Just some feedback for you FDev... Haven't read the thread so it may have already been mentioned.
First, I will say I have board flipped, many times. Nice to know I'm in the top 2.8% of all CMDRs out there. Second, I HATE having to utilize that mechanic in order to be efficient at what I'm doing, so this is a welcome change. "Board flipping" isn't always about credits. I honestly don't really care about credits anymore. Frankly anyone with more than a couple billion in total assets shouldn't care about credits because there is nothing in the game that can sink that many credits (short of buying dozens of ships just because you can).
If I'm flying my bulk pax anaconda from one station to another I want it to be full, or close to full. If I can only take a couple missions to another system, then I might as well run pax in a Cobra. Again, it's not about credits, it's about the immersion. No captain is going to fly their huge ship around 3/4 empty all the time. Don't tell me I can stack multiple bulk pax to multiple locations, while this is technically true there is no easy way to plan a route to deliver pax to any general area. The mission system gives you stuff within a sphere and that's it. I would welcome a tool that allowed me to say "I'm going to Lave, show me missions in a roughly cone shaped trajectory from here towards Lave." Or something along those lines. I once suggested the idea of a "Dispatcher" in-game that (for a fee) would provide me with a full-ship of missions that could be completed in a loop.
If I'm looking for Biotech Conductors, I can ONLY get them from missions. If they aren't on the mission board, or aren't associated with a mission that I can take (wrong ship/loadout) then, in the past, I would flip the board to get a mission that was more in-line with what I could do. The choice of missions rewards was an excellent first step in this regard. And the mat trader is also a nice feature. But the exchange rate to obtain these G5 mats...well. Anyway...
Finally is missions around state changes. I suspect this issue may actually be fixed by this change, but I will mention it anyway. In the past, if I pulled into a system where a war was recently won, I would go to the mission board and find tons of massacre missions for instance. If I took one, I would find either there are no CZs anymore, or they're all in Cease Fire. But those "war" missions are ALL that were available from those factions. If I flipped to a different mode I would be able to find missions for the correct, new faction state. The mission server needs to keep up with the current faction states in the system.
What would be great is if the new mission server could serve up dozens, or even hundreds of additional missions so that we can have more variety to choose from. In order to find the bulk pax or cargo going to the system we want to travel to. Or the combat mission with the pilot rank that gets us the best rewards. Or the engineer mat that we're trying to collect.