I need $$$$$$$$$$$$$$$$s

So I need to earn more credits .. I 'm over the grind of "Road to Riches" Missions are pretty average return .. I've done exploring don't like shootm up stuff because I keep loosing a ship or two does anyone know does mining payoff and if so what part of the universe so I don't have to jump trillions of LYs .. or people moving its safe they say but again who wants to be endlessly jumping .. unless there's a shortened route to do this over and over? Looking for clear ideas places and best type of ship to do it? BIG ask but this forum has been so helpful. Thanks commanders.
 
Exobiology is lucrative.

Platinum laser mining isn't bad and requires less time flying.

Both of these are easy, safe ways to make a lot of money. Exobiology requires Odyssey & an Artemis suit, and there's probably a road to riches equivalent only google away. Bear in mind the big money is in first discoveries which you aren't going to get from 3rd party sites, you gotta get out there & find stuff nobody has found before but there are some plants that are worth a lot even if they have already been tagged by someone else.

Laser mining for platinum in Plat hotspots in Metallic (note: not Metal Rich) rings will take a while initially until you have enough cash to get a bigger ship. Finding a good place to sell will teach you something about trading, and how to evade pirate NPCs that come after your haul. It's a little more complex than exobio but also more connected to the rest of the game.

What is it you want to spend the money on?
 
I've done exobiology done well at that got a 20 million haul once or twice. I can do a new ship but all the engineering means more grind. People hauling I'm told is good and mining if you get the right spot where you are not having to travel to far back and fourth. Got about 200 mill in the bank at the moment but that's small fry. So looking forward to a way to earn some good money .. I need the route and stations that are close enough so whether I go people or mining its reasonably accessible any easy to make $$$$. Done heaps of exploring been out there but its the drag back home again at the moment my ships are doing about 45 ly jumps unladen. ANY ideas ? Exploring I'm Elite and exobiology at level collector. Cheers CC
 
ive heard that robigo passenger runs are one of the go to places for some cash. never done it so i just guess its taking passengers from robigo system...
similarly evacuating from goid warzone can bring you some credits, just make sure you deselect goid systems in map ploting to avoid hyperdictions.
in regards to mining: lasering platinum is the reliable mining, core mining is the risky one. risky in terms its a chance that you find a rock with good core. you may fly for an hour with empty cargo or you might fill up within minutes...
pretty cool cash grab is orthrus hunting. you dont really need anything other than conda equipped with the right stuff. no unlocks necessary, no skill needed, you just have to find one, hold trigger and adjust your aim a liitle bit. 40 mil per piece.
 
Passenger missions are reliant on rep which has to be ground before anyone will travel.
Unless you're doing refugees which involves shooting.
Personally I find mining to be mind numbing.
As a trader I get decent credits hauling metals & minerals from Extraction and Refinery systems to Hi Tech, Industrial and Refinery systems.
If you can get mining missions for commodities you can buy it's easy credits.
 
So I need to earn more credits .. I 'm over the grind of "Road to Riches" Missions are pretty average return .. I've done exploring don't like shootm up stuff because I keep loosing a ship or two does anyone know does mining payoff and if so what part of the universe so I don't have to jump trillions of LYs .. or people moving its safe they say but again who wants to be endlessly jumping .. unless there's a shortened route to do this over and over? Looking for clear ideas places and best type of ship to do it? BIG ask but this forum has been so helpful. Thanks commanders.

1. Sightseeing
Robigo sightseeing missions to Sirius Atmospherics can net about 100 millions per hour, after you get allied with the factions in the system

You need to use a Python built like this (as you can see, no engineering bar the tech broker 5A FSD V1) and run missions from Robigo Mines, stacking up sightseeing missions towards Sothis A5. Dont engage in combat, win every interdiction if you get interdicted, keep an eye for bounty hunters coming after your wanted passengers (such occurrences are rare, but not unheard off) and you can safely ignore whatever your passengers will demand during the 10 minutes trip

With some experience, you can do 6 missions per hour, and you can net about 100-120 millions for the first hour, then the mission board starts to dry out and you will fly without filling up all your cabins.

