Installing PC Alpha on multiple PCs?

Well, you actually CAN share an account. I can give my login codes to everyone, so that they can log on to my account and play. It´s actually the digital way of sharing your cd-rom, you can use the game everywhere (as long as you are connected with the internet to log on to the account) but there can only be played by 1 person on an account at the same time.

So Coasterbuff shouldn't be worrying, and the guy that wants his daughter to play on her pc shouldn't worry as well, as long as they don't play on the same time.


After I read this Well, you actually CAN share an account [gaga] i stop reading ! Can I ask how old are you ?
Yes you can share your account , but its you that is the problem for publishers.
And if we all do this we have no more games in a few years ,and by the way account sharing is the stupidest
ting you can do I hope they changes the password from your account and you have no access for a week ore so ! [yesnod]
And that's why we have now DRM the full game cost €26.99 and is really cheap 1 tip buy it .
 
After I read this Well, you actually CAN share an account [gaga] i stop reading ! Can I ask how old are you ?
Yes you can share your account , but its you that is the problem for publishers.
And if we all do this we have no more games in a few years ,and by the way account sharing is the stupidest
ting you can do I hope they changes the password from your account and you have no access for a week ore so ! [yesnod]
And that's why we have now DRM the full game cost €26.99 and is really cheap 1 tip buy it .

I'm not saying that I'm going to share my account. There was a dad asking if he could let his daughter play on her pc. You can take my response to him out of context, as you're obviously doing but that doesn't change a bit. It's nothing special for a game to be played by multiple people in a household. If you do not get that than it's not my fault. I've bought myself this amazing EA and CHC membership for €100,00 and I'm also doing my outmost best to keep giving feedback to the Devs. There are no other games that I've ever spend neither so much money as time on. So just don't get me started about me being a problem to the Devs.

Have a nice day!
 
I'm not saying that I'm going to share my account. There was a dad asking if he could let his daughter play on her pc. You can take my response to him out of context, as you're obviously doing but that doesn't change a bit. It's nothing special for a game to be played by multiple people in a household. If you do not get that than it's not my fault. I've bought myself this amazing EA and CHC membership for €100,00 and I'm also doing my outmost best to keep giving feedback to the Devs. There are no other games that I've ever spend neither so much money as time on. So just don't get me started about me being a problem to the Devs.

Have a nice day!

I guess I did not make myself clear. I originally bought just the core game for myself for roughly $30 US. Later I bought another licence (Pre-Alpha) for around $80 US. All I really wanted to do was give my daughter (the core game, when finished). I'm assuming that they are treated as two separate licences of the same game. If they are treated as the same, I'm out $30.

Sorry for any confusion I may have caused. [bored]
 
I'm not saying that I'm going to share my account. There was a dad asking if he could let his daughter play on her pc. You can take my response to him out of context, as you're obviously doing but that doesn't change a bit. It's nothing special for a game to be played by multiple people in a household. If you do not get that than it's not my fault. I've bought myself this amazing EA and CHC membership for €100,00 and I'm also doing my outmost best to keep giving feedback to the Devs. There are no other games that I've ever spend neither so much money as time on. So just don't get me started about me being a problem to the Devs.

Have a nice day!


Sorry then I misunderstood you,in my eyes there is nothing wrong with that you let your child play occasionally at your home. [big grin]
Especially if you have bought the game 2 times [up]

But account sharing ( on different IP Addresses) is a big no no for me .

Nice weekend all, and up to Tuesday
 
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Sorry then I misunderstood you,in my eyes there is nothing wrong with that you let your child play occasionally at your home. [big grin]
Especially if you have bought the game 2 times [up]

But account sharing ( on different IP Addresses) is a big no no for me .

Nice weekend, all and up to Tuesday

Guess we both interpretated things the wrong way. But I do agree that account sharing is something that nobody would do if they actually care about the game and the devs. Unfortunately there are people that do not care about that and just want as much as they can for nothing. But being on this forum for a while now I can say this community is a perfect example of a game improving community. Hope we can keep this positive vibes going for at least a couple more years!
 
Because Elite's an online game (even with the solo mode), the client will connect to the servers periodically anyway. With Elite, using your same account on a new machine involves an authetication code being sent to your account's registered email address after you log on using the new machine. You then need to enter this code to allow the game on the new machine to run, which also unauthenticates the old machine's installation.

