But he didn't say "No guilds".
Well no, but when asked if there'll be guilds he did say "it doesn't feel right" and "they're like mafiosi" and "the game is about the freedom of the individual" and on other occasions "one man in a spaceship". So while he didn't say directly "no guilds", he's given every reason to expect that there'll be no guilds, and no reason to suspect that there will be.
He also didn't say "no improvement to social tools"
Noone's talking about "improvement to social tools".
or "Sandmann is the final arbiter of what we'll develop in the game".
Noone said I was. I'm not arbitting anything, I'm simply quoting directly. You however are using the argument fallacy "appeal to emotion/ridicule" here to attempt to avoid directly addressing facts.
You're reading too much of your own desires into DB's statement.
Incorrect. I'm quoting directly, I'm not reading ANYTHING into it. On the contrary, the folks who selectively quote David as saying "not at the start" and "we're looking into it" and attempt to deduce from those that we will have guilds, while ignoring all the other information ARE reading quite a bit into his words, as well as taking a select few of them out of context.
If you're so convinced that FD's development path of the game will preclude the tools that are being asked for, why not stop polluting the thread with the continual insistence that it just won't happen?
Argument fallacy: appeal to ridicule again. Also simply turned around with "If you're so convinced that it WILL include these tools, stop polluting" etc. What you're REALLY saying here is "please stop arguing against what I want in ways that I can't respond to logically".
You reckon only about a third of players have any interest in expanding the sort of functionality we're trying to discuss. But I've also read estimates that anywhere from a third to a half of players are exclusively in solo (to be clear, I am not sure of the basis of that number - but it doesn't feel unreasonable). Combining the two numbers suggests that the majority of players who play Elite as a multiplayer game want better social tools... (It's a bit rough and ready, but I'm sure you see where I'm going with this...)
I'm using EVERY poll on the topic that's been carried out on these forums since alpha as a basis for my statement. What's your evidence? "Someone said something that supports what I want"?
A far better use of time might be to describe what you might consider acceptable in terms of the things being asked? A clear and succinct request was made a couple of pages back. What did you think of that? What issues did you have with it?
You've already derided me for being "the arbiter of all things" (which is nothing more than a construction of your own imagination) and now you want me to decide what parts of the the guild proposal are or are not ok? Make up your mind.
Speaking for myself, I completely agree with DB's caution. I don't want Eve-style control of areas, or an atmosphere which is oppressive for lone-wolf players. But the social tools in a multiplayer game suck.
Goodo. I don't think anyone was discussing social tools until you started attacking me. I still have no interest in discussing them.
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Lol, nice return... but I still don't understand why the introduction of clans drove you off from WoT, and what made you feel to be a cannon fodder for clan players. I was an alpha tester in WoT too, btw, and overall I think I've played just as much in solo or platoons as in the clans, due to my busy schedule - and I've never felt discriminated in any way.
I am asking you this because you have this rather strong "guilds are evil" attitude which spans across at least two games familiar to both you and me, yet we have totally different opinions on them.
Guilds are great in the right game, but they're not right in ALL games. This isn't the right game for guilds, it's a game about individuals and introducing large group mechanics would completely change it (in the same way that introducing clans to WOT changed that game). As for discussing WOT, it's been a long time (several years) since the beta and release, but I'm quite happy to discuss what little I remember of it with you in another thread to avoid derailing this one, if you like