2. Exobiology
Exobiology can give a really good paycheck - you need a DBX built like this (again, no engineering, just the tech broker 5A FSD V1 and the DSS)
Fly out of the bubble for like 500 ly in North or North Est (not towards the Colonia) and star filtering systems out for A, F and G stars - visit them, FSS them, if you find Bio signals and the planet has NO markings for First Footfall go and scan them.
Pay extra attention for systems with HMC planets - if a such planet has bio signals, there is a solid chance it will be the Stratum Tectonicas that gives almost 100 millions (with first discovery bonus)
Finding and scanning the plants might be tedious at times, but first discovery bonus makes it worthwhile

3. Supply/Delivery missions
Build a Python like this - it requires more engineering, but it can work with minimal engineering if you manage to avoid all combat.
Settle in an industrial system with an outpost close to drop off point and pick up supply/delivery missions (but avoid the wing ones asking for thousands of cargo). Some fetch missions are also doable (like scoop blackboxes, art, whatever)
When you get allied with all the factions, the paychecks can be quite big, and the missions should have you sent to agri, high tech, refinery or extraction systems to source or deliver the good making for some decent variance - just make sure you evade all interdictions cause the ship is not fit for combat
 
Ground CZs in highs pays 6-10 million for about 20 minutes work. Get critically wounded and you return after a short ride in a dropship. Credits are not lost. Doing this gives a break from the other cash earners which pay more (120 tons of platinum from mining, say an hour overall including selling could net you 30 million - and I know that this is according to some a too low amount).

Steve
 
I've done exobiology done well at that got a 20 million haul once or twice. I can do a new ship but all the engineering means more grind. People hauling I'm told is good and mining if you get the right spot where you are not having to travel to far back and fourth. Got about 200 mill in the bank at the moment but that's small fry. So looking forward to a way to earn some good money .. I need the route and stations that are close enough so whether I go people or mining its reasonably accessible any easy to make $$$$. Done heaps of exploring been out there but its the drag back home again at the moment my ships are doing about 45 ly jumps unladen. ANY ideas ? Exploring I'm Elite and exobiology at level collector. Cheers CC

If you have two friends with loads of Credits already & their own fleet carriers you could ask one to set up a sell order at minimum price & another to buy at maximum price, park them both next to each other in an unpopulated system far enough out to have no NPC traffic & you shuttle cargo between them, buying low & selling high.

What is it you want the Credits for? How much do you consider to be a lot?
 
Exception: You own a carrier.
No. Credits are a problem if you grind your way to a carrier as fast and early as possible, spend every dime on it and get burned out in the process. If upkeep is a problem, you cannot afford a carrier, simple as that. For an advanced player - and this is what carriers are made for, a money sink for advanced players - the upkeep does not matter.

Stop spreading this falsehood of "expensive carriers".

So I need to earn more credits .. I 'm over the grind of "Road to Riches" Missions are pretty average return .. I've done exploring don't like shootm up stuff because I keep loosing a ship or two does anyone know does mining payoff and if so what part of the universe so I don't have to jump trillions of LYs .. or people moving its safe they say but again who wants to be endlessly jumping .. unless there's a shortened route to do this over and over? Looking for clear ideas places and best type of ship to do it? BIG ask but this forum has been so helpful. Thanks commanders.
I know that is not what you want to hear, but my advice: Take it easy. Credit grinding will not make you happy, and it will not "skip" you to the "good stuff". You need to find game loops you enjoy rather than those who pay well, or you will burn yourself out. There is nothing magic after you get rich, and the game does not magically "open up" if you grind your way towards an Anaconda, a carrier, or whatever it is you are after.

Speaking of which: What is your goal? Why do you need credits so urgently? I didn't really get that from your posts.

I think all of the good money makers have been mentioned; these days most major loops offer a good pay , but no matter how hard you grind, none come close to the days of void opals and low temp diamonds. Again, I would care more if I enjoy doing it than how much it pays. I know I am preaching, but doing game loops you don't enjoy for the money will crush your soul. Seriously.

To reconsider exobiology: Have you done your Palin trip yet? Doing an exo trip could be done in tandem with that. The important thing for exobiology payout is that you need the first discovery bonus to make the big money. Aim you travel to a direction where nothing is: Not colonia, not one of the popular nebulae, etc.

The real big money maker these days is AX combat, but it has a considerable gear and skill ceiling, and is most lucrative with a bunch of other, experienced players. You could go to a popular AX CZ and (while trying to survive) just tag every interceptor before the other players kill it. In a good CZ I made up to 500 million per hour. But it is dangerous, and you need to learn how to do it first.

