How to avoid Gankers.

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DeletedUser191218

D
There is no objective form of fun. Everyone has their own tastes and in an open world setting like Elite's, arbitrary limitations on who can encounter who do not jive with mine.

Likewise, PvP is an enormously broad and varied topic. Organic PvP is primarily what I'm after in Elite, not formal contests or carefully balanced encounters that test only a tiny spectrum of the skills involved in the broader game. Sure, I engage in these things from time to time, but they are essentially practice for my idea of real PvP...when my CMDR has an enemy to defeat, or would prefer to survive a hostile encounter he wasn't expecting.

While I certainly have my criticisms of PvP in Elite, Elite does organic PvP pretty well, all things considered. Sure, it would be nice if people could die and stay dead, or if there were actual demographic and economic models underpinning things, but nothing is perfect, and there really hasn't been anything remotely comparable in the genre since Jumpgate.



Trust that there are numerous ways to foil such behavior is enough for me and is often enough to keep potentially hostile behavior at bay, or turn it into a non-violent social experience.



The secret is not attempting to communicate with those who are only interested in shooting at your CMDR.

Anyway, survival is not difficult, the game has always favored defense, and every inflationary mechanism added has exacerbated that trend. Veteran CMDRs do not easily get shot down, even by wings dedicated to doing just that.



An entirely fallacious argument.

PvP 'zones' are categorically incompatible with organic PvP.

Wanting organic PvP, where asymmetric encounters are possible, or even the norm, is not the same as being challenge adverse. Indeed, a big part of the appeal is that one may be caught off guard, or be out numbered, especially if one is the disadvantaged party. The best PvP experiences I've had in ED, or most games are were I or my characters have been minding their own business and were dragged into a situation they weren't necessarily prepared for.

Even implied threats, whether they are actually realized or not, add an element of excitement to the game that would be lost if I knew I had to go looking for trouble for it to have any chance of finding me.

Anyway, if you want to continue to accuse me of playing a character in this game that is only looking for easy targets, just know that I can prove you wrong.

A 'fallacious argument'? Are you quite sure? My claim that you want to be able to attack players who don't want to PvP and who aren't prepared for it is completely backed up by the fact you literally just admitted that - albeit you dressed it up by trying to present it as 'organic'. It's a game mate. You forcing people to play it with you when they don't want to isn't 'organic'.

If you don't want to only PvP against other players who want to PvP, what do YOU call that? I know what I do.

Incredible you say my argument is fallacious and then spend a paragraph proving that my presumption about you is correct.
 
Actually I was wondering that myself, haven't been in the Python since I last used the Inara plugin, so it's possible I ditched the GFSD Booster or the c2 rack.
But I fly without MRPs often enough if I don't think to be interdicted by Players (which in Colonia is seldom the case).
I don't do salvage missions like at all, so no wonder I don't run into them ;)
Ah, I thought I had just missed some crucial update in combat tactics like MRPs being proven ineffective. I try to outfit for mission effectiveness, then defense/offense for as broad a variety of situations as possible.
Good luck to you out there in Colonia. You engineers are pretty slick and you might end up as the last pocket of humanity if the Thargoids burn out the bubble.
 
... such as?


Not really helpful advice for meeting people. I mean, I'm not psychic and have no idea what people's intentions are. Running at the first sight of other CMDRs is kinda anti-social. Saying hello just gives people time to get in position for the kill.
edit In your defense, it is more effective at "not getting ganked".


Favoring defense is the popular theory; the amount of effort that goes into stacking up that defense is also talked about quite a bit. Kinda sucks to only be able to hand out the advice "You should be prepping to run when you encounter another player, at least until you've ground out dozens (if you gold rush, possibly hundreds if you don't min/max your earnings) of hours getting a capable ship first. After that, just don't talk to people in any situation in which they are capable of shooting you."
This is why I mostly play in Mobius: I like stopping to talk to people.
 

DeletedUser191218

D
This is why I mostly play in Mobius: I like stopping to talk to people.

I too play in Mobius but the issue (on PS4 at least) is that no-one else seems to. I'm in Sol and seen not a soul. Mobius is great if there are actually people in it. Perhaps PC is better.
 

Goose4291

Banned
Bad advice for Elite long term: Don't be social, we're only here to fight and kill each other like pit fighters

5b2fe9d188b49.jpeg


Being Social is good for the game and the community.

Being Alt-tabbed in a discord channel while watching Netflix on your other monitor in a system with high chance of hostile combat is bad for your virtual bank balance.
 
