Hi,
i'm fairly new to the ED universe, However I have been a gamer for many many years and can notice certain.... niche'.
I gather this game is sandbox, How ever it is missing a certain crucial aspect possibly pointed out in many a post.
Crafting... However my suggestion is not in the traditional sense, and may go hand in hand with this game type.
This game needs something to make mining and trading worth while and not just credits, certain people are getting bored with the lack of diversity.
Mining while its good in itself ( for some) its fairly fruitless, wouldn't it be better to allow for something to be done with all those different types of ore?
Trading A great time waster and fairly good credit maker, but that's all it is... there is no player driven market that should be apparent in a sandbox.
What I suggest is something that will put the market and ores to use, Player created ships,
what if we could have tools to design our own ships whilst still being based off current in game ships so as to not make them over powered.
For example you'd start with an Eagle framework and could mold that ship into something else of similar size but with the same eagle parts?
This then allow for some more variety in ships, While still allowing Devs control over them and able to release new ships. But will bring meaning to mining an trading for parts, to make your very own ship of awesomeness.
Wouldn't that be something for everyone?
This would therefore create a community or traders and miners and builders.
This could possibly lead on to the creation of weapons, And possibly even creation of whole new ships within boundaries.
My 2 cents.
CMDR Laranoye
i'm fairly new to the ED universe, However I have been a gamer for many many years and can notice certain.... niche'.
I gather this game is sandbox, How ever it is missing a certain crucial aspect possibly pointed out in many a post.
Crafting... However my suggestion is not in the traditional sense, and may go hand in hand with this game type.
This game needs something to make mining and trading worth while and not just credits, certain people are getting bored with the lack of diversity.
Mining while its good in itself ( for some) its fairly fruitless, wouldn't it be better to allow for something to be done with all those different types of ore?
Trading A great time waster and fairly good credit maker, but that's all it is... there is no player driven market that should be apparent in a sandbox.
What I suggest is something that will put the market and ores to use, Player created ships,
what if we could have tools to design our own ships whilst still being based off current in game ships so as to not make them over powered.
For example you'd start with an Eagle framework and could mold that ship into something else of similar size but with the same eagle parts?
This then allow for some more variety in ships, While still allowing Devs control over them and able to release new ships. But will bring meaning to mining an trading for parts, to make your very own ship of awesomeness.
Wouldn't that be something for everyone?
This would therefore create a community or traders and miners and builders.
This could possibly lead on to the creation of weapons, And possibly even creation of whole new ships within boundaries.
My 2 cents.
CMDR Laranoye