Griefers make open impossible, and how easy the solution is.

And that's what I've done and hope will do the next 5 years. Call me a dedicated gamer. You're welcome.

And now back into my cockpit. Have to train PK'ing with friends. :sneaky:

Train harder. Another guy killed 100000 players in three years in CQC. I doubt you got any kill all by yourself.
 
I think you failed to understand what I wrote: I meant you could fight and win against a PvP ship, not just get away. That is what engineering changed.

Just look up Cillit Bang fighting much "better" ships in his pre-engineered Viper Mk3. That jewel shows perfectly how combat used to be.

But you still needed to have the skill, which is the same today. People with skill are fighting and winning in "lesser" or surprise-engineered ships today. Engineering helps but the skill level difference is still the divider. No amount of engineering can compensate for gg.
The big difference now is that with the right defensive engineering you are to 99% ungankable if you don't make multiple mistakes. No hyper-engineered ship can touch you.

i have no time to react, no warning just two volleys of plasma in the no fire zone of the station, in the slot. the ship was paperthin yes, but its just not fun be destroyed for no reason. Security is purely garbage, in the time the message appear i was semideath lol and the uberenginereed ships that gankers fly have security wings for breakfast.
I dont see the fun in shoot defenceless ships with no reward or challenge....

The lesson was to watch your radar and comms panel before leaving the station. If I see somebody waiting outside the station I don't take of or if I like to see an explosion let somebody else be the guinea pig. Sometimes I use my 700m/s Sidie to boost and flip out of the station if somebody is waiting, nobody got me yet.

Security would not be able to save you any way without magic. The goal or challenge of the gankers was to shoot you without getting pulverized by station security and they do pack a punch.

I don't see the point of shooting newbies but if others want to do it it's fine with me. That being said nobody who flies into Shinrarta is a noob and should have acted according to the Elite rank they have. The lore is on my side of the argument.
 
I think you're doing it wrong, OP.

I've been playing this game since 2014, almost exclusively in Open, and that's never been my experience. There is a myth that Griefers are out to get you as soon as you login to Open, and that's simply not true. The Bubble is a big place, and the Galaxy even bigger, and the chances of running into another player, even when mission running, are just not that big.
 
Being that Frontier has given the playerbase everything they need to deal with gankers themselves, why should they step in to hold everyone's hand even more?

And I'm not certain what point you're trying to make by boasting about starter systems. Seems a lot like being smug that you never moved out of your mum's basement...

Yeah all those hiding and not playing with you are just smug, obviously. Or maybe you just couldnt convince anyone to fight a good fight in open with that brilliant anarchy with martial laws storyline, mein general.
 
If you need the game mode where there are no potential consequences for poor outfitting, then that's the game mode you need to stick to. Otherwise, don't travel to the Antarctic and then be shocked when it's cold outside.
[/QUOT
Did you entirely fail to notice another human player on your scanner?
i notice another humans, i dont notice the one that deploy hardpoint in the exact moment i cross the slot...the one that was waiting for anithing exi
But you still needed to have the skill, which is the same today. People with skill are fighting and winning in "lesser" or surprise-engineered ships today. Engineering helps but the skill level difference is still the divider. No amount of engineering can compensate for gg.
The big difference now is that with the right defensive engineering you are to 99% ungankable if you don't make multiple mistakes. No hyper-engineered ship can touch you.



The lesson was to watch your radar and comms panel before leaving the station. If I see somebody waiting outside the station I don't take of or if I like to see an explosion let somebody else be the guinea pig. Sometimes I use my 700m/s Sidie to boost and flip out of the station if somebody is waiting, nobody got me yet.

Security would not be able to save you any way without magic. The goal or challenge of the gankers was to shoot you without getting pulverized by station security and they do pack a punch.

I don't see the point of shooting newbies but if others want to do it it's fine with me. That being said nobody who flies into Shinrarta is a noob and should have acted according to the Elite rank they have. The lore is on my side of the argument.
don´t worry i´m no newbie, just want to tell the guy that doesn´t find gankers, that are common you just need to use a weak ship for them to appear lol. I just pay the rebuy, the exploration krait is cheap, and leave the station fast enough for not been caught again. Newbie killer is another thing that i dont understand.
 
Train harder. Another guy killed 100000 players in three years in CQC. I doubt you got any kill all by yourself.
Why go on a killing-spree all alone in a mmo? That doesn't make any sense. 🤣
And CQC is not my turf. I like to fly my "hard grinded" murderboats.
 
don´t worry i´m no newbie, just want to tell the guy that doesn´t find gankers, that are common you just need to use a weak ship for them to appear lol. I just pay the rebuy, the exploration krait is cheap, and leave the station fast enough for not been caught again. Newbie killer is another thing that i dont understand.

I used a Sidie with EPT in Shinrarta a lot, just to practice evasive flying and getting out of dodge fast. If I ran into somebody they never could catch me. Usually then I'm trying to find trouble it's just nowhere to be found. I even went a couple of times on a tour of all the "crime" systems on Inara just to be met with empty instances. Maybe my internet is to potato or I play at the wrong hours 🤷‍♀️ .
 
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Looks like there
Yesterday I exit Jameson memorial in a krait mk II fitted for exploration, not in open for a year, the moment I go through the slot a volley of plasma hit my ship and destroy my paperthin Shields and half my hull. Another volley and the ship is gone, only a phrase in the chat: if you're not kumo crew you're nothing. Pay the bill and return to Mobius, it's not fun be the content for some kid
Well, if this story is accurately relayed, then unless you had crimes turn off, the other player woulda most likely have been destroyed.
 
Because Elite is hardcore you see. We got to grind for five years and are really bored. Go in open but be sure to grind for a hundred hours so you can unlock heavy duty G5 shield boosters. Then you wont even fear a frontal crash on a high G world and me and my buds here we can chain interdict you because I roleplay Darth Vader from the lego Star Wars universe.
 
Is emersion the same thing as immersion? If so, & to maintain your emersion, consider that the Pilots federation is a club. Its like being in Saga or having an Amex. It doesnt prevent bad things happening to you, but it does mitigate some of the financial impact of bad things happening.

The last time actual RL Powers were in a hot-war with each other, lots of shipping was sunk coming out of NYC, especially before they learnt to turn their lights off.

So there's no need for it to break any immersion. You just need a bit of knowledge about the galaxy you play in and the world you live on.
Forgive my spelling mistake. Not flaming you, but per the wiki, 'Formed in 2805 after the great surge in private ownership of smaller starships, the Pilots Federation soon found a role as a conduit for trade route information exchange between trusted pilots and provided the infrastructure for a mutual protection scheme against the rising scourge of interstellar pirates.' It's the PF that set up the rank and bounty systems.

So it's a little bit of an immersion killer to have to worry about piracy while going to the headquarters of an organization who's stated purpose is to eliminate piracy.

However, from a technical/business point of view, I get why it's tough to fix this particular problem. And to many, this isn't a problem.
 
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