I am not sure if you tried their other games, but FD is very, very reluctant of fail-states. PC and JWE are almost impossible to fail as well, it is almost what defines FD.
Unfortunately.
Well the entire premise of the game is about space. It was sold with the boast of a 1:1 milkyway. Part of its sales pitch was omg space is huge and you can go out there and name stars! I said it before, the vastness and quality of the galaxy is the best bit of this game. Its what all the other games dont have, not even NMS. I dont know what else to say, space is big, we already have god power short cuts to mitigate that but how far can you go before its just not a proper space game any more let alone use words like simulation.
Almost every other game handled the space is big thing with jump gates. We dont want that do we?![]()
actual gamers.
If the alternative is "do nothing for dozens of hours!" then yes, we do.
"Hell is other people." John Paul Satre..not the pope,the other one.Making the planet/system scan even more tedious and repetitive with the FSS scanner, definately spoiled the fun in exploration. "Hell is all about repetition!" (Quote: Colm Feore - Storm of the Century)
Sure. But if you're sole argument is "I prefer doing nothing for a very long time!" you're gonna lose the debate when you meet actual gamers. Its not an objective thing; if you would love a game where it would take nine months to fly to Mars with nothing happening: cool! Most people dont though. So now we are left in the place where some folks are upset they no longer have the placeholder mechanic of doing nothing for hundreds of hours. I feel for them. But the average gamer wont care, because they like to do stuff. That is what makes them gamers.
So we're abandoning any pretense of ED being a sim?
Imagine they did have jumpgates. How close to stations we going to land? gonna make me fly in a straight line? I dont care about your PVP its my fun we are talking about here. Before you know it we drop from the gate and go straight to dock. This is the slippery slope.
A sim of what? If "doing nothing for hundreds of hours" defines what is and whats isnt a sim, them yes, ED tries to be less of a sim.
Allow jumps to every star. NO balance issues, no problems at all, just reduces a waste of time.
Unless flying in a straight line forever doing nothing is something you want to enforce on others.
Where did I say that?
I quite agree. But when we can cross the galaxy with a single jump then what will be the point going?
Allow jumps to every star. NO balance issues, no problems at all, just reduces a waste of time.
Unless flying in a straight line forever doing nothing is something you want to enforce on others.
I asked you a question. Anyway, I am off to bed, got a job to go to tomorrow. I'll let the same five dudes push this agenda for a bit.
Stuff on the planets. For sale shortly.
Assuming there is a separate system scan module available to buy, THIS is pretty much the ONLY concession I would be comfortable having in game. The scan result, shown in the top right (credit to EDDiscovery for the images) is ALL I would be happy to see - literally the layout and nothing else. I don't want the godhonk to reveal WHAT type of planets, resources, distances or anything else is in the system. Hell, if I had it my way, the honk would not reveal WHERE the system bodies are - you'd have to manually look for them unless you use the FSS as it was designed.
If anyone here asks for ANYTHING more than I have suggested, then they're simply not willing to make any compromise, and demand their own specific gamestyle is catered for - and that simply cannot happen.
Assuming there is a separate system scan module available to buy, THIS is pretty much the ONLY concession I would be comfortable having in game. The scan result, shown in the top right (credit to EDDiscovery for the images) is ALL I would be happy to see - literally the layout and nothing else. I don't want the godhonk to reveal WHAT type of planets, resources, distances or anything else is in the system. Hell, if I had it my way, the honk would not reveal WHERE the system bodies are - you'd have to manually look for them unless you use the FSS as it was designed.
If anyone here asks for ANYTHING more than I have suggested, then they're simply not willing to make any compromise, and demand their own specific gamestyle is catered for - and that simply cannot happen.