;WO8qYJZ-awA]https://www.youtube.com/watch?v=WO8qYJZ-awA[/video]
 
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Legitimate gameplay considering it's exactly what NPCs do.

NPCs don't attack an empty craft usually.

NPCs would probably stop attacking if you dropped cargo.


ie: NPCs attacking you are trying to adhere to ingame rules, mechanics and balance.

CMDRs attacking another CMDR simpy to cause them grief is sort of outside these goals...
 
So he/she was being greedy by being shieldless for an extra few tons - the CMDR deserved death via NPC for such a crime ;)

But yeh, gripes about Open?? Nope, not a chance, if this CMDR wants to trade without PvP, they can g using Solo Play!!!!!!!!!!
 
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So uh.. You do realize that the video game world and the real world are two different things, right?

I get that griefing/trolling isn't fun for the person being targeted but lets stop taking the step to label the perpetrators as mentally deficient in some way, shape or form. I can come home on my lunch break, troll/gank people in a variety of games (and do this most days), then go back to work and continue to be empathetic with my co-workers, customers and supervisors and just generally live and do things as a normal person does them without harboring some sick, twisted sociopathic daydream in the back of my mind.

Mind you, for me, Elite is dangerously close (haha) to being just another version of the pointless Rust/H1Z1/DayZ crap sandbox type of game that I tend to avoid. I don't enjoy it when the only thing there is to do is attack other players. That gets boring fast.

So lets all take a step back, take a breath, slow down and quit getting our panties twisted over people who choose to play the game differently than you would prefer them to. We all know C&P needs a dramatic overhaul as well, but claiming that mental illness is a contributing factor to players who gank at random is pretty much the most childish thing I've seen since this game launched.

Oh, sure. Normally I am on the 'griefers' side (you wont believe how often I get called a griefer around here just for not crying at the moon!). Open is Open, which means it is not up to me to judge what others do as long as its within the rules of the game. But still, my point is valid: if someone's sole enjoyment comes from the unhappiness of others, regardless of the activity involved, thats not a good thing. And it is generally considered by healthcare specialists to be a marker for mental illness (or rather a personality disorder). You may disagree with that, but it is how it currently is. Doesnt mean Open should be 'regulated' (other than better C&P), and one could even argue that for those who really do have certain personality disorders 'griefing' in a game sure beats some alternative outlets. But still, noone can seriously argue that doing things only because it makes complete strangers unhappy is healthy behavior.

Ofcourse, a lot of 'griefing' isnt griefing in that sense. Just because you dont know the motivations of others doesnt mean they did it solely to grief. Just because someone does something you dont like doesnt make them insane, or dangerous, or evil. But these are different discussions, better suited for when there is at least concencus on the idea that enjoying other people's suffering is not a sign of a healty mind at all.
Btw, some people can actually murder a bunch of drifters and then go back to work and continue to be empathetic with their co-workers, customers and supervisors and just generally live and do things as a normal person does them. Doesnt really serve as much as an argument for or against anything. :p
 
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PvP gameplay still around? I am surprise CrappyEngineering Russian roulette Gods haven't killed Open back to oblivion. New motto in Open, "buy a raffle tickets to be like God" but wait first I need you to go on a witch hunt across the galaxy and waste your precious time away from your family to gift you..wait for it.. 10% better speed or maybe 2% depending on my mood that day, because you need it to get away from the only ship sold in Open "The FDL". I wonder if the FDL will be new Mascot? that's a plus.
 
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Here, a video that highlights just how bad people's situational awareness and highwaking skills are (and also how        the crime + punishment system currently is)
Many people don't know about the high wake (exploit) TBH.

People on this forum often confuse their knowledge, and their fellow poster's knowledge as the norm. I suspect many/most players are unaware of the loop hole.

All part of the balancing debacle we currently have around piracy (ignoring mindless ganking for the toxic lolz).
 
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Yep... There is no real consequence to griefing...

