Guardian Nanite torpedo, the great torpedo capable of...nothing, really.

Been testing the new Guardiant Nanite torpedo, after all these years finally a guardian missile like weapon and it deals...Zero damage, Zero damage per second, Zero breach damage and surprisingly Zero power draw (How does it even work without any kind of power?). This weapon doesn't even deserve to be called "Torpedo" considering it doesn't have any explosive payload or at least any kind of effect on normal Thargoid ships, beside a Titan.
Seems galnet lied when it mention it'd disrupt thargoid biotechnology to the molecular level (Not smol enough to disrupt interceptor/scout hull/shileds I guess).
Dissapointing given the chance they had to add a new kind of weapon to also fight thargoid ships. Like, any kind of effect against them. Thrusters disruption, shield inhibitor or counter the EMP by disabling it.
What will happen once the TItans are destroyed? I guess this weapon will be added to the several others that don't have any kind of purpose when the time arrives.
 
Been testing the new Guardiant Nanite torpedo, after all these years finally a guardian missile like weapon and it deals...Zero damage, Zero damage per second, Zero breach damage and surprisingly Zero power draw (How does it even work without any kind of power?). This weapon doesn't even deserve to be called "Torpedo" considering it doesn't have any explosive payload or at least any kind of effect on normal Thargoid ships, beside a Titan.
Seems galnet lied when it mention it'd disrupt thargoid biotechnology to the molecular level (Not smol enough to disrupt interceptor/scout hull/shileds I guess).
Dissapointing given the chance they had to add a new kind of weapon to also fight thargoid ships. Like, any kind of effect against them. Thrusters disruption, shield inhibitor or counter the EMP by disabling it.
What will happen once the TItans are destroyed? I guess this weapon will be added to the several others that don't have any kind of purpose when the time arrives.
I'm lost for words sometimes, your complaining that a weapon doesn't do what its not supposed to do?
Really? 🤷‍♂️

O7
 
I'm lost for words sometimes, your complaining that a weapon doesn't do what its not supposed to do?
Really? 🤷‍♂️

O7
On the countrary, It's based in what Ram Tah said.
"Ram Tah discovered that exposure to certain electromagnetic frequencies caused Guardian relics to open and activate clusters of microscopic nanites. These react aggressively against Thargoid biotechnology by disrupting it on the molecular level. Most significantly, tests proved that these nanites are unaffected by the anti-Guardian field generated within Maelstroms."
Yes it works as intended, makes the titans to overheat, however, aren't thargoids ships made of the same Thargoid biotechnology that Titan? If so, why does Torpedoes only affect the titan and not all the interceptors, hunters and scouts?
 
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Zero damage, Zero damage per second, Zero breach damage

If I may suggest, this is completely the wrong idea regarding anti-xeno modules generally—instead, compare them to mining tools! The Nanites are the equivalent of a Displacement missile or a Seismic charge, being a hardpoint-deployed utility which has no expectation that it ever could be used for direct damage.

That is something I extend also to the actual anti-xeno weapon modules! The fact that an anti-xeno Multi-cannon happens to cause some normal damage is equivalent to noting that a Mining laser causes normal damage; true, but inconsequential. I would be quite happy to use an anti-xeno weapon which deals zero normal damage, as long as it succeeds in dealing anti-xeno damage!
 
If I may suggest, this is completely the wrong idea regarding anti-xeno modules generally—instead, compare them to mining tools! The Nanites are the equivalent of a Displacement missile or a Seismic charge, being a hardpoint-deployed utility which has no expectation that it ever could be used for direct damage.

That is something I extend also to the actual anti-xeno weapon modules! The fact that an anti-xeno Multi-cannon happens to cause some normal damage is equivalent to noting that a Mining laser causes normal damage; true, but inconsequential. I would be quite happy to use an anti-xeno weapon which deals zero normal damage, as long as it succeeds in dealing anti-xeno damage!
I agree, this weapon doesn't necessarily need to do any kind of raw damage. I meant only to do some kind of disrupting effect that could give the player some tactical advantage. Like the Shutdownfield which neutralizes the EMP.
 
