Ouch. Well that's a bit harsh. To be fair to ED, such criticism needs a relative basis of comparison to a contemporary game to put it in perspective. The obvious is ED vs say SC from a developmental perspective:
Graphics/Visuals to date:
SC HD graphics are better v. ED (and this feature is probably the best thing SC has going for it to date). SC has space legs, EVA, immersive atmospheric planetary landings, immersive space station interiors, interactive 3D NPCs (with limited AI), a high degree of personal avatar and ship customization. In contrast, ED has poorer graphics, but a superior, realistic/stable Newtonian physics flight model vs. SC buggy pre alpha demo.
Gameplay/Game mechanics:
For all its faults and failings, ED is a viable sandbox with a working/stable flight model, has closed game play loops, has a somewhat weak but well defined lore/player RPG opportunities for emergent game play (for both PvP and PvE) by means of PP and Thargoid game elements, has ability to customize engineered ships, land able planets on which you can travel via land vehicles, a viable economy with working BGS/new currency, will soon have working/stable fleet carriers, n00b friendly in game tutorial/online store, and new crafting element features the likes of base building etc. Space legs are a rumored possibility with 2020 update. In contrast, SC has all these except they're horrifically and poorly executed.
Development schedule to date:
IMO this has become the ultimate discriminator. ED was released
on time and schedule. Despite all it's apparent technical failings and shortcomings, ED has since released DLC
on time and schedule as promised to date.
For SC OTOH, this should put things in glaring perspective:
- May 25, 1961 - President Kennedy declares his intent to get to the Moon in a decade July 20, 1969
- Presidents Nixon/Johnson complete Kennedy's dream getting to the moon in just 8 years, 1 month and 25 days
- Oct 19, 2011 - CIG launches Kickstarter for SC
- Yet some 7 years, 10 months, 25 days to date as of Sept 9, 2019, something tells me CI isn't launching the polished SQ42 beta by December 2020.
So from a game development perspective, ED is right on point despite all it's faults. SC OTOH, will have been in pre-alpha/alpha development longer then the US Apollo program took to conceive, implement, and execute......