If I wanted a 'radio-tuning' game I would have rather bought an old radio.

Status
Thread Closed: Not open for further replies.

sollisb

Banned
The arguments being had here are similar to the arguments had with the original engineering system v the current one.

Some just despise the idea of people making more "progress" than them which is why you see so many nerf credit threads.

Please explain the 'more progress' in that statement. I'm failing to see any relation to 'game progress' and the FSS.
 
The arguments being had here are similar to the arguments had with the original engineering system v the current one.

Some just despise the idea of people making more "progress" than them which is why you see so many nerf credit threads.

Change may be perceived as wrong and evil.
 
Nothing has been removed in terms of functionality Juniper. If you visit a system you have not been to before that has been 'discovered by' another player you will see a bunch of [unexplored] bodies just like before 3.3. You can then use the FSS to resolve them or just target them & fly closer.

If you enter an untagged system there is no [unexplored] state as you say. But it hasn't been removed, it works in tagged & partially tagged systems. Fitting an ADS would replicate that for untagged bodies.

That's a hangover from the old system. You cannot achieve a Codex mapped system without the bodies being discovered manually through the FSS process now.

Correctly, I should have said it is being "phased out" - since it may never actually be completely removed. Nature of the beast I'm afraid. The only way to avoid that would have been to reset the galaxy on 3.3, and I don't think there's enough popcorn in the world to satisfy me if they decided to do that. ;)
 
That's a hangover from the old system. You cannot achieve a Codex mapped system without the bodies being discovered manually through the FSS process now.

Correctly, I should have said it is being "phased out" - since it may never actually be completely removed. Nature of the beast I'm afraid. The only way to avoid that would have been to reset the galaxy on 3.3, and I don't think there's enough popcorn in the world to satisfy me if they decided to do that. ;)

It isn't a hangover Juniper, it was a change made during the beta along with the FSS becoming an integrated component.
 
Last edited:
It isn't a hangover Juniper, it was a change made during the beta along with the FSS becoming an integrated component.
Which change was during beta. Only the FSS becoming integrated was done and only because the module was bugged and the FSS worked if you had an ADS installed or not. So it was easier just to integrate it into the ship instead fixing the bug.

Hence the reason it may be more difficult to add what you want in then you may think.
 
Last edited:
I was on the fence about the new scan system until only a couple of days ago when it really "clicked" and I managed to scan a full system in a couple of minutes and enjoyed the hell out of it. Love the sound design and feel of it
 

sollisb

Banned
I was on the fence about the new scan system until only a couple of days ago when it really "clicked" and I managed to scan a full system in a couple of minutes and enjoyed the hell out of it. Love the sound design and feel of it


it's 22000 ly to colonia. Picking a jump range of 50ly = 440 jumps. A 'couple of minutes' lets call it 2, per jump to use FSS = 440 * 2 = 880 minutes = 14 hours using the FSS.
 
it's 22000 ly to colonia. Picking a jump range of 50ly = 440 jumps. A 'couple of minutes' lets call it 2, per jump to use FSS = 440 * 2 = 880 minutes = 14 hours using the FSS.

Almost arrived, will make it tonight or tomorrow. What is your point? Traveling 22000 LY and exploring hundreds upon hundreds of systems should be an afternoons task?

I prefer the FSS over what we had, so I enjoyed my trip. Canceled my previous attemp due to boredom. You dont like the FSS so you dont like using it. Okay.

"I like pizza!"
"Oh yeah? Imagine eating many pizzas during your life!"
"Sounds great..."
 
Last edited:

sollisb

Banned
Almost arrived, will make it tonight or tomorrow. What is your point? Traveling 22000 LY and exploring hundreds upon hundreds of systems should be an afternoons task?

I prefer the FSS over what we had, so I enjoyed my trip. Canceledmy previous attemptdye to boredom. You dont like the FSS so you dont like using it. Bug deal.

"I like pizza!"
"Oh yeah? Imagine eating many pizzas during your life!"
"Sounds great..."

Was I replying to you?
 
it's 22000 ly to colonia. Picking a jump range of 50ly = 440 jumps. A 'couple of minutes' lets call it 2, per jump to use FSS = 440 * 2 = 880 minutes = 14 hours using the FSS.

22000ly in ony 14 hours is stupidly fast. Whats the issue again?

Also you assume that people will scan every system they jump to which will speed things up if they don't. You are also assuming they won't travel to planets and explore whats on them, which will slow things down.

Also you don't have to scan any system at all to get to colonia. Sorry but I don't get the issue here.
 
Last edited:
OK, but as I said, it's a big thread with over 650 posts - so you'll forgive me if I've not read every line..

These threads are so long because it's the same 10 people posting the same things 50 times each (sheepishly raises hand). Speaking of:

I really love the new exploration tools and think Frontier did a wonderful, brilliant job* with them!

Though it is good to see some new faces in this thread. Hello!!!!


* that's not to say there isn't some room for improvement...
 
The arguments being had here are similar to the arguments had with the original engineering system v the current one.

Some just despise the idea of people making more "progress" than them which is why you see so many nerf credit threads.

Thing is the FSS makes it easier to make more "progress", the ADS is slower and harder to make "progress". This is why (as someone who likes the FSS) I canot fathom those against getting some sort of the old ADS system back for those that prefer that way.
 
Please explain the 'more progress' in that statement. I'm failing to see any relation to 'game progress' and the FSS.

Oh i know there isnt progress in exploration in the traditional sense.

I just get the impression from some here that progress can be made during exploration and they hate the idea that some might be doing it faster than them.
 

sollisb

Banned
Oh i know there isnt progress in exploration in the traditional sense.