With a game that's offline, I would imagine that a similar method would be used. The difference in this case is that because PC doesn't need to connect to the servers when the game is running, it would be possible to log in first from the old machine, then log in from the new machine (following the authentication process). Ordinarily this would allow two (or more) machines to run PC concurrently using the same account, so I would think that FD will code PC to periodically force an authentication check when running, gracefully exiting the game if it's found that the game is running on an unauthenticated installation.

The question is how regular would the authentication check need to be to deter piracy? Once per hour? once per day? Just doing it during start-up of the game wouldn't be effective because simply leaving the game running would avoid the check.

For those players 'on the road', using your smartphone as a wireless hotspot should be enough to allow the authentication check to take place. I understand the people don't like the idea of DRM, but in today's world, any popular game that doesn't use it is going to get pirated to oblivion before you can say 'Chief Beef Belief'. [big grin]
 
For those players 'on the road', using your smartphone as a wireless hotspot should be enough to allow the authentication check to take place. I understand the people don't like the idea of DRM, but in today's world, any popular game that doesn't use it is going to get pirated to oblivion before you can say 'Chief Beef Belief'. [big grin]

Heard of roaming charges? And all over NZ and Australia the natural terrain blocks clear internet access from mobiles.
 
Heard of roaming charges? And all over NZ and Australia the natural terrain blocks clear internet access from mobiles.

If it will be a total blocker to your ability to play, maybe you'd be best advised to request a refund before the Alpha is available (if you're an Early Bird), or at least before downloading anything.
 
If it will be a total blocker to your ability to play, maybe you'd be best advised to request a refund before the Alpha is available (if you're an Early Bird), or at least before downloading anything.

It's not a total blocker.
It's about a 60% blocker.
And it's such an easy question for Frontier to answer.
Why go to all the trouble of a refund, and then find out that there was never a problem?

Frontier, just tell us!
Don't be like Atari and withhold information that is materially affecting our decisions.
We support you.
You support us.
 
I guess I did not make myself clear. I originally bought just the core game for myself for roughly $30 US. Later I bought another licence (Pre-Alpha) for around $80 US. All I really wanted to do was give my daughter (the core game, when finished). I'm assuming that they are treated as two separate licences of the same game. If they are treated as the same, I'm out $30.

Sorry for any confusion I may have caused. [bored]

The purchase must be on separate logins, say you bought both of them on your same login registration, then yea, it probably will be a problem. HOWEVER, I would suggest making an account for your daughter and then contacting Frontier to have that launch copy set on her account. Sooner the better, while later they might have all this in place to handle, we have a small enough user base that getting an email like this won't get lost in the fold or waiting days after launch to fix the issue and she's out of that time in game play :)

Again I believe they will have something in place later for this as you can buy multiple copies on one account, it's never clear that you should put this on different ones. No doubt this will come up allot near final launch time. Whomever does their store stuff, is sadly not as bright as those doing the actual game. Don't mean to dog anyone, but this stuff is pretty logical and should have been thought out long ago, even upgrades and the like. It's basic business 101, I am actually shocked by their store to be honest, it's the only thing that makes frontier look amateur, it really is sad because everything else they do is really amazing, even Elite is amazing.
 
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It's not a total blocker.
It's about a 60% blocker.
And it's such an easy question for Frontier to answer.
Why go to all the trouble of a refund, and then find out that there was never a problem?

Frontier, just tell us!
Don't be like Atari and withhold information that is materially affecting our decisions.
We support you.
You support us.

That sounds like a reasonable request to me. Hopefully FD will inform us of exactly what the requirements are in the next couple of days, including the connection requirements.

During the development of Elite, an offline mode most promised, so some people had backed the game with the expectation that eventually there would be one (during the early stages of public testing Elite was entirely online). When FD announce that there wasn't going to be an offline mode, there was an outcry from those that specifically wanted to play offline (and many of those had been playing Alpha/Premium Beta/Beta, so had an internet connection). Refunds and Partial refunds were given (depending on whether a person had played at all), but the late announcement still left a lot of bad feeling behind.

For PC, FD could avoid all of that by just giving a clear indication of the requirements before releasing anything to download, and granting full refunds to those that deem the requirements unacceptabe and have not downloaded anything.
 
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