We need that sorted and then - shock horror - the game to actually offer some viable orchestrated PvP mechanics such that if people want to undertake some PvP (or PvE) in a more interesting combat environment, they can.

Consider at the moment what you can done in the game if you want to partake in PvP? How would you go about it? Is it surprising then than you simply see CMDRs being interdicted at random and attacked given the alternatives (none)?

Why aren't there missions/tasks for CMDRs to undertake in a Wing for example (of NPCs or CMDRs), and then counter missions/taks for CMDRs to oppose them?

eg: Protect this ship until it's repaired. In PvE you could undertake this with a Wing of NPCs or CMDRs while enemy NPCs attack. Or instead choose to do it in PvP knowing opposing CMDRs make being attacking you.

And this could work in numerous areas. eg: A convoy escort mission/task to defend ships travelling from Nav Beacon A to B (in standard flight). And if in PvP mode, you could well be facing enemy CMDRs attempting to destroy those ships.

And all this would be "legal" PvP of course!

And imagine if these sort of "group" vs "group" mechanics were then rebadged for PP? or CGs?

Great ideas cmdr, as usual; but this "dev team" would have to heal from cognitive dissonance re most of the basic aspects of the game 1st (those that are actually working on ED) and then pull the rest of the team from the pastel yellow and blue trailer park they are diligently working on with serious dedication and then actually play the game for a few weeks to gather any level of comprehension of your points so that they arent applied in reverse...which has been par for the ED roll out
 
PvP gameplay still around? I am surprise CrappyEngineering Russian roulette Gods haven't killed Open back to oblivion. New motto in Open, "buy a raffle tickets to be like God" but wait first I need you to go on a witch hunt across the galaxy and waste your precious time away from your family to give you 10% speed, because you need it to get away from the only ship sold in Open "The FDL". I wonder if the FDL will be new Mascot? that's a plus.

I believe Engineers has caused issues to "PvP". But of course it's a gankers soggy dream. ie: Destroying CMDRs for the lolz even easier!
 
Oh, sure. Normally I am on the 'griefers' side (you wont believe how often I get called a griefer around here just for not crying at the moon!). Open is Open, which means it is not up to me to judge what others do as long as its within the rules of the game. But still, my point is valid: if someone's sole enjoyment comes from the unhappiness of others, regardless of the activity involved, thats not a good thing. And it is generally considered by healthcare specialists to be a marker for mental illness (or rather a personality disorder). You may disagree with that, but it is how it currently is.

I'll tell you what. I go to see my shrink on Thursday. I'll pose this question to her and see what she has to say about it. I'll even print out our debate so she can read it.

(I see her for anxiety/depression/PTSD, etc)

Btw, some people can actually murder a bunch of drifters and then go back to work and continue to be empathetic with their co-workers, customers and supervisors and just generally live and do things as a normal person does them. Doesnt really serve as much as an argument for or against anything. :p

Fair enough. :p I couldn't murder someone IRL without reason and still go back to being normal at work. (Reason for me being anything done to harm my daughters).
 
"Cut-throat galaxy"

RE: Childlike minds -

So a couple of the guys I know who do this are actual professional business oriented types, one of them is even a pretty decent lawyer. Getting your kicks wrecking other players doesn't make you childlike, but throwing a tantrum and making demeaning remarks about the people who choose to play the game, a game advertised as "play how you want", sure fits the bill.

Ah - a lawyer explains everything must come from a lack of self respect lol.

Simon
 
NPCs don't attack an empty craft usually.

Yes...yes, they do. In a RES they will not but in SC they will interdict ships at random and attack before they've bothered scanning.


Here, a video that highlights just how bad people's situational awareness and highwaking skills are (and also how ineffective the crime + punishment system currently is)
Also if you'd like to chat with those responsible, here's a discord link to their server! https://discord.gg/B4vRUhB

Do you also accept people drunkenly singing Queen songs and professions of love?
 
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