Going against your own word - "infiltrators" please note

Quite a shame you didn't read his post. Because you actually got a certain part of yourself handed to you in a very polite and eloquent way there.

Nah. It was just psychobabble to take the thread off tangent to a place where the psychobabble might have had a place, but there isn't a place for it in the thread because as I already explained, my OP is and always will be 100% accurate and non-negotiable, despite any psychobabble that apologists may bringeth.
 
It all seems pretty straight forward to me.

Blowing up a DW2er in open, well not something I would do but its a legitimate in game thing to do, if you get popped it might suck but you chose to go open. FDEV should leave you to suck it up.
Joining their PG, agreeing to the conditions via the out of game application system and then blowing someone up is a different beast and makes you (not you RP'd character) a (insert insult of choice). No problem with FDEV resurecting the DWer.

Doesn't seem that complicated.

^^This guy gets it.

I'd hazard a guess that *everybody* gets it. But there are some that just choose to argue because they don't *like* it.
 
my OP is and always will be 100% accurate and non-negotiable,

He wasn't making up excuses and in fact stated that infiltrating a pg is a move.
It's your constant claim of 'absolute truth' and being 100% right that got under his skin I imagine.
DW deserves a better spokesperson than someone who puts his fingers in his ears while going 'I can 't hear you I know the absolute truth so you're wrong!' imo.
 
So essentially the point of this thread is to point out that lying and cheating are things.

Wow. Who knew.

There is a misunderstanding amongst some - perhaps a deliberate misrepresentation, in fact - that joining a no-PvP group to pursue PvP combat against those not interested or equipped for PvP combat was similar to fifth column in Power Play, and that it was "acceptable" to "infiltrate" because it is "just roleplay" and "the game allows it".
The post is a statement of fact that "roleplay" PvP in a no-PvP PG is not roleplay byba player's character, but instead a deliberate lie and cheat by the player and not their character.
So while lying and cheating is a "thing" as you put it, it is a reminder that some things are lying and cheating and cannot be "justified" by roleplay as some liars and cheats would want to be true.
It is a reminder that if an individual "commits the act", then they are incontrovertible liars and cheats and they must accept the accurate and 100% justifiable label of being liars and cheats.

That is all.

Yours Aye

Mark H
 
I bet the liars and cheats will immediately repent of their sins upon discovering this revelation.

I bet most won't.
But at least they *know*, we know and everybody knows that we can call them liars and cheats and that this is 100% fair, accurate and deserved.

Agreed?
 
He wasn't making up excuses and in fact stated that infiltrating a pg is a move.
It's your constant claim of 'absolute truth' and being 100% right that got under his skin I imagine.
DW deserves a better spokesperson than someone who puts his fingers in his ears while going 'I can 't hear you I know the absolute truth so you're wrong!' imo.

It wasn't me who was putting my finger in my ears, though, was it. The initial part of that long thread that I didn't read the rest of demonstrates this. The rest was signposted as being off topic. So I didn't read it.
I'm also not a spokesperson for DW2, simply making an observation about any "intended ganking" in *any* no-PvP combat allowed PG.

If somebody stating an incontrovertible fact as a 100% truth gets under somebody else's skin I can't be held responsible for that. A fact is a fact and cannot be changed into a non-fact by any amount of flawed analysis.
I'm talking about somebody making a premeditated lie. Fact being that since they have told a lie they are, in 100% truth, incontrovertibly, a *liar*. Very simple and also non negotiable. That is all.
 
Last edited:
Again, your attribution bias is confusing the "person" with the in-game "character" here.

It appears that it is *you* who is having a difficulty understanding the underlying principle here. It is the *person* who choses to enter a PG, and this personal choice occurred prior to entering the game and therefore prior to adopting a character role.

It isn't a very subtle distinction - and it is actually a huge distinction. I am quite amazed at how some people find understanding this huge distinction to be such a difficult concept.

Sometimes I can't work out whether some people are being deliberately obtuse or whether it is a genuine difficulty in understanding.

Cheerz

Mark H
 
He wasn't making up excuses and in fact stated that infiltrating a pg is a move.
It's your constant claim of 'absolute truth' and being 100% right that got under his skin I imagine.
DW deserves a better spokesperson than someone who puts his fingers in his ears while going 'I can 't hear you I know the absolute truth so you're wrong!' imo.

