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Mind posting the example of the sloped brakes? Curious to see the degree/angling at play.
I have to admit. When i read Zacs answer is was angry again. Some really bad words came into my mind, but sometimes it is good to count to ten. I never thought this thread would turn out as funny, maybe hilarious, as it did.
Doing realistic coaster is one of the key elements. I am in there.
But let me get it right. Frontier is playing the realism card for removing creativity from the game while heavily promoting and praysing the creativity of the same overall.
Correct?
If it is oh boy could we start dicussions over flats again, for example. And i have to admit i am a bit affraid what Frontier has in store for us for Beta and feeling a bit sorry for the building makers.
The problem is, and always has been even back to the RCT3 days, that Frontier seem to fixated on basing each of their coasters on one single coaster in real life - not using a lot of the same manufacturer/track design for a larger sample of examples. I'm no expert by any means on coaster manufacturers and types, but I don't see why we can't have it set up so that we
- a) select a track type
- b) select a compatible car type
- c) build the track with as much freedom as is technically possible for the combination of selected track and car.
To give an example, the curved lift-hill restriction was removed on the Anubis hypercoaster. That uses the exact same B&M style track as most of the other coasters in the game. Surely if it's possible on that one, then it should be possible on the others too? [weird]
Now I'm not saying that it is necessarily possible for a B&M track like that to have a curved chain-lift, but my point is that if they are able to allow it on one of the B&M coasters, surely it should be exactly the same on the others? It voids any "realism" excuse for the other types that use the exact same track.
Just for a little context, the reason this is no longer possible is for coaster authenticity. There aren't any real world examples that we know of ......
I am sorry, but Zac already answered:
And they never said they wouldn't remove the curved lift from the Giovanola Coaster again if the Schwarzkopf Coaster Type is in.
I guess we have to accept that Frontier doesn't want it to be in. As some people from the forum pointed out. It is their game.