There an easy fix for you. Don't accept long distance missions. Your problem will be solved. Mission reward tend to be random. So Long distance mission tend to be around the same as Short ones.
Before accepting a mission. Use the galaxy map. If you have to buy system data. Buy it. Then view the System map. If if the station is too far for you. Don't accept the mission.
Alternatively, make it an optional module so that your existing game remains unaffected.
Then accept missions that are closer to the main star.
Or why not use some of the game mechanics we already have to find the mission that caters to your need. Short and sweet.
It beat clicking all the mission then complain about the long-distance ones.
Alternatively, make it an optional module so that your existing game remains unaffected.
What gets me players already have choices for long distance system travel but they keep ignoring them. That for mission or exploration.
Missions if you use galaxy map and find the station is too far from the main star. Don't accept the mission. Stick with the mission that has station closer to the main star. Your problem is solved.
If a system too big and take too long to explore. Jump to a new system. Your problem is solved.
People you don't have to fly 10 15 Minutes and whine about it. We have choices now. We have 400 Billion systems. Some systems are huge some are small. If you don't like the wait you can jump to another system that can be smaller.
Alternatively, make it an optional module so that your existing game remains unaffected?