This. What does his 'my OP is non-negotiable' even mean? [haha]
 
All of this drama and controversy would be moot if they'd implement a "friendly fire off" switch for PG admins to select... is there some technical limitation that prevents it?
 
All of this drama and controversy would be moot if they'd implement a "friendly fire off" switch for PG admins to select... is there some technical limitation that prevents it?

Nope, ramming pad pining and other shenanigans would just take over.
 
Nope, ramming pad pining and other shenanigans would just take over.
Thus leading to the next solution: all damage incurred from player ships is turned off, and repeated collisions result in player ships simply passing through one another. Problem solved.
 
Nope, ramming pad pining and other shenanigans would just take over.

So then you make player shils no clip with each other...... Or alternatively track the behavior and delete the accounts of the people who try to exploit to kill other players ... Or alternatively set it up so that the station guns blow apart the person in the collision that does not have landing permission for the pad...

These are not unsolvable problems, especially once an explicit PvE environment is set up by fdev, track the complaints fix the exploits and ban the exploiters
 
So then you make player shils no clip with each other...... Or alternatively track the behavior and delete the accounts of the people who try to exploit to kill other players ... Or alternatively set it up so that the station guns blow apart the person in the collision that does not have landing permission for the pad...

These are not unsolvable problems, especially once an explicit PvE environment is set up by fdev, track the complaints fix the exploits and ban the exploiters

I kinda think this needs to be done anyways.

If they push open only anything. Lots of people will block pads in powerplay zones or whatever.

Once you get a successful docking request. Just make the people immune to outside interference.

You know in American Football where the make it to the endzone. Well, that would be the traders win. It also stops pad ramming.
 
I kinda think this needs to be done anyways.

If they push open only anything. Lots of people will block pads in powerplay zones or whatever.

Once you get a successful docking request. Just make the people immune to outside interference.

You know in American Football where the make it to the endzone. Well, that would be the traders win. It also stops pad ramming.

All that arguing with carebears has rotted your brain.

Let them have this and whatever else players need to manage a PG, but leave open alone.

Ships should have 0 protection except station/base defenses until your ship is inside the hangar.

Magic landing pads... [blah]
 
All that arguing with carebears has rotted your brain.

Let them have this and whatever else players need to manage a PG, but leave open alone.

Ships should have 0 protection except station/base defenses until your ship is inside the hangar.

Magic landing pads... [blah]

Haha well, I too think defenses should be the only thing. Just thinking of the ways to stop pad hogging.

The only other way I see fixing it is making a landing pad timer in open. You have like 5 mins to get your stuff done while landed.
 
Haha well, I too think defenses should be the only thing. Just thinking of the ways to stop pad hogging.

The only other way I see fixing it is making a landing pad timer in open. You have like 5 mins to get your stuff done while landed.

I'd like to see something like multiple ships per pad, and ships being automatically taken into the hangar a few seconds after landing.

Then a queue for taking off if needed.

It might bother some people that more ships are being stored in the same amount of space... but I think it would be better all around.

Sort of like they do in Star Citizen, but with full storage animations.
 
We *could* take this extreme outlier example and suggest it is true of everyone who has an emotional response as a direct result of being targeted for no other reason than to elicit an emotional response.
Or we could just ignore it as an extreme outlier and treat your implication that it is commonplace, with the disdain it deserves.

PG mode ganking isnt that common either but it seems to have generated a fairly hefty thread.

I haven't read most of it but my first comment, all the way back on page one, (or two, I can't remember) can now be verified as actual fact.

It's undeniable. It's a genuine truism. It's an unassailable position and I shall continue to repeat that for thirty more pages.
 
PG mode ganking isnt that common either but it seems to have generated a fairly hefty thread.

Meh 32 pages is nothing.
Start a Docking Computer thread, and see the salt start flying about :D "ban DCs learn 2 fly", "I've spent 400 hours manually docking, DC lets me chill", "git gud scrub!!!eleven1", "I'm lazy and proud" and so on.
 
Back
Top Bottom