Horizons Horizons Detail FX

Hi!
I have some problem with this. It starts, but does not log on. But if I delete it, it works. But I don't now why?! :/
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Hi!
I have some problem with this. It starts, but does not log on. But if I delete it, it works. But I don't now why?! :/

That is bizarre, usually if it doesn't work on a particular system setup the game launcher won't usually get that far. I'm not sure what the issue your having is if I'm being honest :(
 
I there a config file that turns things on and off, like film grain for example?

Yes, most of them are in SweetFX.txt. At the top of each section next to the effect name there is a "0" for off or "1" for on. See highlighted "0" below.

////-------------//
///**EXPLOSION**///
//-------------////
#define USE_EXPLOSION 0 //[Explosion] //-Explosion : Scatters the pixels, making the image look fuzzy.


//>Explosion settings<\\
#define Explosion_Radius 2.0 //[0.2:100.0] //-Amount of effect you want.
#define Explosion_TimeOut 0 //[0:100000] //-Defined Toggle Key will activate the shader until time (in ms) runs out. "0" deactivates the timeout feature.
#define Explosion_ToggleKey RFX_ToggleKey //[undef] //-


You can then change the amount each setting has using the #define values, edit the value to a value between the range. So radius for example here is set at 2.0 which is between 0.2 and 100.0. Changing these values will have no effect if the main on/off value is set to off.

If you have ED running and the SweetFX.txt file open in notepad, you can make changes and each time you click save the whole reshade preset will reload with that setting added so can see straight away the effect. Hope that makes sense :)
 
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I'm getting a 40 FPS hit in stations.

Screenshot_0021.png


Screenshot_0022.png


Everything is at ultra in both pics. Not sure why I'm taking such an FPS hit.

Also, I too would like to know which file I can tweak to change things.
 
I have just made a very amateur video (my first attempt at using shadowplay) that tries to show off the effect. As soon as it finishes uploading I'll add a link to the OP.
 
I'm getting a 40 FPS hit in stations.

Everything is at ultra in both pics. Not sure why I'm taking such an FPS hit.

Also, I too would like to know which file I can tweak to change things.

Sometimes I take a FPS hit in stations, but I can take the same hit without any reshade preset loaded.

I know reshade uses some additional resources but this preset shouldn't be hitting it that hard. Maybe changing the settings on the fly as explained in my previous post might pin point the exact effect that is giving you the hit.

For me a slight drop when it happens doesn't really bother me compared to how good the game now looks :)
 
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Hi Malek,
I'm really enjoying the great job you did, it looks great! The only thing I would like to adjust is, I find the rocks on planets to look highlighted. Almost like they're cell shaded. Is there a way to tone those down? Thanks again.
 
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Hi Malek,
I'm really enjoying the great job you did, it looks great! The only thing I would like to adjust is, I find the rocks on planets to look highlighted. Almost like they're cell shaded. Is there a way to tone those down? Thanks again.

Could you provide a screenshot that highlights this? Without knowing what exactly your unhappy with its hard to say which particular setting needs to be adjusted!
 

Billexista

Banned
My fps went from 50 to 30 on planet surface. It looked way too sharp for me, but damn it kinda looked good but i'm gonna still pass on that because of derped brightness.
 
Added a short(ish) video to the OP for those that want to see it running in game. Its not the most exciting but does the job :)
 
Hi Malek,
I'm really enjoying the great job you did, it looks great! The only thing I would like to adjust is, I find the rocks on planets to look highlighted. Almost like they're cell shaded. Is there a way to tone those down? Thanks again.

Find the Lumasharpen into the SweetFX.cfg file and reduce the Sharpclamp value. I don't use this preset as I do mine for every game I play. But for sure the whole ReShade FrameWork can have massive impact on FPS depending on what shaders you are enabling. ( like DoF, Ambient Occlusion )
 
Not sure why but some effect, might be the sharpening, makes a noticeable outline around objects like rocks.

Any idea what might be causing it?

--Update--

Found it! It was the Lumasharpen.
 
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Not sure why but the some effect, might be the sharpening, makes a noticeable outline around objects like rocks.

Any idea what might be causing it?

Probably the lumasharpen value, with this preset its currently set at 3.0 in the SweetFX.txt file. Try reducing this to see if it helps.

If you edit and save the values in SweetFX.txt with the game open it will reload the preset so you can instantly see any differences!

I am working on a new version that hopefully reduces this as it seems to be the thing most people dont like about the Detail FX preset :)
 
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Probably the lumasharpen value, with this preset its currently set at 3.0 in the SweetFX.txt file. Try reducing this to see if it helps.

If you edit and save the values in SweetFX.txt with the game open it will reload the preset so you can instantly see any differences!

I am working on a new version that hopefully reduces this as it seems to be the thing most people dont like about the Detail FX preset :)

Yea I found it and changed it to 1.500. There's still a slight outline but if it's any less I might as well turn it off.

I've Also been messing with other settings. Here's a before and after.

Sweet FX off.

2.png


Sweet FX on.

1.png


I appreciate you bringing this cool program to my attention. I'll have fun tweaking and messing with it for awhile. :D
 
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