I'm lost for words sometimes, your complaining that a weapon doesn't do what its not supposed to do?

The Nanites are the equivalent of a Displacement missile or a Seismic charge, being a hardpoint-deployed utility which has no expectation that it ever could be used for direct damage.

If I still thought this game was supposed to depict any kind of coherent, internally consistent, setting I'd have complaints too.

A thing with so specific a use that it defeats any and all other application, even those that should be implicit to the physical laws that allow it to function, or allow it to ignore the fundamentals of cause and effect, is out of place in almost any conceivable setting. It's positively surrealistic. Mining tools are a perfect example of this sort of absurdity, but don't take things quite as far as some of the AX tools.
 
A weapon that is going to be useless if titans are destroyed. It should have other uses rather than just one considering the Galnet info and the actual aggressive response from these nanites.
It's incredibly unlikely after the bubble war that we'll never see Titans again.
 
Agreed. They put a lot of work into the systems and environments, they're not going to say "right, war is over, off to the bin with the Titan assets!". It's more likely we either discover Titans elsewhere, or that more Titans will become frequent visitors in the bubble.
Doubt it. They want the war to end already, This update 18 is meant to be the "Culmination" of the war.
 
"right, war is over, off to the bin with the Titan assets!"
The fact that they've done this many times. Powerplay and exploration, which they left incomplete, and VR of course.
But eh, you're right, TItan might not be all gone but still, creating a weapon and claim that it will disrupt ALL thargoid biotechonology when it doesn't is truly dissapointing.
 
Maybe it gives them a nasty rash but you'll never know because you can't ask them.

There's nothing stopping them from throwing more stargoids at us in the future, especially if they can just pick a target and the whole xeno BGS scenario plays itself out.
 
Maybe it gives them a nasty rash but you'll never know because you can't ask them.

There's nothing stopping them from throwing more stargoids at us in the future, especially if they can just pick a target and the whole xeno BGS scenario plays itself out.
In the future (Years later), Make a weapon useless and then useful after you remeber it was in the game. Lol
 
Has the Guardian Nanite Torpedo been fixed?
hi CMDR Cosmo ( great Mando profile BH pic btw (y) ) , i don't see anything mentioned about it within the last patch-note---> https://www.elitedangerous.com/update-notes/4-0-19-03 nor within any of the recent official posts--> https://forums.frontier.co.uk/forums/elite-dangerous-news/ , and i'm pretty sure they've all been on holiday so i'm gonna take a guess the answer is "no" .
However, i do agree with you & @CMDR Tod Quiller that it would be really cool if somehow this specific weapon revealed MORE uses other than just 'core vents exposures' sometime this year when the Thargoids return in some form ( i personally believe Thargoids aren't over yet , since that whole SOL system "final stand" seemed all too scripted & easy imo ) . Maybe these Guardian Nanite Torpedo technology will be necessary if/when we take the fight ( or the truce? ) to THEM into their probably permit-locked homeworld someday!
 
I think there is a narrative implication here this torpedo was either specifically designed to only target the Titans in a very specific way (most of us would agree we probably don’t want another mycoid*), or the energies which a Titan emits are in some way required for the nanobots to activate and do their thing, and are not present/intense enough on any of the other Thargoid ships. Or they’re a little broken because they’re a million years old without anybody really watching after them.

I’ll say, considering the existence of this nanotech which literally rips Thargoid stuff apart at a molecular level, it is not at all surprising to me they are still aggressive toward its presence (at least in pure form) even now. That kind of thing would tend to leave a lasting memory, especially on a long-lived hivemind species as the Thargoids.

*But I’m sure Azimuth furiously began to work on weaponizing these at a larger scale in secret, not long after their discovery and initial application.
 
Has the Guardian Nanite Torpedo been fixed?
Was it broken?
You mean has additional functionality been released in the game which allows the Guardian Nanite Torpedo to be used for some other purpose than the one it was originally intended? Then no, and there's no reason to expect it to other than some players' interpretation of some words in an old article.
 
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