its scale isnt the problem. i think the multiple hundred billion of stars very clearly shows how big the game is.
but half an hour of cruising?
that's not a feature,
thats not an aspect.
exploring already only is jump- scoop, charge fsd-system map- jump.
so forcing players to wait half an hour sometimes LONGER isn't 'fair'.
and neither is it greedy.
don't kid yourself.
it's just a mechanic the devs have yet to implement, because everybody is crying about space legs and atmospheric planets.
if they wanted you to sit there and do literally nothing for a very long period of time, they would give you things to keep you interested.
some say space legs would help significantly in this regard.
but even that would get old when you're just sitting there cruising at >500c to a system.
and it's not more for me to discover or claim either - because there's still 99% of the galaxy still unmapped. so there's no shortages of undiscovered planets/ systems out there.
it's also immersion breaking (i know, the old immersion chestnut)
if hyperspace allows you to jump to stars (its literally how it's described) thats how we circumnavigate the galaxy, jumping from 1 star to another
then why cant i jump to a star literally 15 minutes away?
it makes no sense.
and no matter the excuses desperate players will try and give me, thats just it.
it does make no sense. and that's it. end of.
there's no excuse to be had that adequately excuses the fact you can't jump from 1 star to another.
that literally what the frame shift drive does. that's literally hyperspace in this game.
and i've jumped from one system to another less than 0.3 light years away from eachother near the galactic core, and i can hyperspace jump there.
and thats only a couple of million of light seconds. compared the the 500k light seconds from in system jumps. whilst 500k is different to 3 million, its not really.
so go on, let's see what you guys say, i want to see how desperate the immersion heads get when they're told something makes no sense.
its like saying the SRV mechanics are good because of the gravity. it's just wrong. i shouldnt be wheelspinning in an offroad 6 wheel vehicle designed specifically for this job, just like i should be able to make a jump over 300k light seconds away.
i wouldnt even care if doing an in system jump would be 300% more fuel cost, or basically over heats your ship.
and i dont care what whiny cry babies say either.
you should be able to push the boundaries of your ship. it should be made a risk that i have to decide whether or not i want to take.
it has no bounds on immersion,
in fact,
not being able to jump to a star so far away i cant even see it for 15 minutes is so immersion breaking, that i dont know why players are trying to defend it.
it's like movie lovers trying to defend a massive plot hole in their favirote film.