In-game Advertising?

Ads in the game?

  • Yes, I love the immersion that advertisements give me

    Votes: 14 18.4%
  • Yes, but only made up / fantasy companies

    Votes: 15 19.7%
  • Maybe, not sure, let's start by making a list of possibilities and then decide

    Votes: 5 6.6%
  • Maybe, depends on how it's done

    Votes: 27 35.5%
  • No, I definitely don't want any real company ads in the game

    Votes: 12 15.8%
  • No, I definitely don't want any kind of ads in the game

    Votes: 3 3.9%

  • Total voters
    76
  • Poll closed .
Hate to say it but its true..

No matter what Frontier add to the game, game affecting micro-transactions, buyable credits with real money, better ships/weapons for real money, etc etc There will ALWAYS be people who defend them all the way and say how great it is.

I'm not saying for one moment they will add that stuff, just saying if they did, people would support it and say how great it was. (I've seen it before with online communities)

I hate the whiners. They just hate to part with money and cry buckets when expansions come out. FD have to make a profit. In terms of my disposable income, what I spend on ED will be peanuts.
 
I hate the whiners.

Hate, hate, I'm sure you mean something like "not comfortable" ;)

It think it would be rather strange to not have any advertising in game. An open world without advertising seems less real then one with. If they can earn some quid with it as well, fine.
 
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Guys, guys...there really is no need to "defend" Frontier or sth. We are all consumers here, and FDEV are a company. They are making a game that we support and want to play when its finished, and they also have a strategy for monetizing it so that they make money and continue its development.

If FDEV introduces golden ammo, premium ships, subscriptions, pop up ads, click surveys, "like" tokens, excessive DRM, ridiculous $/value DLCs, p2w mechanics, excessive grind techniques etc, then it is our right to criticize that and hold them on their promises. They are not immune because they are making Elite.

On the other hand, if they do keep their promises and keep monetizing to large expansions, fluff/cosmetic items then I'm all in for it.

Same goes for ingame ads that ADD to immersion, don't work as malware and fit the cynical, capitalistic and dystopian world of Elite we all love. It will actually be a very nice, fair and innovative monetizing campaign if they can manage that.

For now though, there are no plans for ingame ads. That part of the Eula is standard for all FDEV games, and none of them have this kind of monetization technique. ;)
 
I would not mind if it was done with sensitivity to the in-game reality, but when have advertisers ever cared about that? I foresee billboards proudly proclaiming the benefits of high-fibre cereals at the entrance/exit of a clogged docking port, the names of "male enhancement pills" on the sides of missiles, the "Vodafone Viper", and "this act of piracy was brought to you by the Federation Against Copyright Theft" over the ship comms after you just got mugged. At least that will be better than a segment of Katy Perry's newest song or a too-big-to-fail financial services company's attempt at increasing brand awareness being piped over the station intercom.
 
But.. I might add I was one of those people who actually wanted a monthly subscription in the first place!! A monthly sub of say £5-10 would give Frontier the cash they need to run the servers and we could avoid the stupid microtransactions that are creeping in.

And it wouldn't divide the playerbase between those who have the extensions, and those who don't. The way it currently is, I doubt they'd add stuff like "emergency ship repairs with through EVA" because it'd give those with the fps extension much of an edge over the others.
 
Guys, guys...there really is no need to "defend" Frontier or sth. We are all consumers here, and FDEV are a company. They are making a game that we support and want to play when its finished, and they also have a strategy for monetizing it so that they make money and continue its development.

If FDEV introduces golden ammo, premium ships, subscriptions, pop up ads, click surveys, "like" tokens, excessive DRM, ridiculous $/value DLCs, p2w mechanics, excessive grind techniques etc, then it is our right to criticize that and hold them on their promises. They are not immune because they are making Elite.

On the other hand, if they do keep their promises and keep monetizing to large expansions, fluff/cosmetic items then I'm all in for it.

