If someone from Fdev streams themselves unlocking all the Guardian tech. I will eat my eye patch.

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I thought this should be repeated.
Though I am far from Jukelo's perfection, and thus often at odds with his views, this is absolutely spot on, and the crux of why many people think they have to grind, and don't seem to enjoy their experience.
Elite's player base seems to consist of people who simply have to have the most expensive things in the shortest possible time, rather than actual players. Its a real shame for them that they miss out.

Argh, no. It's not about the time involved, it's the fact that it is not fun. Nobody would care how long it took to get stuff if it was fun. The issue is that it is boring and repetitive!

Also, he's wrong. There are many things that won't just "kind of happen" through natural play, such as the Guardian stuff. You can't get it through incidental play you have to go out to a Guardian site and grind away to get it. Breaking up the grind across multiple sessions just increases the grind because you add the hassle and overhead of travelling out to the sites on top of the repetition.

Want basic materials? You gotta shoot rocks, no choice. And pick up the fragments. One. At. A. Time. That's the kind of head bending play that needs to go. Wake scannning...ah please no more.
 
I thought this should be repeated.
Though I am far from Jukelo's perfection, and thus often at odds with his views, this is absolutely spot on, and the crux of why many people think they have to grind, and don't seem to enjoy their experience.
Elite's player base seems to consist of people who simply have to have the most expensive things in the shortest possible time, rather than actual players. Its a real shame for them that they miss out.

Agreed it's like the standard engineers people complained (still do) that unlocking them all at once was a grind, I've never understood why anyone would unlock something they don't actually need and I still haven't unlocked some of them because they've nothing I want. Unlock what you want when you want it, if you choose to do it all at once of course it's grindy.

This isn't a game design issue, it's choosing to do something they seemingly don't want to do that they don't need to do whilst moaning it's someone else's fault.
 
This isn't a game design issue, it's choosing to do something they seemingly don't want to do that they don't need to do whilst moaning it's someone else's fault.


I disagree, it is a game design issue. And it needs to change. Maybe not drastically, but the current state is not sustainable to expand the player base. I enjoy playing this game but I can hardly recommend it to anyone in my entourage.

Waiting for the right random uss to pop, scanning random fsd wake, ... Just to be able to improve your ship.
I understand that you do not need your ship to jump farther for example but personnally would rather do some dog fighting than spending time in front of a station scanning fsd wakes.

Everyone has their own view on the game balance, some find the material trader exchange rate "perfect" while others do not. At the end of the day, it matters little as it is FD's baby. But I would like them to communicate more on how they see things evolve.

That's one reason why I like the idea of them streaming a guardian unlock and commenting it.
 
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That there even is a thread where players would donate large amounts to charity to "force" the devs play their game tells it all, really.
 
It's been a long time since they responded to anything at all.

The criticism in this thread is legitimate and widely held, the manner in which some of it has been expressed is a product of FD's lack of engagement. Sticking their heads in the sand won't help and the "harvesting salt from community" comment in previous patch notes speaks volumes about the attitude of the devs.

Anyway, another thing that isn't going to happen is me opening my wallet to buy anything from the FD store. Very disappointed.

You are long enough around to know how it works: The only communication we get is 1 month before a major update (with lots of promises how awesome it will be ;)) and 1 month after a major update (with lots of promises that everything will be better next time :D). This thread simply missed the ideal window. :)
 
I disagree, it is a game design issue. And it needs to change. Maybe not drastically, but the current state is not sustainable to expand the player base. I enjoy playing this game but I can hardly recommend it to anyone in my entourage.

Guardian stuff is pretty much optional endgame, like Thargoid hunting. No new player would be likely to consider it when they have everything else the game offers first. Unless they want to of course, if they are of the mindset of must unlock it all now then they'll be doing permits rank and engineers for a good while first so even then not an issue.

Waiting for the right random uss to pop, scanning random fsd wake, ... Just to be able to improve your ship.
I understand that you do not need your ship to jump farther for example but personnally would rather do some dog fighting than spending time in front of a station scanning fsd wakes.

I scan wakes by taking a wake scanner bounty hunting, I don't just look for wakes that sounds really boring. I USS hunt by dropping into them all grabbing bounties and random mats and resetting the RNG every time I do it so I never spend any time in an unlucky instance, sitting in SC waiting for the right type of USS is ignoring all the fun and again boring.

Everyone has their own view on the game balance, some find the material trader exchange rate "perfect" while others do not. At the end of the day, it matters little as it is FD's baby. But I would like them to communicate more on how they see things evolve.

I like the mat traders it makes things easier and more convenient. By scooping while my shields recharge in both scenario's above I always have an abundance of plentiful random stuff I can happily swap even at a steep exchange rate. Easy come easy go.

That's one reason why I like the idea of them streaming a guardian unlock and commenting it.

It won't happen but Sandro should stream a single unlock, then go have some fun with the one thing he's unlocked whilst wearing a t-shirt with the slogan "stop it" emblazoned across the chest.
 
That there even is a thread where players would donate large amounts to charity to "force" the devs play their game tells it all, really.

Thinking of it, it would make for an hilarious article in a gaming mag. And quite some bad publicity.

Usually the smell of bad publicity causes corporate urges to act and "communicate". Unlike forum outcry.
 
Thinking of it, it would make for an hilarious article in a gaming mag. And quite some bad publicity.

Usually the smell of bad publicity causes corporate urges to act and "communicate". Unlike forum outcry.

