I've already given an example of how adding a "feature" that offers benefits over the original game play quickly makes that feature the "default mode" and renders the original one obsolete even when the original was better "game play". Where is your evidence to the contrary, or are you just arguing for the sake of it?
Without supporting evidence, all your sarcastic commentary is nothing but conjecture and hyperbole, and isn't worth the pixels it's written in.
I've just given my evidence: The ONLY difference is that you press a button at the start instead of at the end of the flight.
You can still be interdicted. In fact, it makes it a lot easier for pirates because anyone with half a brain could see which ships are being autopiloted which means the pilot could probably be AFK.
You can still be seen on the radar.
You still have to choose the station after jumping from the nav map.
Like I said before, the downsides could be:
Dropped 20Km from the station instead of 10Km.
Dropped behind instead of in front of the station if the station is on the nearside of the planet, since the AP will fly you as straight as it can with only a slight detour if the planet is in the way.
Immediate submission if interdicted with no option for you to fight the interdiction.
The cost.
To be honest, your argument sounds more like you personally don't want it so therefore, it's not allowed in the game.
IT DOES NOT IMPACT HOW YOU PLAY IN ANY WAY, YOU CAN STILL DO WHAT YOU'VE ALWAYS DONE.
Does it affect you when players go out exploring instead of trading?
Does it affect you when players use the docking computer instead of docking manually?
Does it affect you when someone else is trading the same wares as you 200 Ly away?
Does it affect you when someone else is bounty hunting while you are trading?
Your excuses are weak and pathetic and until something is done to make travelling in SC a bit more interesting which is extremely unlikely, allowing AP gives players a break from tedium. No I don't want to have to navigate a minefield of things that may damage or even destroy the ship in SC either, my idea of fun isn't playing dodgems at multiples of light speeds.