This is why I mostly play in Mobius: I like stopping to talk to people.
I talk way too much to people all the time, in open. Just ask Phisto or the other Reapers :LOL:

5b2fe9d188b49.jpeg


Being Social is good for the game and the community.

Being Alt-tabbed in a discord channel while watching Netflix on your other monitor in a system with high chance of hostile combat is bad for your virtual bank balance.
I use a second monitor. Pay to win? 😅

edit: sorry Goose, didn't read it correct.. didn't notice the "other"
 
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Being Social is good for the game and the community.

Being Alt-tabbed in a discord channel while watching Netflix on your other monitor in a system with high chance of hostile combat is bad for your virtual bank balance.
For those not reading every page, yes, my one liner pulled from my post was a bit of an exaggeration as is how I read this reply containing obvious advice.
 
This is why I mostly play in Mobius: I like stopping to talk to people.
Not knocking you choice of Mobius as I play there a bit too (sometimes it's nice to have a non-hostile agreement as the standard), but it isn't really an answer if you're looking to avoid ganking while playing in Open.

I too play in Mobius but the issue (on PS4 at least) is that no-one else seems to. I'm in Sol and seen not a soul. Mobius is great if there are actually people in it. Perhaps PC is better.
I play on PC and in Mobius group a bit; outside of social hotspots, I can't recall every coming across another CMDR in it; your mileage may vary.
 
Barely more effective shield strength? Cardinal error is using thermal (and then G5 instead of G4 which balances the resistances) instead of reinforced.

guilty!

my excuse is that that comes at a sginificant cost of recharge rate, the whole point of bi-weave. i tend to run base shield fairly low while increasing resistance to maximize recharge. then again i fly agile and getting hit by a plasma is rare, almost never in pve (dunno, maybe in a python? yeah big targets need big shields).

anyway the increase in kinetic buffer and also explosive are nice. good call! i somehow took for granted that "reinforced" increased mass and never bothered with it :D:D:D

my life has been a lie!
one that i told myself!
oh, wait, that's all of us ...
 
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DeletedUser191218

D
Due to the popularity of the ABC for ganker avoidance, here is the Frontier Forums edition:
  • Angrily denounce your opponent
  • Brush off advice
  • C O M B A T L O G

I might start combat logging gankers in open, just to annoy them. It's hilarious reading people's salty melt-downs when someone has decided they don't wish to play with them.
 
guilty!

my excuse is that that comes at a sginificant cost of recharge rate, the whole point of bi-weave. i tend to run base shield fairly low while increasing resistance to maximize recharge. then again i fly agile and getting hit by a plasma is rare, almost never in pve (dunno, maybe in a python? yeah big targets need big shields).

anyway the increase in kinetic buffer and also explosive. good call! i somehow took for granted that "reinforced" increased mass and never bothered with it :D:D:D

my life has been a lie!
one that i told myself!
oh, wait, that's all of us ...
The regen is 3.2 mj versus 3.7 mj (I don't count broken for my Python, it's not really a hulltank/hybrid), and all you ever need in open is high kinetic and absolute.
 
... such as?

It's not uncommon for CMDRs who would otherwise open fire to refrain from doing so when they realize that my CMDR does not fit their prey profile (e.g. will not be a sitting duck). On the other hand it does occasionally attract attention from those looking for a challenge, but usually only when I also seem to be in a position to offer one.

Likewise, my own experience, and my accounting for possible hostilities, allows my CMDR to be safe in situations that would be much more dangerous for more naive pilots.

The net effect is that those that are reasonable capable at the more violent side of encounters also have more opportunity for the social side, if we are talking about hanging around well trafficed areas in Open.

Favoring defense is the popular theory; the amount of effort that goes into stacking up that defense is also talked about quite a bit. Kinda sucks to only be able to hand out the advice "You should be prepping to run when you encounter another player, at least until you've ground out dozens (if you gold rush, possibly hundreds if you don't min/max your earnings) of hours getting a capable ship first. After that, just don't talk to people in any situation in which they are capable of shooting you."

The most potent defenses are situational awareness, familiarity with various game mechanisms, and competent piloting. Equipment certainly helps, but it's not the main hurdle, nor where one's main focus should be.

My CMDR is pretty safe in an off-the-shelf Viper III. There are other CMDRs would would manage to get themselves shot down no matter what they were in.

A 'fallacious argument'? Are you quite sure?

Completely positive, given how little your interpretation of my post appears to reflect it's content.

My claim that you want to be able to attack players who don't want to PvP and who aren't prepared for it is completely backed up by the fact you literally just admitted that - albeit you dressed it up by trying to present it as 'organic'. It's a game mate. You forcing people to play it with you when they don't want to isn't 'organic'.