Same goes for ingame ads that ADD to immersion, don't work as malware and fit the cynical, capitalistic and dystopian world of Elite we all love. It will actually be a very nice, fair and innovative monetizing campaign if they can manage that.

For now though, there are no plans for ingame ads. That part of the Eula is standard for all FDEV games, and none of them have this kind of monetization technique. ;)

Exactly. Some people just want to moan for the sake of it.

And to the OP, the subject of in-game advertising has been discussed at length on multiple occasions. A search of the forums would have found one of the multiple threads around and saved the need to start another
 
I hate the whiners. They just hate to part with money and cry buckets when expansions come out. FD have to make a profit. In terms of my disposable income, what I spend on ED will be peanuts.

Whiners? Hate to part with money?

I've paid £200 for this.. are you suggesting its not enough?
 
We see it in real life, we see it in movies so why not. Just makes the place seem more real.

Shut er downnnn..

So let's say that in the year 2400, the Corporate Wars on Earth resulted in a bitter war of attrition between AppleCoke rebels and the oppression of the PepsiSony fighters, only for a coalition force made up of IrnBroogle and GoldmanBecks to wipe them out with tacnukes. Who's to say what has happened between today and 3300? Which organisations still exist, let alone advertise in 3300?
 
I don't need to see tampon ads or new 2014 car ads or call of duty ads when the game takes place 1300 years in the future.
I wouldn't mind the ads if and only if they fit in into the style of ED. So the advertiser has to design them in a way they'll fit into ED. It doesn't make a difference to me if I see some fictional ads in front of a station or something real existing - as long as it fits into the game.
 
Don't mind if it fits in seamlessly.
So long as I don't get pop ups or find mallware crap on my system.

Now what worries me is there's 400b stars I don't need a [redacted] Pepsi billboard or ford commercials in an "unexplored" system that would just be silly.
 
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I would rather have adverts than a subscription fee if their in game pay for things model does not work.

So for me what ever avoids a subscription fee.

If it comes to a subscription fee I would like the option of opting out by playing a truly offline version that did not require subscription fee.
 
How about we have floating billboards outside the entrances to the stations. ....

Oh wait, we already do ... Question: is there any difference between fake ad's and real ones?

Quite a lot. The intentions behind them are completely different. The former is art, the latter is real advertising. It shouldn't be hard to differentiate between the two.

For me, bringing real ads into the game would be a sign of creative failure to a degree. The ship paintjobs, other stuff like it- I have no problem with. These things are the products of FD's creativity. As soon as you relegate your creativity over to someone else, via ingame advertising, it cheapens what you are doing, to my mind atleast. So much for having a 'vision' and realising a unique and creative world. Now the customer is paying for someone elses ideas, someone elses products, by having to suffer the cheapening of their ingame experience through advertising.

Imagine you're reading a book... and every couple of chapters you get a short message interrupting the story, trying to sell you something. It would be bizarre.
 
Bioshock is a good example of what I mean. There are tons of ads there, but they all relate to products or events inside the game. Those ads become a means to communicate to the player specific things about the game-world. In fact, they are a big part of what made that game interesting. It's in-game advertising which services the player's experience and understanding of the world. Real world ads can only give you the opposite effect, by drawing you out of the world with unrelated distractions.

I have no idea what 'Terrain Enrichment Systems' are. Show me, in a visually condensed form via a nice ad as I fly into the station to buy some. That would be appropriate.
 
There have already been numerous very long threads on this subject going around in the same circles

The EULA, like many other games, mentions the possibility of in game ads (so have other games by Frontier which don't have ads in)

Frontier have said they have no current plans concerning ads but may investigate it in the future so long as it fits the universe.

It is extremely unlikely that, after 20 years of waiting, Frontier are about to fill their precious IP and flagship title with spyware and pop-ups. Such speculation is pointless.

Star Citizen is already doing this (in a perfectly reasonable way) with AMD yet I haven't seen the dramatic Kotaku article speculating on where that goes.
 
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