News Implementation of a dedicated mission server

Please god no refresh buttons. That would just be rubbish. A choice of material reward on the other hand could be good though.

It would be nice but it's not really a must-have since we have material traders. They do need to adjust the conversion ratios though. 1:6 when trading for a material that has a higher grade or is in a different category is excessive. I think it should be 1:4 for trading to a higher tier and 1:2 or 1:3 when trading between categories.

Sorry, I went a bit offtopic. Carry on.
 
Hopefully that opens up space for more missions to be offered at the same time.
And, hopefully, they'll use some time check on missions. If certain types aren't picked up within a certain limit, perhaps they can increase the payout. And missions that are picked up a lot decrease. That way there could be a form of "gold rush", and it would self-correct in a day or two.
 
And, hopefully, they'll use some time check on missions. If certain types aren't picked up within a certain limit, perhaps they can increase the payout. And missions that are picked up a lot decrease. That way there could be a form of "gold rush", and it would self-correct in a day or two.

Yeaaah, having missions dynamically adjust payout as people fail to take them would result in less popular mission types actually starting to pay worth a damn. Wouldn't be hugely exploitable, since any smart-alec that thinks "aha, I'll just not take that mission until the pay rises!" will likely end up sniped by some other player in another mode grabbing it before they do.

Unless they're the only player that ever visits that system in any mode, in which case just having them vanish after a random time ("oh, one of the NPCs that's constantly flying in and out of this station must have taken the job") would do the trick.

edit: and come to think of it, even if you are the only player in that system that day, that means by definition it's not a gold rush and if you go shouting about it and people descend upon the place, payouts will quickly return to normal levels.
 
And, hopefully, they'll use some time check on missions. If certain types aren't picked up within a certain limit, perhaps they can increase the payout. And missions that are picked up a lot decrease. That way there could be a form of "gold rush", and it would self-correct in a day or two.

That may sound good on paper, but consider that ever since the changes to how reputation affects mission availability (instead of the former reliance on the relevant Pilots Federation rank), you can't just go to another system if whatever mission type you are looking for has reduced rewards because many people do them at your current location. You have to grind your way up to allied again, with multiple factions, in order to just continue where you already were in the first system. No thanks.
 
I don't think there will be, look at the bullet points in the OP.

It would be idiocy. The consequences of such an oversight, have implications that touch upon almost every aspect of the game.

This does not seem to be much of a change, missions are not being revamped (at this time).

You can not make these changes without addressing issues with missions first. If that does not happen, it's proof positive of how inept FD are at this.

Secondary reason being to unify solo/open mission boards.

Again, game breaking amateur nonsense. Solo and Open require different missions, due to capability of modes. Unifying them across modes under any definition of normal is just mindboggling and a purposefully bad decision.

Please god no refresh buttons. That would just be rubbish.

In that case, we're probably onto something making complete sense here.

They could make the mission board refresh automatically in the background.

Just make a button for it, like an actual Commander would have in a massive Orbital Station, with tens if not hundreds of agents vying for our attentions.

Instead of wasting my precious time as usual.
 
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I think 10% is just to generous, I see plenty of people making a lot of CR on youtube. I have to believe its take a lot of time for frontier to keep nerfing stuff in order to make the game fun. After removing the exploit/cheat board flipping they should just cut all mission payouts across the board by 50-60% to help invigorate the base and which should help EH sales.

Are you for real?
 
I have an idea for those worried about fdev limiting board flipping. How about the mission board just give every pilot 100 million creds, 1000 material or data of your choice and 100% increase in influence when you dock at the station. No? Why not? Apparently you don't want to earn anything. All I hear are cries about i can't do what I want when I want and how I want no with no adversity whatsoever. Waaaaaaa! Here's another idea. Get in your ship and FLY somewhere to FIND what you want. Put some effort forth. I'm ashamed for many of you who can't grasp that competition is part of this game. You don't want to compete against players in PvP, you don't want to even compete in looking for resources, you don't want to go out and find materials and such to better your ship, you don't want to fly to another system to see what's there....etc, etc. Why in the hell do you pansy, whiney people even bother showing up in the galaxy? And it's not enough that you don't want to earn anything but you want the game changed, watered down til it's not even a game anymore. There are plenty of issues in the game that need addressing that are technical and need addressing. You, the non competive, hanging on your mother's teat, afraid of your shadow players are the virus infecting gaming.....go get a deck of cards and play solitare.
 
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I have an idea for those worried about fdev limiting board flipping. How about the mission board just give every pilot 100 million creds, 1000 material or data of your choice and 100% increase in influence when you dock at the station.

Well...there is a "Go to Jail, go directly to jail" card. What you suggest is well within the remit and current approach of the designers, that being a stipend every time you pass "Go".

But I agree, what we need is for them to actually start thinking about what they are doing, why they are doing it, and the ramifications of having done it.

It's not just a technical fix, in any direction.
 
Umm....I'm not sure I understand your point or if you understand mine or if this is sarcasm. I wasn't really suggesting this. I was pointing out that a sub group of players and whiners don't want to earn anything. That the limiting of board flipping is a good thing regardless if the mission board doesn't produce more missions or if it makes its harder for people to find mission they want. Go fly and seek out what you want in the galaxy. Heck, that why we have ships....to fly to other places...
 
I feel some people have got the wrong end of the stick. Its all about resource management. By moving missions to a dedicated server, it should be possible to populate mission boards with far more missions, & without the current load times. That will be a *good* thing.....even for board flippers.

I sincerely hope you are right, but all the changes I've seen so far take something away. I board flip to fill my conda with lucrative passenger missions. I'd rather avoid it but I feel compelled to do so because these missions are extremely rare. This makes them precious and sought after.
 
So, you manipulate the board to get something rare, so it isn't really rare....which devalues the rarity of the mission? In the end, you justify manipulation just for your own benefit because you're too lazy to go and look for the rare mission...you should look in the mirror and be ashamed that you're that lazy.
 
That the limiting of board flipping is a good thing regardless if the mission board doesn't produce more missions or if it makes its harder for people to find mission they want. Go fly and seek out what you want in the galaxy. Heck, that why we have ships....to fly to other places...


You'll remember this post. Good luck with it. ;)
 
I don't board flip. Even with guardian stuff. I actually fly from system to system to get the blueprints without board flipping. I walk the walk brother....everyday
 
So, you manipulate the board to get something rare, so it isn't really rare....which devalues the rarity of the mission? In the end, you justify manipulation just for your own benefit because you're too lazy to go and look for the rare mission...you should look in the mirror and be ashamed that you're that lazy.

Beyond: Belief.

I don't board flip. Even with guardian stuff. I actually fly from system to system to get the blueprints without board flipping. I walk the walk brother....everyday

Well let's hope FD eventually fix their data analytics, and realise how much of a special case you are.
 
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Here you go :)



I don't know any who does it regularly. Maybe few times someone has done it.




There is no solution, because there are no problem. Board flipping shouldn't have been possible in first place and you should not have to own fleet of all ships within year.

What we shold or should not have to own is our business, don't you think? Our own trail. Unless "we value your time" means "spend it with your family and not by playing E.D."
Who do you think you are, telling others how to enjoy a game they bought with their own money? Climb down the horse, mate.
 
Maybe we should just give every player a corvette and cutter for buying the game and a billion credits when they dock the first time.
 
I see how this will go ;)

This week : Well done FD, no2flipping
Next Week : OMG FD, I can't get missions u suck!

I'm sure it will be fine - rather than payout can you increase the numbers of missions available plz [up]

You just know that someone is going to bug report that board flipping doesn't work anymore & get rather salty about it...
 
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