Engineers Guide: Fast way to find Occupied Escape Pods near Colonia

at cargo hatches, the hatch opens, escape pods are there, but they dont get ejected. the limpetts get confused and just sit around doing nothing. Escape hatch 3 works ok
 
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Long old broken megaships loot eject. However I just managed to pick 2 pods somehow. I think from "escape pad 3" slot only. Cargo slots do not eject yet.
 
Here’s a tip if you are looking for Occupied Escape Pods to unlock Etienne Dorn in the Los system. It’s a fast way to collect them.

1:
Equip your ship with a Hatch Breaker Limpet Controller, a Collector Limpet Controller and a good number of limpets. I bought 60.

2: Go to the Luchtaine system near Colonia. When you are there head for the A 1 Gas Giant.

3: When you are within 1000 ls you’ll spot a Distress Call in the Nav Panel. Head for it and drop out of Supercruise when you are close enough. (Changes were made in 3.3, and if you don’t see the Distress Call try using the DSS to probe planet 1).

4: You’ll immediately spot a large Megaship. You’ll also spot a number of ships flying around, and they may be pirates and hostile. Fight them if necessary or go into Supercruise and drop again and hope you have better luck this time. Often you’ll only meet rescue ships.

5: Approach the Megaship. It’s badly damaged, inoperable and decommissioned. What you are about to do isn’t illegal here.

6: Target the Megaship and scan it with your Data Link Scanner and head for “Escape Hatch 3” under “Contacts”. When you are close enough you can use your Data Link Scanner again which will reveal a “Limpet Docking Point” under “Sub-targets”. Target the “Limpet Docking Point” and release a Hatch Breaker Limpet.

7: When the hatch doors open a good number of things will be blasted into space, and among them most likely some Occupied Escape Pods for you to collect with your Collector Limpets.

8: While your limpets are collecting you can target the “Limpet Docking Point” again and open the doors again with the Hatch Breaker Limpets. More pods will be ejected. You can do this a number of times.

I got 17 Occupied Escape Pods on my first try. More will spawn if you leave and return.

You may have to move your ship around to let the limpets get the pods without getting destroyed, and some of the pods may be trapped within the graphics and be unable to reach. You may also find a few in the Cargo Bays on the Megaship.

Hope this helps some of you. Sure beats the loooooooooong time it will take to collect Occupied Escape Pods on planets or in USS’ :D.

kN2rhIg.jpg


“Kraken’s Retreat”. Home of engineer Etienne Dorn in the Los system:
6JvRDYO.jpg


CrFLWP3.jpg



Have fun (y)
Update: there is no megaship in Luchtaine.
 
So I'm at Luchtaine, the Megaship is here. However, I cannot scan it using the DLS. I've tried very angle imaginable, it simply does not scan. My HB Limpets do nothing. I read that the DLS has a range of 200m (probably meant the SRV) so I tried to get as close as I could, which is around 300m, but I doubt that's the issue. Anyone have any ideas?
 
So I'm at Luchtaine, the Megaship is here. However, I cannot scan it using the DLS. I've tried very angle imaginable, it simply does not scan. My HB Limpets do nothing. I read that the DLS has a range of 200m (probably meant the SRV) so I tried to get as close as I could, which is around 300m, but I doubt that's the issue. Anyone have any ideas?
I posted this and then figured it out. Within seconds. Wow.

Hardpoints have to be deployed. Hope this helps someone as dumb as me!
 
Been in Colonia for a week-end trip to do the Engineers and started my journey back to the bobble after 8 hours there:cool:.

Didnt finde any megaship in Luchtaine, but was lucky a FC was selling them in a nearby system.
 
From what I am being told the megaship is still there.

Its not a megaship. Megaships are a specific sort of thing in ED. They show up in the System Map and they can be found on Inara, EDDB etc. The location in Luchtaine that has all the escape pods is different. I eventually found it by accident near one of the gas giants.
 
Here’s a tip if you are looking for Occupied Escape Pods to unlock Etienne Dorn in the Los system. It’s a fast way to collect them.