I just get the impression from some here that progress can be made during exploration and they hate the idea that some might be doing it faster than them.

I actually don;t think that is an issue at all. Mining far outweighs the credit rush/exploit right now. And even then, If someone wants to sit using the for hours and gain credits I respect them no end. I'd lose my mind.

I think the fact that something was taken away after 4 years of use and replaced with this (tom some) (me) cheap monstrosity, is the issue. I was happy with what I had. Why can't I have it now? No-one seems able to answer that.
 
You misunderstood what I wrote, or I didn't make myself clear.

The lack of the ADS "honk" giving you auto-credits & a filled system map just by pressing a button seems to be people's major beef here. Maybe it's "money orientated", maybe it's just that they want to eyeball an ELW, or listen to tones, or whatever because they don't look at the frequency response from the "honk" closely enough, I couldn't say.

But the old system is utterly incompatible with the new. Bringing the ADS back in its original form would totally defeat the purpose of the FSS. So, I for one hope they don't do that.

No I get that you think that, but that's not what I'm getting from people complaining at all, they don't want more money, they want the old ADS back which is slower and harder to make money, money is NOT their motivation at all. This sadly is what I think is the common misconception behind all pro FSS people arguing.

This is the jist I get from the complaints.

1) many just hate the new gameplay mechanic
2) many want a quicker way to get a "basic" view of the system akin to the old System map reveal via the "honk", for finding configurations of interest (not for finding the "MONIES")
3) many want to fly their spacecraft to the planets to discover them as opposed to looking at them through a telescope. ONLY in the bubble or pre discovered systems is that possible, in a virgin system an explorer has pretty much no idea in what direction to go without the using the FSS first.

There may be more, but I think that's the majority of the views (condensed) I see in the various threads. No one ever mentions they want "maor monies".

I don't think the ADS nulifies the FSS at all, the primary function of the FSS is to replace the laborious (for me) fly up to every planet to "discover it"....but I realise many like doing just that so feel they should have the gameplay choice as it in NO WAY impacts anyone elses gameplay, in fact it negatively impacts theirs if they want money and first tags etc as it's SLOWER!!
 
Last edited:
it's 22000 ly to colonia. Picking a jump range of 50ly = 440 jumps. A 'couple of minutes' lets call it 2, per jump to use FSS = 440 * 2 = 880 minutes = 14 hours using the FSS.

Then use the neutron highway if you want to get there fast. Problem solved.
 
Last edited:
I was on the fence about the new scan system until only a couple of days ago when it really "clicked" and I managed to scan a full system in a couple of minutes and enjoyed the hell out of it. Love the sound design and feel of it
Well yeah this. I just did a ~20 kylie / ~500 system loop scanning with the FSS and made ~104 million, I can't remember how long it took but i'd guess a 2 or 3 minutes per system average, that works out at approx 6 million credits per hour which is a pretty good rate if you care about that sort of thing. On top of that you get to discover everything in the system (tbf there often isn't much, but hey) so if there's something interesting to find, you can. There's room for improvement (a roll-axis! and the modes), but it's pretty slick once you get the hang of it.

I wouldn't care if they put the ADS back and give people the choice to do it the tedious way - the FSS is far superior and far more respectful of your time.
 

sollisb

Banned
No I get that you think that, but that's not what I'm getting from people complaining at all, they don't want more money, they want the old ADS back which is slower and harder to make money, money is NOT their motivation at all. This sadly is what I think is the common misconception behind all pro FSS people arguing.

This is the jist I get from the complaints.

1) many just hate the new gameplay mechanic
2) many want a quicker way to get a "basic" view of the system akin to the old System map reveal via the "honk", for finding configurations of interest (not for finding the "MONIES")
3) many want to fly their spacecraft to the planets to discover them as opposed to looking at them through a telescope. ONLY in the bubble or pre discovered systems is that possible, in a virgin system an explorer has pretty much no idea in what direction to go without the using the FSS first.

There may be more, but I think that's the majority of the views (condensed) I see in the various threads. No one ever mentions they want "maor monies".

I don't think the ADS nulifies the FSS at all, the primary function of the FSS is to replace the laborious (for me) fly up to every planet to "discover it"....but I realise many like doing just that so feel they should have the gameplay choice as it in NO WAY impacts anyone elses gameplay, in fact it negatively impacts theirs if they want money and first tags etc as it's SLOWER!!

+REP

Someone gets it
 
Another 2 to 3 credits from me.

First of all: I really like the FSS (although buggy as hell in VR)

Secondly: I can understand fully the dissappointment of some hardcore Explorers like DrewCarnegie, because (s)he made some reasonable points clear that I wasn't aware of.

Therefore some of my thoughts how to fit the ADS, or sort of, into the new FSS-mechanics:

The FSS is great, but gives out too much information about the bodies inhabited in the star-system. To satisfy both types of Commanders (explorers and tourists), the FSS should reveal general information about the bodies like type of body (rock/ice/gas) and atmospheric consistence through spectral analysis. Not more

To learn more about the Bodies discovered you have to use the ADS (or the sucessor of it). Is it an ELW/WW/AW? is it terraformable? etc...

And to come to a conclusion you have to "play golf" to reveal the consistance of rings and if there are any poi's present on that particular body.

I would love THIS type of exploring mechanics.

And the deeper you explore a system the more payout you get.

And for all of these who want to tag bodies: 1. Discovered by XY, 2. Explored by XY, 3. Mapped by XY

Let's go on with the RoyalRumble
 
Status
Thread Closed: Not open for further replies.
Back
Top Bottom