Here is the real reason we don't need players owning space and structures.

Played Eve for 5-6 years and been in many, MANY fights (of all sizes), I could probably count on a single hand the number of times an FC screamed like that. Most FCs I flown with were very cool and calm people. Even PGL (one of the guys we hear screaming in the video) was in a pretty relaxed mood on most of the S2N fleets he FCed for us.

An MMO is like real life, you encounter all kinds of people. Player owned space and structures has nothing to do with what we heard here. If you dont like the attitude of the leaders of the player organization you are with, you can alway leave and move on to another one.

To OP, it is ok to be protective of the game you love however, just like raising kids, being overprotective often is what keeps someone to reach its FULL potential. Bringing guilds, player owned space and structures into the game, IF IMPLEMENTED PROPERLY, could be a HUGE content creation factor, which is what ED needs at the moment.
 
The video is hilarious, but it seems that a huge majority of this forum has never played another game online except Elite.

Almost ALL of them are like this except if they are very niche and are played by like a 100 people.
Even flight sims and driving sims which attract a more serious crowd have people that act like this.

I haven't played Eve seriously, just tried it out and it was a bit too complex and I wasn't looking for something like that at that time, but it seems that most of the people here heard of some trolls on Eve and think that it's like the cesspool of humanity condensed in a space game. It's like my grandpa that had heard that some Honda's were recalled a couple of years ago that now thinks that all Honda's fall apart immediately when they leave the car dealer.

Please, play some other MMORPG for something like a week, and then come back and say that only EVE is like that.

Elite Dangerous in this iteration NEEDS a social aspect. This will definitely bring in more drama and trolls. But it's just how people are. The only players that I contact are on the forums, because the only CMDRs I encounter in Open are newbies that ask questions, most other CMDRs either see you as a nuisance or just ignore you because there is no proper way to communicate well with each other.
if you don't want any of the online stuff, petition to FD to make Solo separate from the online universe, so that the one doesn't influence the other. That way everyone will be happy.

This is very true. Any competitive pursuit brings the worst out in a certain kind of person. They'll end up joined by people who tolerate or enjoy a similar kind of environment, and the ones who don't form groups where being a isn't necessary. No reason not to engage at all because of a few unpleasant types.
 
This is very true. Any competitive pursuit brings the worst out in a certain kind of person. They'll end up joined by people who tolerate or enjoy a similar kind of environment, and the ones who don't form groups where being a isn't necessary. No reason not to engage at all because of a few unpleasant types.

Fortunately, not like (E..), No toleration needed here; go Solo.
 
Yeah, that was pretty standard online gaming in my experience... except the guy at the end totally losing it. That was pretty funny :)

That said, one of the reasons I stay away from complex online games is that I'm already in a stressful situation where one mistake can cost weeks of work for a whole team and/or millions of dollars - that's my day to day job. Last thing I need after having to deal with a real life crisis at work is a 20yo yelling at me for not destroying a cargo transport sooner. Also "You live in my station you play by my rules" sounds way too much like a frustrated teenager on a power trip. Thanks but no thanks.
 
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I'm fine if you want to support that, but please if you are going to make that happen in ED, may I request that you make a group where all the yelling and angsty players can have their fun "respecting their authoritah"?


How many times does it have to be said? If that's what we wanted, we'd still be playing Eve, becaue Elite: Dangerous would need to go back in the oven for another decade before it could even hold a candle to what Eve has to offer in that arena, and you'd have to cut out 99.999999% of the play area in the process. I'd get off of my high horse, but then I'd need to take an elevator to the top of yours to continue to communicate with you.

Watching some of you people comment on Eve is like watching my grandmother try to provide commentary for a game of Rugby. You can't even form an opinion on it because you have no idea what is happening, so you just make noises and complain about irrelevant details in a defensive attempt to discredit any perceived ignorance on your part. It's just silly, if you want your opinion recognized on a topic, learn enough about the topic that you can actually formulate an opinion instead of just emitting random statements that enunciate how little you actually know.

For every instance in Eve where you have one stressed out player cursing about losses in real money, you have a hundred instances of WoW players losing it over casual PvE raiding.

https://www.youtube.com/watch?v=DDC0fXJ9fJM

Keep that in mind next time your sister mentions something about WoW. ;)
 
Nice!

I played EVE for about 2 months, then I realized that it was a playground for sociopaths. People who are disempowered in real life, struggling for dominance in ... uh, a place where it doesn't matter. The fights are so vicious because there's actually nothing at stake, and it brings out the worst in people because there's no reason to show anyone anything but your worst.
 
I was writing this during thread closure.




That's fine it's their choice and all, but I would never consider guys shouting back & fourth at each other to have anything to do with discipline. You don't shout back at your Sgt.
The guy screaming incoherently at the end just makes it more comical to think they have any comms discipline.

I don't mind the "hard criticism" myself, though personally I'm more a "stick to hard facts, don't get blinded by emotions" when it comes to that.
For example: The ranting ones among the more competitive guys I've played with, I wish they would have stopped wasting everyone's time on a 10+ minute rant.

The worst thing is when they go on and on during an operation, blocking any important intel that remaining focused players have. This can even happen in 3 man teams.
(Yes I realize there is no context to the video - I don't know if they are in any more danger, or in a safe debriefing room - So I have to comment as if it can happen in all places)


NOTE: I have NOT played Eve, my experiences comes from 7 years of playing a combined arms FPS called Command & Conquer: Renegade.

I played Renegade for 4 or 5 years. What group were you playing with?
 
