How to make Elite Dangerous more profitable for Frontier so they can give us more stuff.

They were never promised. That is a myth.

In an early interview during prerelease stage Mr Braben stayed that 'they'd like to see that at some point in the future' but that was a personal wish and not part of the product promise at any point.
It was a statement by the CEO of Frontier as part of the KickStarter (when money was being raised for ED).

Don't make me get the video again :)

From the Kickstarter FAQs
Can I leave the space ship?

Yes, but not in the initial release. The core release of the game focusses on the ships and space. We'll then be working to expand the game. This includes exploring your ship and space stations. The potential content for Elite is huge,so we're keeping a sensible strategy to add to the game in stages.
 
Last edited:
It was a statement by the CEO of Frontier as part of the KickStarter (when money was being raised for ED).
Moral of the story - never buy anything based on "potential content" or "promises". If Elite hadn't taught me this lesson, MSFS 2020 definitely would have.

Unless you have an abundance of disposable income and are a philanthropist at heart.
 
About the mentioned 2017 retcons: I believe that was when Frontier changed their (unwritten?) stance from "assume the lore of the old games still stands, unless it contradicts ED lore" to "assume the lore of the old games isn't valid, unless it's specifically included in ED lore".
Plus a number of things were retconned from the Kickstarter books too, which were written by fans who paid huge amounts of money for the Kickstarter, and released alongside the game: so quite importantly, they were written before ED launched. (The most notable retcon being the Thargoids having two factions.) For people who were (are) big fans of the earlier lore, I'd assume the change(s) in direction were rather bad.

Another thing rarely mentioned when the topic of Thargoids in FFE comes up: the game was meant to have a branch in that part of the story, with INRA "offering" a mission to the player to go hit the Thargoids with an improved mycoid virus instead, and this would have led to a new war. This didn't make it into the game, although some of the text was left in there - the initial INRA mission's text can even pop up, but there are no buttons to accept or refuse it.
 
Last edited:
I'm glad Fdev have sticked to this sensible (glacial pace for some) strategy. Sure they could have done a lot of things better like Ody launch (and they could have been more adamant about what is in immediate roadmap and what is not, as well as stop being so coy about Raxxla lol), but the alternative is seen in certain other space games that have a conspicuous failure to launch due to their everything and the kitchen sink approach giving themselves greater and greater workloads especially by selling more and more ship "macro" transactions, and having to reiterate and reiterate over everything when new things are added or tech gets outdated and they want or need to start again. Slow and steady wins the race.
 
The way it's looking Starfield may well win the race :)
Well, in many things it will, but not if you want on planet srv driving, atmospheric flight, freedom to fly anywhere e.g. canyon flying, mountain circling, etc., multiplayer, life size planets and galaxy...

But with all that said I think Starfield will be great. Just probably not for me.
 
I'm not sure anyone disputes the content would come in stages. It's just there isn't any indication from Frontier that the next 'stage' is coming at all.
Time for the "First time?" meme. lol. It certainly does seem to be the FD way.

We do know however that there is an update 16 and 17... and that a reworked feature is on the way next year... so we do know at least there is the usual glacial progress...
 
Back
Top Bottom