Deleted member 38366
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pretty much this, with a caveat: crowdsourcing imo implies a certain level of compromise and dedication. they did have time to develop 2 other full games in the meantime. while they have the freedom to do so and the kickstart didn't provide the full funding of the game i can't help but see this as being fundamentally dishonest with kickstarter backers. note i'm not one of those so this aint my battle.![]()
That's a key factor here IMHO.
After the initial success during ELITE's first early years, they naturally secured increased finances.
That money they used to divert (from an ELITE Backer's perspective) resources into new IPs they developed.
While this was healthy for the company as a whole and good business - it considerably detracted from ELITE's Development speed.
We entered "the great slowdown" which often was like Maintenance Mode, to a point where even bugfixing suffered and even Betas were dropped eventually. With poor results and left with what felt like glacier-paced progress.
Combined with "the great Silence" (extreme lack of Communications, lack of RoadMap etc.), this IMHO dragged the whole thing down severely.
It was discussed and argued over alot of times, so that 'horse has left the Airlock after the ceremony and a salute' so to speak. No point in bashing that distant Signal Source again.
It's easily a three-edged sword, good business on one side but an at times neglected ELITE Development that paid the price for the "big picture" success of FDev.
The 3rd side : the success allows for cool/new things to happen - but there's no guarantee that'll be ELITE-related. Could be another IP just as well.