Played Eve for 5-6 years and been in many, MANY fights (of all sizes), I could probably count on a single hand the number of times an FC screamed like that. Most FCs I flown with were very cool and calm people. Even PGL (one of the guys we hear screaming in the video) was in a pretty relaxed mood on most of the S2N fleets he FCed for us.

An MMO is like real life, you encounter all kinds of people. Player owned space and structures has nothing to do with what we heard here. If you dont like the attitude of the leaders of the player organization you are with, you can alway leave and move on to another one.

To OP, it is ok to be protective of the game you love however, just like raising kids, being overprotective often is what keeps someone to reach its FULL potential. Bringing guilds, player owned space and structures into the game, IF IMPLEMENTED PROPERLY, could be a HUGE content creation factor, which is what ED needs at the moment.

Actually I wasn't being protective of anything, other than my sense of humour, and as a 69 year old grandmother I know a thing or four about raising kids.
It was my fault that the thread has developed this way. Despite apologising a number of times for not putting the word humour in the title and being cheeky, using it as an attention grabber people are still taking the thread far too seriously. When my partner showed it to me and I went to see it I ended up crying my eyes out with laughter especially at the poor chappie at the end who totally lost it. With all the negativity since the Horizon announcement on the forums all I really wanted to do was hope everyone had as good a laugh as I did.

I really do not find that MMO's are like real life though to be honest, as I find folk are far more restrained without the nets anonymity.

Anyway yet again people I am so sorry if any were offended, or got upset during discussions in this thread, I just wanted to put as big a smile on your face as I had on mine after watching it.;)

Oh and as an aside, I think some missed the fact that it was a compilation of different alliance and corps, so it wasn't a true representation of Eve. I had my own reasons to leave Eve after a few years of play, but mainly because I got bored with PVP, which is why I choose to play pretty exclusively in group PVE in ED.
 
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Nice!

I played EVE for about 2 months, then I realized that it was a playground for sociopaths. People who are disempowered in real life, struggling for dominance in ... uh, a place where it doesn't matter. The fights are so vicious because there's actually nothing at stake, and it brings out the worst in people because there's no reason to show anyone anything but your worst.

Two months, all of these sour grapes and yet you still have a strong enough attachment to the game that you use your EvE forum avatar in this forum. ;)
 
ED wishes it was half as good as EVE. Maybe it will be in time.

But yeah, some gamers act very badly. I don't think that is EVE's fault nor do I think it is the genre's fault.

I was in a guild in a MMO called Rift where people acted like that, just like that, when doing raids and such.

Blaming this bad behavior on player owned or built stations is so fallacious it's not even funny.
 
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Haha, nice attempt to mock Eve players.

I never played the game but I came from GW2 hardcore raids and its no different.
Some raid leaders were like that and some weren't. All the good one's got results regardless their style.

You have to be really good at your job to be able to talk like that or everyone gonna talk back like that or just join another group.
Likewise the players who join that group know what's up and would prolly think another 'lets talk nice to each' other group was weak.

They play for competition, they all take it seriously, team play. Doesn't matter if it's virtual or on a football pitch. Same thing.
 
That's funny, because in all the 6 years of WoW raiding from the most casual to the most hardcore, the most hardcore had the most amount of discipline without yelling and the casual ones were the most disorganized, often having officers yelling.

Just saying, but every time we first realmed something, it wasn't through yelling and the discipline was inspired through no messing around instead. If you screwed up a couple times in the same night, you were simply replaced for that night. No discussions, no yelling, no buts.

So I really don't care if some random half-mercenaries who join the army because they can't get a proper job and it pays well require yelling to get motivated. As far as MMO-games go, I've seen only the contrary to really work. Discipline through fear or abuse of power doesn't work in the internet, only through respect and diplomacy.

Agreed, I raided a bit with several top EU guilds and shouting was rare. Except perhaps in Revelations, they were pretty elitist and would shout a lot. But I wasn't personally with them, just puged with them a couple of times. A friend who was in their guild told me they were vocal though.
 
I don't see the logic in the op.

Eve has player-owned stations, some people in eve behave like jerks, therefore we should not have player controlled stations in elite.

That seems a very strange leap in logic to me.
 
I played Renegade for 4 or 5 years. What group were you playing with?

Played with Moonlight Shakers (Dadeth clan) though never joined them directly as well as some WNx guys, when they stopped running their own server we all moved to the n00bstories server. On rare occasions we played on Jelly server.
Haven't played since 2009 though.


Feel like I should say something on topic as well...but I got nothin' anymore. :eek: :D
 
Two months, all of these sour grapes and yet you still have a strong enough attachment to the game that you use your EvE forum avatar in this forum. ;)


Actually, I re-downloaded EVE just so I could use the avatar builder for this forum. The only part of EVE I really liked was the avatar builder. (shrug)

But, hey, niiiiiice try.
 
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That kind of behavior is the reason I stopped doing multiplayer many years ago.
I am not sure if it is an argument for not implementing players owning space and structures though.
Even without that we have unpleasant characters in ED too.
Most of these Eve players sound like teens. They take this stuff too serious anyway. Seeing things in perspective has not developed yet in most of them.

Having said that... players owning space/sectors/systems is not something I would like to see in ED.

I would not mind if players could have their own base on some planet or asteroid.
I believe that would be cool. I would love to have a customizable 'home' in the game.
I would also be happy with an apartment in a station :).
This could be a great money sink if we would be allowed to upgrade such a base, add defenses, rooms, upgrade power reactors, living space, armories, hangars etc.

I would love my own solo base, some run down hangar on a random moon somewhere in the 400 billion. I imagine FDEV know that that would be cool too. I have no doubts we will see something like that introduced, with whatever their tech allows.
 
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