Edit says: That includes taking the CZ all the way to the end and kill both Hydras. Which can be a pain.


To summarize: a) take it easy and avoid burning yourself out, and b) maybe tell us why you need credits, apart from the reason everyone does ("because") ;).
 
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Unless you're doing refugees which involves shooting.
No, it doesn't. Not if you do it right. It may involve running from being shot at, though, and possibly the ability to tank a few hits.

But refugees don't pay too well. The adavntage is that you can count on being able to fill your ship (most of the time, anyways) and also usually get mutliple high rep missions. For me at least, the refugees are more for farmig rep than money.

Regarding the OP: what do you like doing - and how much money do you want? As in life, in ED it's easier to make money the more money you got. A Cutter can make more money from trading (or mining) than a Type-6. But as for the "endlessly jumping" - that's one of the cores of ED, at least as long as you don't want to engage in combat or on-foot playing. Even with mining - assume you get yourself to one of the Platinum hotspots (e.g. from https://edtools.cc/miner ), you'll either need to jump back with your hold full of Platinum to a good sales spot, or sell to an in-system carrier and accept whatever price they're offering to you. And keep in mind that stations at least have what is called "bulk tax" - the money you get decreases as the amouont of stuff in your hold apporaches the local demand. So that Cutter full of Platinum will get you maybe half of the advertised sales price on most stations, since demand is usually only a few thousand tons.

What I like most for a short session is to find a place where I'm friendly or allied (or make it so), then check for the less legal base attack missions - scan a data port, discretely disable a generator, that sort of stuff. These missions often pay a few MCr. per base, are fast and easy to do and basically risk-free if you know what you're doing. You do get some bounties on your head, but a stop at a nearby IF (in most cases) remedies that. I even got a dedicated ship just for those missions.
 
Personally I'd say don't bother trying to grab as much as you can as fast as you can. Sure, do a little bit of that from time to time, but playing the game to earn money over time is more satisfying than just concentrating on getting as much as possible to get everything as soon as possible and then not having anything new to look forward to.
 
Exobiology requires Odyssey & an Artemis suit, and there's probably a road to riches equivalent only google away.
Take my advise and ignore these. They will take to where there is biology, but you will only get 1x payout. If you find bio on a planet that nobody has landed on then you will get 5x payout. I have spent a week travelling out from Colonia. 33 jumps out in an unusual angle, 10 jumps to the right and 33 jumps back again. I reckon I will get 1.5 billion credits at least.
 
Take my advise and ignore these. They will take to where there is biology, but you will only get 1x payout. If you find bio on a planet that nobody has landed on then you will get 5x payout. I have spent a week travelling out from Colonia. 33 jumps out in an unusual angle, 10 jumps to the right and 33 jumps back again. I reckon I will get 1.5 billion credits at least.

I agree first discoveries are where the big money is:
Exobiology requires Odyssey & an Artemis suit, and there's probably a road to riches equivalent only google away. Bear in mind the big money is in first discoveries which you aren't going to get from 3rd party sites, you gotta get out there & find stuff nobody has found before but there are some plants that are worth a lot even if they have already been tagged by someone else.
 
orthrus is 40,000,000 Found in thargoid alert systems. threat 4 nhss
6 enhanced ax missiles and lot of hull reinforcements to mitigate caustic damage if it gets on hull.

hidden cache missions take all goods to an anarchy bartender can get a fair bit that way.
 
Looking for clear ideas places and best type of ship to do it?
I made enough credits on two Booze Cruises up to Rackham's Peak to last me until the galaxy goes dark. :)
It is a lot of work for a sole trader and takes a lot of time but it didn't feel that grindy (ymmv). Oh, and you also need to have a fleet carrier at hand.

About 20 trips in a T-9 to load the carrier with wine, 6 hours of carrier jumps, then wait until the party starts (and sometimes it skips a month) and then some 60 flights in the Python to unload it all.
 
Robigo Mines to Sirius Atmo has been nerfed somewhat, but is still lucrative at around 80M an hour, (6-7 runs), once allied, (which only takes an hour or two of doing those passenger missions). Those passenger missions are also a good source of grade 5 Exquisite Focus Crystals, and Biotech Conductors. A mat trader is at Velinski Enterprises in in Sothis as well.
 
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