GPU Upgrade

would you mind sharing what settings you settled on? Render scale percentage and upscaling factor etc.? Did you try OpenComposite and OpenXR Toolkit, or do you just stick with SteamVR?
Are you interested the the 3090 or 4090 settings.
The 3090 settings I'll have a look to see what I've documented as I'm now using the 4090 on my main system. The 3090 has been moved to a second system I don't play EDO on.
I have only ever used SteamVR
 
just whatever you have on hand, to get a feel for what other people use. I started to tinker around again (who doesn't love it), as I have recently moved to OpenComposite (again) after it had been gotten to run with EDHM. Right now I am running at supersampling 1.0 (equivalent to 100% in SteamVR) with FSR at 75%, and it looks good - better than I remember. Went to a station, the OpenXR Toolkit overlay told me I was CPU bound (with a 5900X!), so I guess I could up the factor a bit. Anyway, my first experiments with FSR looked really bad... who knows what I did wrong.
 
Resizable BAR on NVIDIA only works if NVIDIA whitelisted the game - that list is very short:
Thanks for posting that link, as it led me on to other links that explain how to enable the support for games that aren't whitelisted (can do so via NVidia Profile Inspector). I've enabled it for E: D and played with some other settings, for a noticeable improvement while planetside (much smoother).
 
Thanks for posting that link, as it led me on to other links that explain how to enable the support for games that aren't whitelisted (can do so via NVidia Profile Inspector). I've enabled it for E: D and played with some other settings, for a noticeable improvement while planetside (much smoother).
interesting. I just enabled it for ED on my system, is there a way to tell if it actually working or doing something?
 
interesting. I just enabled it for ED on my system, is there a way to tell if it actually working or doing something?
No idea. I usually enable the FPS counter when playing with settings for the performance side (which remained consistently in the high 80s/90 while flyving at speed over a planet, which I've never had before - it felt a lot smoother too). Not sure it was that or any of the other settings I played with though!
 
Thanks for posting that link, as it led me on to other links that explain how to enable the support for games that aren't whitelisted (can do so via NVidia Profile Inspector). I've enabled it for E: D and played with some other settings, for a noticeable improvement while planetside (much smoother).
I did not know you could do that. Will have a look see myself... but this is strictly a 3000 series thing, right?
 
Thanks for posting that link, as it led me on to other links that explain how to enable the support for games that aren't whitelisted (can do so via NVidia Profile Inspector). I've enabled it for E: D and played with some other settings, for a noticeable improvement while planetside (much smoother).

Unfortunately for those of us on 7 year old (Skylake) systems we can't utilise it.
 
just whatever you have on hand, to get a feel for what other people use. I started to tinker around again (who doesn't love it), as I have recently moved to OpenComposite (again) after it had been gotten to run with EDHM. Right now I am running at supersampling 1.0 (equivalent to 100% in SteamVR) with FSR at 75%, and it looks good - better than I remember. Went to a station, the OpenXR Toolkit overlay told me I was CPU bound (with a 5900X!), so I guess I could up the factor a bit. Anyway, my first experiments with FSR looked really bad... who knows what I did wrong.
Found these screen captures for the 3090, which was water cooled. CPU is AMD 9 5950x which wasn't overclocked except for "Precision Boost Overdrive" being enabled in the BIOS. RAM is 32GB G.Skill Trident Z 3600 MHz CL14 & SSD is Sabrent 2TB Rocket 4 PLUS NVMe 4.0 Gen4.
 

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Yes and that card is totally for sale in the 600 quid bracket.
Try stay on target in future.
Well, that was rude.

The point I was making, which you completely missed in your rush to look smart on the internet, was that you want the best video card you can afford when it comes to VR. A 1660 Ti, for example, isn't going to cut it.

@darthmerlin03 For £600, I'd consider getting a used RTX 3080 Ti or better. There's plenty around that price on UK Ebay.
 
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Found these screen captures for the 3090, which was water cooled. CPU is AMD 9 5950x which wasn't overclocked except for "Precision Boost Overdrive" being enabled in the BIOS. RAM is 32GB G.Skill Trident Z 3600 MHz CL14 & SSD is Sabrent 2TB Rocket 4 PLUS NVMe 4.0 Gen4.
Thanks for your effort! I am, as I said, running a 3080Ti on a 5900X. Right now with OpenComposite and OpenXR Toolkit, supersampling ratio at 100% and FSR at 75%, and I am actually very pleased with the result. Maybe FSR isn't as bad as I thought.
 
Using OpenComposite and OpenXR also improved VR performance significantly for me.

