thanks for confirming then that the impact will be really small.
but that measn we really need 2 different profiles for open and solo, making money risk-free then spending it in open, this has a name, it's called cheating
every time someone mentions risk-free money i have to stop and ask where, and then i hear the above argument and go.. ahh right. It is only free of risk from other players, not free of risk.
calling fellow commanders cheats for choosing to play solo and open is a little mean and essentially wrong lol. are they gaining an unfair advantage over other players? no, its an option that all commanders have available. are they knowingly exploiting a bug or game mechanic for personal gain? no, the game has been set up that way and again is a choice that all can make. while it is pure specualtion, i'd wager there are probably more PVE focused players than PVP, and its likely a relativly small number of PVP players that come and trade in solo to gear up, thats not cheating either.. thats common sense lol.
so in considering the above, i'd be really suprised if there was any substantial number of players trading solo with the express aim of maxing out a ship for open play. Aside from the PVP players that trade to gear up, the average Solo player who comes over to open will be 1 of 2 types -
Just want to try it type - not likely going to bring there prized cargo ship over.. no way! a Viper, a Cobra, maybe even an ASP. because unless they are foolhardy or drunk, they arnt going to risk hard earned credits on an unknown, and by unknown, i mean likely to get wrecked! lol
Semi regular want to pewpew - these players will maybe run kitted out Vipers, Cobras or Asps. You will find the very occasional Python amongst them, but in a player base that numbers 300k and climbing they are going to be a relatively tiny group, not many traders be wanting to risk that kind of expense for no good reason *I lightly scraped my python when docking and it cost me just short of 200k.. for a scratch!
Yep traders tend to be pretty canny, when it comes to how much we spend and for what, if it isnt earning for us then its an expense *shivers*
the whole idea of splitting the game into 2 just makes no sense, i mean, who wants to grind credit and rep on 2 seperate commanders? not many folk im thinking! so all we would end up with is, a big rift in the player base, fewer potential players on both sides and a nightmare for the devs. what the game needs is players.. period.. what matters, is that people play, not how they play.
People doing the DC thing, thats a genuine issue, definately defeats the point of playing in open and i can understand the annoyance you guys are feeling over it.. server kicks and interdiction pairing issues are bad enough. As for players doing it on purpose, i really cant see any other reason for it than maybe 'i play and trade in open' bragging rights. without actually commiting to it, now see thats cheating. of the traders ive spoken too, it just isnt something i or they would do, its pretty pointless coming over to try open then not lol.
TL&DR
sorry that turned into a right prattle.. all i really wanted to say was
Splitting the player base by creating a 'Solo
OR Open' enviroment, would be bad juju. Not many players will want to grind Cr and Rep on 2 seperate commanders, that type of thing could easily cause irreversible damage to the game and the player base.
In short, we want people choosing to play, not forced into choosing sides.
And yeah, the DC issue is wrong on so many levels, I can understand folks being really annoyed at that, and quite rightly so.. bad enough when its a genuine DC or pairing issue, but folks doing it on purpose.. thats just not cricket.