Impending Thargoid Incursions.

As it stands the latest station to be attacked sits less then 150 LY from the edge of human colonized space (129.66 LY from my measurement site) and each attack site appears to be exponentially further from the pleadies then the previous. Furthermore it is likely that this Incursions is set begin as early as next week, in order to begin with beyond chapter 1. Any one else have any thoughts on the matter, should we be prepared for significant fighting in the outer edges of the bubble?
 
Distance is the key and how the attacks develop.

My concern is the predictability of the station attacks and whether or not we are allowed to defend stations that come under fire, not just rescue/rebuild.

This in turn may result in a variation of the CG's, some CMDR's attacking the Thargoids, who are then attacked by the Thargoids and other CMDR's who will claim allegiance to the aliens or just enjoy killing other CMDR's.

The C&P systems impact on the above remains to be seen.

Coordinated player response seems very limited, though that may change if the systems attacked are under BGS wing control. Large wings that maintain systems for a faction will respond vigorously to alien incursions.

Whatever happens will not happen at once, it will be a procees.
 
I'm thinking that the direction of the game FD is going for is to get us all together to fight off the incoming Thargoid incursion into the bubble. FD started out with Multi-Crew getting us to work with the idea. How that did or did not work out is not about this post. But FD wants us to get together. I'm pretty sure of that direction.

The other option is to side with the Thargoids. Frontier: First Encounters released in April of 1995 per what might call the end game allowed those who completed the missions to fly a Thargoid warship. Note per all the bugs in the game one couldn't pull it off without me and a few other dozen websites showing a pilot how to do it. But that is history.

In 2018 I'm wondering what those sneaky FD Devs are adding with the Thargoids. Many probably were not even born when I was fighting them in 1984.

Regards
 
I wasn't fighting Thargoids in 1984, but I remember shooting Asteroids in arcades maybe earlier than that.:cool:
 
Being able to fight off the Thargoid attacks on stations would be awesome game play. Wave after wave of Thargoids rolling in, stronger and stronger squadrons of Cyclop's, Basilisk's, Medusa's, desperate CMDRs fighting to their deaths, calling out for assistance, oh boy.
 
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Being able to fight off the Thargoid attacks on stations would be awesome game play. Wave after wave of Thargoids rolling in, stronger and stronger squadrons of Cyclop's, Basilisk's, Medusa's, desperate CMDRs fighting to their deaths, calling out for assistance, oh boy.

I wouldn't mind logging in to find im aboard a station under attack, would be a nice change of pace. I built my ship around a defensive role
 
Seventeen stations have been attacked by the Thargoids so far, just another three to go and something major might happen, if a certain book is something to go by.
 
I'll save my worry for when I get a "Frameshift anomaly detected" while undocking. Until then, everything is very much contained to off-screen.
 
So far, they've hit only Aegis stations, or stations with Aegis labs. The most recent attacks were predicted., and next week's attack sites don't really require rocket science to figure out either. However, of note:

- Both Exodus Point and Bennington's Point were in the control of player minor factions, so anyone still thinking their station in the bubble is safe, think again.

- Getting a station back on line requires almost CG levels of input. No station has yet been brought back on line - or even close. The math here is worrying - if the Thargoids escalate a war of attrition, we cannot win.

- The CG at the oddly named Airman DI is interesting. Some kind of archive, near the Aegis Line, that maybe we don't want to lose.

- Doesn't seem at all far fetched that 3.0 might start with some much needed drama.
 
So far, they've hit only Aegis stations, or stations with Aegis labs. The most recent attacks were predicted., and next week's attack sites don't really require rocket science to figure out either. However, of note:

- Both Exodus Point and Bennington's Point were in the control of player minor factions, so anyone still thinking their station in the bubble is safe, think again.

- Getting a station back on line requires almost CG levels of input. No station has yet been brought back on line - or even close. The math here is worrying - if the Thargoids escalate a war of attrition, we cannot win.

- The CG at the oddly named Airman DI is interesting. Some kind of archive, near the Aegis Line, that maybe we don't want to lose.

- Doesn't seem at all far fetched that 3.0 might start with some much needed drama.

Interesting, I wasn't aware of anyone actively predicting attack locations, I haven't really been paying close attention to the situation until I noticed just how close to the bubble the attacks were getting while on my way to Dav's Hope for some material farming.
i agree about the need for more drama, and I enjoyed the combat against the new thargoid scouts in the open beta.
 
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