Just an FYI for anyone running VR in Windows 11, there's a chance VR isn't working correctly because of a Windows Mixed Reality logging bug. I posted about it below. It took what was a stuttering mess in VR even with an RTX 4090 in to buttery smoothness. Can't hurt to try if you're on Windows 11.

 
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Wow lots of interesting information thanks. Im currently looking into 3070 not sure about the difference between a 3070 and 3070ti. 3080 and 3090 sound good. Im using a 650w psu i dont want to upgrade psu unless I really have to. I want to get into dcs aswell I seem to be able to run that ok in vr but not perfectly so upgrading ram to 32gb is also something im looking to do (after graphics card) ill probably just buy the same sticks again. I also come from PSVR which is pretty outstanding really so in terms of VR Im mainly looking to upgrade the image quality with my quest 2. I seem to have elite running at about 70 ish frames in space and on foot (not on foot combat zone) and about 24/30 in stations. The picture quality is good but could definitly be better. The super sampling slider and HMD image quality slider seems to be were its at for getting a compromise between visuals and performance. I can get a really good image with one of them up (cant remember which) but it drops me to below 30.
 
Thanks for posting that link, as it led me on to other links that explain how to enable the support for games that aren't whitelisted (can do so via NVidia Profile Inspector). I've enabled it for E: D and played with some other settings, for a noticeable improvement while planetside (much smoother).
Thanks for that, I seemed to remember something about being able to enable rebar on games not on the whitelist, but wasn't sure as I'm still rocking a 1660Ti and can't use it myself. Once I get a 4090 I intend to make more experiments with VR and of course rebar will be part of those experiments.
 
Well, that was rude.

The point I was making, which you completely missed in your rush to look smart on the internet, was that you want the best video card you can afford when it comes to VR. A 1660 Ti, for example, isn't going to cut it.

@darthmerlin03 For £600, I'd consider getting a used RTX 3080 Ti or better. There's plenty around that price on UK Ebay.
I buy and sell PC components, nobody's selling 3080ti for 600 quid on UK ebay.
 
Im using a 650w psu i dont want to upgrade psu unless I really have to.
Each Mfg will list a recommended minimum psu for their graphics card(s). So go to Amazon or Newegg or you other favorite online retailer, find a card you like and then take the mfg part # and google search it. Look through the specs on the mfg site for that specific gpu and it should tell you the minimum psu the mfg recommends. My last card recommended a 650w psu, and I have a 750w (amd rx6800) so I was fine. Each gpu could be different from any other from the same mfg depending on if the card is OC'd by the mfg, so make sure to check the exact card(s) you are looking to buy.
 
Thanks for posting that link, as it led me on to other links that explain how to enable the support for games that aren't whitelisted (can do so via NVidia Profile Inspector). I've enabled it for E: D and played with some other settings, for a noticeable improvement while planetside (much smoother).

Yeah, I was force enabling ReBAR on my 3080 and it seemed to help EDO slightly. It's enabled by default, which is also the best option, on the last few generations of AMD cards.

Haven't done a comparison with my 4090 yet.

It only has to render two half-resolution images, ie. in practice one full-resolution image.

Two half-resolution viewports may have roughly similar fill rate requirements of a single full-resolution viewport, but there is still double the geometry and double the draw calls.
 
Each Mfg will list a recommended minimum psu for their graphics card(s). So go to Amazon or Newegg or you other favorite online retailer, find a card you like and then take the mfg part # and google search it. Look through the specs on the mfg site for that specific gpu and it should tell you the minimum psu the mfg recommends. My last card recommended a 650w psu, and I have a 750w (amd rx6800) so I was fine. Each gpu could be different from any other from the same mfg depending on if the card is OC'd by the mfg, so make sure to check the exact card(s) you are looking to buy.
This is somewhat of an over simplification..

It would also depend on the motherboard, ram, CPU, USB devices attached, quality of PS, etc. In some cases it can appear to work but lead to buggy behaviour.
 
The PSU recommended on one's GPU product page is usually both over-provisioned for most systems and accounts for less than top-quality PSUs. Picking any non-trash tier unit of the recommended output will usually suffice.

A more lightly configured system, or better than mediocre quality PSU can allow one to get by with a much lower rated unit. I'm exhaustively testing my RTX 4090 with almost 50% over stock power limits on a unit 25% below the AIB's recommended output, and have power to spare. Conversely, some systems with more power hungry hardware than is typical, or PSUs of lower quality or poorly configured protection features, may mandate a higher output unit than recommend.

There will always be outliers and a custom tailored recommendation will optimize the price/performance ratio, but in the absence of more specific knowledge, it's hard to go wrong with the recommended value.
 
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