If you don't want to only PvP against other players who want to PvP, what do YOU call that? I know what I do.

Incredible you say my argument is fallacious and then spend a paragraph proving that my presumption about you is correct.

Since you're seemingly incapable of responding to anything I actually say and insist on misrepresenting my statements in your replies, I'm just going to put you on my ignore list.
 
Due to the popularity of the ABC for ganker avoidance, here is the Frontier Forums edition:
  • Angrily denounce your opponent
  • Brush off advice
  • C O M B A T L O G
I might start combat logging gankers in open, just to annoy them. It's hilarious reading people's salty melt-downs when someone has decided they don't wish to play with them.
Pretty sure you two are being silly, but don't be a CLOGer unless that's just your style of footwear.
 
A 'fallacious argument'? Are you quite sure? My claim that you want to be able to attack players who don't want to PvP and who aren't prepared for it is completely backed up by the fact you literally just admitted that - albeit you dressed it up by trying to present it as 'organic'. It's a game mate. You forcing people to play it with you when they don't want to isn't 'organic'.

If you don't want to only PvP against other players who want to PvP, what do YOU call that? I know what I do.

Incredible you say my argument is fallacious and then spend a paragraph proving that my presumption about you is correct.

'dressing up' So now you're accusing morbad of being disingenuous. Nice.
I'm no pvp'er but I like the risk that I might run into it. Organically.
Designated pvp zones would mean the removal of any and all risk which would just ruin the game for me.
 
'dressing up' So now you're accusing morbad of being disingenuous. Nice.
I'm no pvp'er but I like the risk that I might run into it. Organically.
Designated pvp zones would mean the removal of any and all risk which would just ruin the game for me.
That's what a lot of players want: opt-out of danger.
Generally that's okay and that's what modes are for.
It only gets annyoing if the same players who want to opt-out of danger want that opt-out in open for whatever reasons.
 

DeletedUser191218

D
'dressing up' So now you're accusing morbad of being disingenuous. Nice.
I'm no pvp'er but I like the risk that I might run into it. Organically.
Designated pvp zones would mean the removal of any and all risk which would just ruin the game for me.

I guess I am to an extent. He openly admitted to wanting the freedom to attack players who don't want to PvP. That's EXACTLY what I suggested. But he claimed that's 'organic'. I would say that's dressing it up, so yes, if you like, I'm calling him disingenuous.

You can get that risk.....in PvP zones. Simple. You get what you want. I get what I want everyone is a winner. We can also remove the starter zones....actually let's make them PvP zones. This is all falling into place.
 
Organic pvp in Elite is certainly the most ridiculous way of using "organic" as an adjective. It got electrolytes too? Casual pvp while describing griefing is as ridiculous. It's just not working. Even Fallout 76, as disastrous as the game is, has a pvp switch.

Everytime people use those term, as well as "emergent" to describe a lack of feature leading to people turning on each other due to a lack of content, they should just slap their forehead and realize they became product evangelists, apologizing and trying to find and name virtues for a placeholder feature in a videogame with a development hiatus.
 

DeletedUser191218

D
Pretty sure you two are being silly, but don't be a CLOGer unless that's just your style of footwear.

I don't clog myself but don't have an issue with people that do. It's a game. If they don't want to play it with you then get over it.
 
It's not uncommon for CMDRs who would otherwise open fire to refrain from doing so when they realize that my CMDR does not fit their prey profile (e.g. will not be a sitting duck). On the other hand it does occasionally attract attention from those looking for a challenge, but usually only when I also seem to be in a position to offer one.

Likewise, my own experience, and my accounting for possible hostilities, allows my CMDR to be safe in situations that would be much more dangerous for more naive pilots.

The net effect is that those that are reasonable capable at the more violent side of encounters also have more opportunity for the social side, if we are talking about hanging around well trafficed areas in Open.
Specific tips on situational awareness would be more helpful; what are some of those personal experiences that can be used by a variety of CMDRs.
From this bit, I get "keep moving, don't sit still" which makes sense, is advice I can agree with, but isn't always helpful if your task requires sitting still for a bit (e.g. collecting space junk for X).
I still think might just be a troll thread but that doesn't mean we can't learn something here anyway.

The most potent defenses are situational awareness, familiarity with various game mechanisms, and competent piloting. Equipment certainly helps, but it's not the main hurdle, nor where one's main focus should be.
So help us out with some of that situational awareness. Details, stories, or even commented videos if you have those.
 
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