Let see. I am on Distance world II and they added this feature There 2 groups of 2 thousand people each. The lazy mirojump group and the patient explorer group. We are all going the same locations who loses out? By the time the patient player get to their destination. The lazy mirojump group has already explored and gone explored 6x the systems patient group. How is that fair? It not. See the Lazy Mirojump group has an I win button.
Or you have a micro-jump system which damages your craft in ways that can't be repaired in the deep black (or potentially only with the rarest of mats, and then only partially), and you have a system that makes all of the above pretty moot.
The 'risky explorer' might burn off the odd jump, risking death and all his payola, but most won't, and that probably fits with the pass-time. Let the time-to-reward guys have their distant suns if they so want. The galaxy is big, as Frenotx says
Here what selfish. Not using common sense. When you do exploration or accepting missions. Also, why not blame your Job or school for keeping you away from the game.
It's just a silly pejorative for people who think differently to yourself. You should realise that.
Most people complaining about enforced transits are talking about those that can't be second guessed through mission interrogation etc. These are totally valid complaints and dismissing the complainants as 'lazy', let alone 'selfish', reflects badly on you and you alone I'm afraid.
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