MOAN THREAD BINGO !!!!

I can't believe it took this long.
 
Thinking of it, it would make for an hilarious article in a gaming mag. And quite some bad publicity.

Usually the smell of bad publicity causes corporate urges to act and "communicate". Unlike forum outcry.

so let's stop talking and some of the forumites with contacts in the game media go get this done now! :D
 
MOAN THREAD BINGO !!!!

I can't believe it took this long.

Lol. I'm just pointing out that FDev is possibly at risk of bad publicity from sub-par design coupled with sub-par coms.

Is rather see them cleverly sidestep the whole thing with good coms because I like the game and bad pub does not help. Dumpster fires stink.

My solution is simply to vote with my wallet. No more cosmetics nor games from FD so long as the design team does not improve significantly.

Incidentally most "moaners" like the game and care about it. If they didn't they would not post. The day "moaners" disappear from the forums either the game will have reached a very good quality or it will be such a grindy niche game that only hardcore yesmen will play it.

Either way I'm ignoring the guardian stuff for now while enjoying stealing diamonds.
 
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Rafe Zetter

Banned
So you'll enjoy your Guardian modules in a year to never. Same here. But you don't see a problem with the level of repetition?

I find that hard to believe.

I believe you've accepted that the Guardian stuff is inaccessible, and that's about where I stand as well.

What I don't get is the insistence that it should be perfectly acceptable to everyone, when it most clearly is not.

stigbob is a closet fascist - or maybe an open fascist who knows, but he likes to post answers that are contrary to what's being said in the thread, and the truth quite often; LOVES to snipe, all the while posting comments like "I'm laughing in your face".

Best just scroll past whatever he says, he's just a few stones short of his own bridge.

(if that doesn't do it, nothing will)
 
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stigbob is a closet fascist - or maybe an open fascist who knows, but he likes to post answers that are contrary to the what's being said in the thread, and the truth quite often; LOVES to snipe, all the while posting comments like "I'm laughing in your face".

Best just scroll past whatever he says, he's just a few stones short of his own bridge.

(if that doesn't do it, nothing will)

I'm laughing in your face.
 

Jex =TE=

Banned
Suuuure...

OMG stop it you two lol

And you call me confused?

The only nugget of truth in your statement is that you were on my friend list for a few months, and were booted. Although you were booted for inactivity rather than anything to do with your imaginary gank quest.

It almost sounds like it hurt your feelings or something.

Say it ain't so Bobbie.

Anyway...

If you logged in and saw me in solo, were you there for the next 10 - 12 hours following my every move?

I play in open nearly every day, and have for the duration. There has never been a period of more than a few days where I haven't since I began playing ED.

I know you have it down to a reflex at this point, but the post you're pointing to now did not take place in your block list thread (you know, the thread you pointed to earlier).

How many times did I tell you that I wasn't SDC again?

How many more times will it take to make it sink in?

I wanted to see if you would walk the walk, having talked the talk... nobody was surprised when you didn't.

And here's the part you seem unable to grasp: Nobody really cared. I didn't care to say the least.

Until you brought it up today, I hadn't even thought about it in months. :rolleyes:

Three!
 

Jex =TE=

Banned
Congrats to all the commanders here, that keep this thread civil and NOT giving them a reason to simply lock this thread and thus avoid this matter.

On the other hand, frontier hasnt even responded yet, which is seriously insulting to all of us as customers, gamers and part of this community.

They're doing a Sean Murray lol but thinking about it, what would they say or do? Nobody can defend this rubbish which is why there's 100% agreement here on the forum. Keeping quiet is probably the safest option or they'd actually have to redesign it and ADD GAMEPLAY.
 

Jex =TE=

Banned
Maybe the issue is how the demand was made, what the demand was and the very specialized nature of the supposed problem.

I'd have to disagree. The issue was FDev passed off the worst gameplay mechanic ever made in the game so far - to repeat something 18 times over with no variation to it. Thinking they could get away with such crap, and it is crap, I don't think it's the way they were asked that's at fault. It should have been asked in such a way - when the devs couldn't care less about the players, why should the players care about them?
 
I'd have to disagree. The issue was FDev passed off the worst gameplay mechanic ever made in the game so far - to repeat something 18 times over with no variation to it. Thinking they could get away with such crap, and it is crap, I don't think it's the way they were asked that's at fault. It should have been asked in such a way - when the devs couldn't care less about the players, why should the players care about them?

Choosing to do it all, or all at once isn't game design it's just players deciding to opt out of enjoying themselves by doing something optional that they don't like. Everything about it is entirely self inflicted.
 
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Just so I understand your point, if the option to repeat gameplay loop is useless, then FD should remove this mechanics and player will not have to choose between a badly designed feature and the real game?


Choosing to do it all, or all at once isn't game design it's just players deciding to opt out of enjoying themselves by doing something optional that they don't like. Everything about it is entirely self inflicted.
 
What I want to know is who says all the guardian tech is 'meant to be' unlocked - by anyone - except maybe THE most dedicated players.
Do you really think this even seems that way?

Choosing to do it all, or all at once isn't game design it's just players deciding to opt out of enjoying themselves by doing something optional that they don't like. Everything about it is entirely self inflicted.
But in either case it will ever be a bad design. The choice is just do it the way it is designed or don't. There is no alternative. If you want Guardian modules, you have to do the specified task. All at once or in steps is irrelevant, the issue with it persists.
 
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