I don't get it, Danicus. You participated in the Zarek Null event, didn't seem to have any problem with Open.
Now you're bucking for PvE servers? What gives?
None of the CMDRs killed since the start of DW2 need PvE servers. They just need to learn how to stay alive.
I totally do not have a problem playing in Open.
I play in Open all of the time.
I think it is crap that this game does not have PVE Open like every other MMO.
I think there should be a much more robust, balanced PVP WVW system in this game that actually involves ranking, rewards, skins, decals, AND a minimal if any insurance buy in. If it really is about PVP, don't build it with a focus on Gank mechanics and burst DPS.
This fooling around with special PG to FDEV relationship giving restoration for in PG kills is a horrible, weak effort to offer a PVE alternative to an actual PVE Open server.
The special arrangment between FDEV and Fleetcom says, hey - if you're important - a somebody, we'll give you a PVE experience with lots of other players. If you just bought the game and want a PVE experience where you can meet new people - well - screw you.
You've got to remember - this is a game with dozens of keybindings, HOTAS (helps alot), lots of special secret menu quirks, third party apps. The barrier to participation is huge. In most MMOs, collaboration with other players is the vehicle to learn the mechanics of the game.
This game places the new player in a sharkpool, making this learning curve even more brutal.
In addition, there are simply players that want to be social while they interact with the environment and don't want to do pvp.
From my point of view, this event points out the very real desire for large numbers of players to congregate in a social way while engaging in a PVE experience. FDEV obviously acknowledged that need, and built -on the fly special support to serve the group.
I'm hoping that FDEV realizes that everyone deserves that consideration, not just the favored ones.