The Issue tracker Ticket is up for Vote now.
If anybody wants to support it, It'll be highly appreciated.
If anybody wants to support it, It'll be highly appreciated.
the logs say the AI basically had no issue fighting the thargoids, so again, you're saying things that arent supported by the evidence we have
fdev writing of lore sucks. they shouldn't have driven away talented authors willing to help....and fdev has directly told us they change extremely slowly over time, we have logs saying the guardians fought with the same cyclops, basilisks and medusa we have now (if they were significantly different, it is unlikely the obelisks would have recognized the tissue samples)
There are no reason, both gameplay and narrative, to have these SLF pop immediately like they do
I do not understand why you want the game to be less fun, less cool, and to have even more things for people to waste their time on and get frustrated with the game.
Im fine complaining about ludonarrative dissonance, but lets not pretend the guardian fighters should be immediately dying to thargoids. Thats just silly. Youre literally saying "i want the game to have fewer options, be less fun, and completely ignore the lore they give us" for no reason.
I don’t think this is worth arguing. Waste of energy - he’s so convinced about the human supremacy the Club’s been throwing propaganda out about for the last few years, that it hasn’t occurred to him that his entire argument falls apart based on one single point.
Reverse-engineered Guardian technology.
You know, that thing from the dead species, without which we would be fighting the Thargoids not even half as effectively as we are now. Our own, self-developed tech is so badly behind that of the Thargoids that it takes multiple ships with a standard, non-Guardian loadout to adequately match one Medusa(also applies to the Basilisk to a lesser degree, I suppose). And just forget about a Hydra.
But yeah, sure, we’re totally using Guardian tech because they were so awful at fighting the Thargoids with it. I also wouldn’t call locking them up in a stalemate where it eventually just becomes impossible to push a Titan’s sphere of influence back “winning” or “doing better than the Guardians”. We don’t even know if they had to deal with Titans, or possibly worse.
(And I find it likely that the Titans may have been involved to some degree - I kind of doubt the Thargoids just had these massive warships built without any intention to use them for years after their initial resurgence.)
Correct me if I’m wrong here, but didn’t the Constructs just vanish after doing the deed of killing their creators(rather than wait around for the Thargoids to come for round two - if they ever would have)? That’s what I remember the logs saying, anyway - ambiguous and open-ended, almost like Frontier is keeping that story aspect open for future uses… for all we know, they could have left the galaxy/Milky Way entirely, and are content to observe from the shadows. Or maybe just were, until that idiot Salvation set off the Proteus Wave…that's how i think events went and explain the lack of a galaxy full of ai overlords.
Hard disagree, we relied on a miracle fungus and basically prayed that the vaccine wasn't needed, since many would have needlessly died to it. Could have possibly even killed us all, since thargoids seem generally more resilient. Without mycoid miracle fungus and without guardian tech, we'd not be anywhere near as successful as we are.Human reverse engineered guardian tech is new. Humans beat the first wave of thargoids without any knowledge of guardians and in a short amount of time. and without needing to rely on a weapon we had no real control over that would eventually kill us.
I disagree. That would have to be more than one typo to get from "two medium, three large and two huge hardpoints" to "two small, two medium, one large and two huge hardpoints".This was nothing else than a typo on dev's part shortly before ship was added with 1.5 patch(vette was not ready yet at launch)...
But that still caused some outrage on these forums, if I recall it correctly.
Donno why ppl insist call that a nerf since vette was never relased in such form, and even ship model itself, specifically its medium hardpoints wich "supposed" be large, aint really look like these would fit larger ones, neither these are not oversized at any way, only to be changed into medium at very last moment before relase.... thats why I not buyin any arguments that it was "nerfed", but more like it was designed in such way, like its now.
Remaindering authors is their right, particularly if they believed they weren't following Frontier's own vision, or something...fdev writing of lore sucks. they shouldn't have driven away talented authors willing to help.
aye friend mind to tell me a little aboutthe logs say the AI basically had no issue fighting the thargoids, so again, you're saying things that arent supported by the evidence we have
...and fdev has directly told us they change extremely slowly over time, we have logs saying the guardians fought with the same cyclops, basilisks and medusa we have now (if they were significantly different, it is unlikely the obelisks would have recognized the tissue samples)
There are no reason, both gameplay and narrative, to have these SLF pop immediately like they do
I do not understand why you want the game to be less fun, less cool, and to have even more things for people to waste their time on and get frustrated with the game.
Im fine complaining about ludonarrative dissonance, but lets not pretend the guardian fighters should be immediately dying to thargoids. Thats just silly. Youre literally saying "i want the game to have fewer options, be less fun, and completely ignore the lore they give us" for no reason.
In Meene (the home system of the engineer Ram Tah) there are two special missions you can get (by docking at the stations) for decrypting guardian logs/lore from their obelisks. The first mission involves going to their ancient ruin sites, while the second mission involves going to their ancient structures (the sites with the sentinels, where you can activate the machine and get blueprints). To get the logs you have to scan their obelisks with the SRV while carrying the correct items indicated by the glowing symbols on the front of each obelisk.especially about the obelisk part?? do they react to goid samples or something? :O
OH great to know and thank you very much i really appreciate it!! i see now, maybe next time ill give this Ram Tah stuff a shot my self 07In Meene (the home system of the engineer Ram Tah) there are two special missions you can get (by docking at the stations) for decrypting guardian logs/lore from their obelisks. The first mission involves going to their ancient ruin sites, while the second mission involves going to their ancient structures (the sites with the sentinels, where you can activate the machine and get blueprints). To get the logs you have to scan their obelisks with the SRV while carrying the correct items indicated by the glowing symbols on the front of each obelisk.
Most of the obelisks require guardian items that are easy to find scattered around on the ground but some of the ones at the guardian structures require thargoid items, like probes or sensors or tissue samples from cyclops, basilisk or medusa. Why the guardians would choose these items to safeguard their historical records is a mystery.