I really wasn't expecting another release today, but it is an awesome one! So many little goodies
- Swap order of long/lat on the orbital HUD: the order is now; latitude, longitude, gravity
It's the simple things, but thanks a lot for this
- Altered the null chance for POIs such that there is a nice fall off between civilised and unexplored space
Excellent
- Fix POI's that were visible form ship in the form of a disk but were not spawning when in the ship
Very nice
- Reduced damage boots from synthesis
Very nice
- Fixed multi-cannon basic synthesis so that it only gives 50% ammo refill
Very nice (see a pattern forming

)
- Adjusted fade off for POI blue circle so that it starts fading out at 2km and fades out by 1km
Great, hopefully this will appease most people, but judging by comments already from those who haven't even tried it, it won't
- Remove the "Warning, thingy has changed jurisdiction" message, it's misbehvaing around POIs and causing more confusion that it's helping
Now I never saw this message, but please tell me that it actually used the word 'thingy' and if it did... Bring it back
It was very nice to see the addition of the low end graphics options, I suspect you will make a lot of people happy with that. If only FD actually listened to the community on important matters eh?
Wait does this improve upon the change in beta 5 or does this make it even worse? So that we have to hover around 1km form the surface to even hope to see the POIs on the scanner?
Why don't you try it before jumping to conclusions..? Oh wait, yes, of course.