I've seen quite a few people mention how nice it would be if we could hire traders or use our own npc crew to passively gather and deliver materials to colonization ships, so I made this thread in case it hasn't been mentioned here yet.
I believe such a feature would be not only a great QOL feature, but also a way to increase game immersion and allow those who like the idea of colonisation but are put off by the grind to interact with the systems. At the very least it could be a new starport menu or an option to hail nearby cargo ships, or if you want ideas for a new big DLC with many features it could be expanded into an NPC overhaul where you could hire wingmates or have added crew functionality, etc.
Please, FDev, this would be amazing. I would legitimately spend way more time in the game as I love base building mechanics but really want to be able to do activities other than cargo hauling. I'm sure most of us would be happy to pay extra and even wait longer than usual for deliveries could we do so passively.
I believe such a feature would be not only a great QOL feature, but also a way to increase game immersion and allow those who like the idea of colonisation but are put off by the grind to interact with the systems. At the very least it could be a new starport menu or an option to hail nearby cargo ships, or if you want ideas for a new big DLC with many features it could be expanded into an NPC overhaul where you could hire wingmates or have added crew functionality, etc.
Please, FDev, this would be amazing. I would legitimately spend way more time in the game as I love base building mechanics but really want to be able to do activities other than cargo hauling. I'm sure most of us would be happy to pay extra and even wait longer than usual for deliveries could we do so passively.