1:
Equip your ship with a Hatch Breaker Limpet Controller, a Collector Limpet Controller and a good number of limpets. I bought 60.

2: Go to the Luchtaine system near Colonia. When you are there head for the A 1 Gas Giant.

3: When you are within 1000 ls you’ll spot a Distress Call in the Nav Panel. Head for it and drop out of Supercruise when you are close enough. (Changes were made in 3.3, and if you don’t see the Distress Call try using the DSS to probe planet 1).

4: You’ll immediately spot a large Megaship. You’ll also spot a number of ships flying around, and they may be pirates and hostile. Fight them if necessary or go into Supercruise and drop again and hope you have better luck this time. Often you’ll only meet rescue ships.

5: Approach the Megaship. It’s badly damaged, inoperable and decommissioned. What you are about to do isn’t illegal here.

6: Target the Megaship and scan it with your Data Link Scanner and head for “Escape Hatch 3” under “Contacts”. When you are close enough you can use your Data Link Scanner again which will reveal a “Limpet Docking Point” under “Sub-targets”. Target the “Limpet Docking Point” and release a Hatch Breaker Limpet.

7: When the hatch doors open a good number of things will be blasted into space, and among them most likely some Occupied Escape Pods for you to collect with your Collector Limpets.

8: While your limpets are collecting you can target the “Limpet Docking Point” again and open the doors again with the Hatch Breaker Limpets. More pods will be ejected. You can do this a number of times.

I got 17 Occupied Escape Pods on my first try. More will spawn if you leave and return.

You may have to move your ship around to let the limpets get the pods without getting destroyed, and some of the pods may be trapped within the graphics and be unable to reach. You may also find a few in the Cargo Bays on the Megaship.

Hope this helps some of you. Sure beats the loooooooooong time it will take to collect Occupied Escape Pods on planets or in USS’ :D.

kN2rhIg.jpg


“Kraken’s Retreat”. Home of engineer Etienne Dorn in the Los system:
6JvRDYO.jpg


CrFLWP3.jpg



Have fun (y)
This guide is great except for one important detail. The spacecraft that has the escape pods isn't a Megaship. Megaships are a specific sort of thing in ED. They show up in the System Map and they can be located through 3rd party sites like Inara, EDDB etc. The location in Luchtaine that has all the escape pods is different. It won't appear on the system map. I eventually found it by accident near one of the gas giants.
 
This guide is great except for one important detail. The spacecraft that has the escape pods isn't a Megaship. Megaships are a specific sort of thing in ED. They show up in the System Map and they can be located through 3rd party sites like Inara, EDDB etc. The location in Luchtaine that has all the escape pods is different. It won't appear on the system map. I eventually found it by accident near one of the gas giants.
"Megaship" in Elite Dangerous can refer to two different things

1) Large Dockable NPC ships - sometimes shown as "Civilian Cruiser" - like Foster Terminal or Dove Enigma. These are basically stations with a different model, and appear on the system map. Data-link scanning them does nothing. Politically these can be owned by any faction in the system.

2) Large Undockable NPC ships that don't appear on the system map but are detectable with the FSS. These can either be
a) intact, like the other ones that move around the Colonia region every couple of weeks
b) damaged, like the one in Luchtaine, or many in Thargoid-attacked systems around the bubble
Data-link scanning them reveals a large number of subtargets which can be interacted with further. Politically these are always under the control of the system owner.

(If you get a mission to "disable the megaship turrets" from a faction - if you poke around the Colonia region, you'll find some - this will always be referring to the undockable sort. If you try to disable the turrets on a dockable megaship you will end up very dead)


Just to show it's not just us, Frontier do this too: https://forums.frontier.co.uk/threads/beyond-chapter-four-3-3-patch-notes.463020/
of the references to megaships, the ones under "Megaships and Installations", "Scenarios" and "Thargoids" refer to type 2, while the "Megaships" heading under "Bug fixes and improvements" refers to type 1.
 
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