Don't mess with Pharma.Could I buy insulin instead?
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Don't mess with Pharma.Could I buy insulin instead?
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Pharma Sobanii?Don't mess with Pharma.
I think he would be phisted.Pharma Sobanii?
FD wants ED to be EVE this is Evident, but everything you said is literally the worst thing ive seen on the forums, Nothing you said has ANY thing to do with EVE. What you want is to turn ED into basically another copy paste mobile gameI was watching a videoclip about eveonline particularly the emphasis on PvP and I was suddenly inspired by a potentially MASSIVE change to Elite Dangerous:
Once a player hits 5 billion credits (or whatever) the game invites them to create their own empire. If the player agrees, the game transports them to a seperate unchartered part of the universe where the player can start building an empire using a mixture of NPCs and player invites. Game gives the player a time limit (maybe 1 month) during which time they buildup their empire using NPC and human players, understand the rival (player) empires and develop defense and attack assets. After the time limit expires, the player's empire is fully exposed to attacks from rival human-created empires, basically PvP empire wars.
I think this change, whilst massive will change the entire dynamics of the game and give it much needed longevity
FD wants ED to be EVE this is Evident, but everything you said is literally the worst thing ive seen on the forums, Nothing you said has ANY thing to do with EVE. What you want is to turn ED into basically another copy paste mobile game
I would like to see these features implemented solely to see OP's follow-up meltdown about how vulnerable his little empire is to randos messing with his systems' BGSs... to say nothing of dedicated player opposition.
I guess you could use your moonbuggy to fire seeds into the ground of a fertile area on the planet whilst you're guarded by either friends or NPC shipsI was playing farm together earlier and I though that wouldnt it be great if you could plant and farm crops while waiting for your ship to arrive?
I was watching a videoclip about eveonline particularly the emphasis on PvP and I was suddenly inspired by a potentially MASSIVE change to Elite Dangerous:
Once a player hits 5 billion credits (or whatever) the game invites them to create their own empire. If the player agrees, the game transports them to a seperate unchartered part of the universe where the player can start building an empire using a mixture of NPCs and player invites. Game gives the player a time limit (maybe 1 month) during which time they buildup their empire using NPC and human players, understand the rival (player) empires and develop defense and attack assets. After the time limit expires, the player's empire is fully exposed to attacks from rival human-created empires, basically PvP empire wars.
I think this change, whilst massive will change the entire dynamics of the game and give it much needed longevity
BTW I can never understand why game developers don't create ingame advertising. The capability is there, as the gamer enters a space station they are surrounded by fictional adverts so why doesn't frontier offer realworld advertising instead?
Are you trying to tell me there are worse grinds than engineers?Play Planet Entropia. They’re loaded with real world commercials.
Here’s the thing:
Commercials suck. The advertising industry turns everything it touches into pure, raw sewage. Just look at what it’s done to the Internet.
So I can’t support the notion of trashing up the game with more unwanted advertising.
As for the EVE Inspiration... I would want to stop gaining credits at 4,999,999,999 just to NOT have to endure that.
EVE is one of the worst grinds, disguised as a wallet-suck, disguised as a game to cover up one of the worst communities that ever has or ever will exist.
Are you trying to tell me there are worse grinds than engineers?![]()
My thinking is that ED:Empires will be a separate add-on requiring both ED and horizon played in a seperate section of EDuniverse thus only folks interested in empire wars will participateI support group or squadron managed star systems even in the most basic form. Because it adds more end-game goals and gameplay such as defend your star system and/or conquer others. It could be in some remote section of the galaxy and completely optional so that regular players aren't bothered.
I think player factions are already a thing? Are they not?
My thinking is that ED:Empires will be a separate add-on requiring both ED and horizon played in a seperate section of EDuniverse thus only folks interested in empire wars will participate
Player factions are a thing, but you have no more control over that faction than any other NPC faction in the game^... because fundamentally, players do not belong to factions. They belong to squadrons which are a whole other generally unrelated construct.I think player factions are already a thing? Are they not?
BTW I can never understand why game developers don't create ingame advertising. The capability is there, as the gamer enters a space station they are surrounded by fictional adverts so why doesn't frontier offer realworld advertising instead?